ERROR in 'mon-util.cc' at line 309: ASSERT failed: lev of 3 out of range 0 (0) .. 2 (2) Version: BcadrenCrawl: Boulder Brew 0.05.4-52-gbd2e00ed8b Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2627914542079187337, deterministic pregen: 1 Command line: /usr/games/crawl-bcadren -name DEFE -rc /dgldir/rcfiles/crawl-bcadren/DEFE.rc -macro /dgldir/rcfiles/crawl-bcadren/DEFE.macro -morgue /dgldir/morgue/DEFE/ -webtiles-socket /crawl-master/webserver/sockets/DEFE:2022-05-13.12:51:56.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 28 stack frames. /usr/games/crawl-bcadren(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x56283a2b268b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadren(_Z13do_crash_dumpv+0x47a) [0x56283a2bb60a]: do_crash_dump() /usr/games/crawl-bcadren(_Z20crash_signal_handleri+0xae) [0x56283a2b29fe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f017be59f20]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xc7) [0x7f017c21e727]: /usr/games/crawl-bcadren(+0x3a1c7b) [0x56283a2bac7b]: /usr/games/crawl-bcadren(+0x3a2035) [0x56283a2bb035]: /usr/games/crawl-bcadren(+0x70e254) [0x56283a627254]: /usr/games/crawl-bcadren(_ZN11ghost_demon17init_player_ghostEv+0x256) [0x56283a3bb946]: ghost_demon::init_player_ghost() /usr/games/crawl-bcadren(_ZN11ghost_demon11find_ghostsEb+0x126) [0x56283a3bbe86]: ghost_demon::find_ghosts(bool) /usr/games/crawl-bcadren(_Z8end_gameR15scorefile_entry+0x9db) [0x56283a36e5db]: end_game(scorefile_entry&) /usr/games/crawl-bcadren(_Z4ouchi16kill_method_typejPKcbS1_b+0x3231) [0x56283a699d41]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*, bool) /usr/games/crawl-bcadren(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x77) [0x56283a6c8087]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-bcadren(_ZN6attack14inflict_damageEi9beam_typeb+0x118) [0x56283a24efa8]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-bcadren(_ZN12melee_attack19mons_attack_effectsEv+0x1c4) [0x56283a56e444]: melee_attack::mons_attack_effects() /usr/games/crawl-bcadren(_ZN6attack20handle_phase_damagedEv+0xb4) [0x56283a249d54]: attack::handle_phase_damaged() /usr/games/crawl-bcadren(_ZN12melee_attack20handle_phase_damagedEv+0x3c) [0x56283a56090c]: melee_attack::handle_phase_damaged() /usr/games/crawl-bcadren(_ZN12melee_attack16handle_phase_hitEv+0xc1) [0x56283a567ab1]: melee_attack::handle_phase_hit() /usr/games/crawl-bcadren(_ZN12melee_attack6attackEv+0x314) [0x56283a571a94]: melee_attack::attack() /usr/games/crawl-bcadren(_Z11fight_meleeP5actorS0_Pbb19wu_jian_attack_typei+0x25c) [0x56283a38929c]: fight_melee(actor*, actor*, bool*, bool, wu_jian_attack_type, int) /usr/games/crawl-bcadren(_Z19handle_monster_moveP7monsteri+0x246c) [0x56283a599fdc]: handle_monster_move(monster*, int) /usr/games/crawl-bcadren(_Z15handle_monstersb+0xc61) [0x56283a59bcf1]: handle_monsters(bool) /usr/games/crawl-bcadren(_Z12world_reactsv+0x123) [0x56283a8e5063]: world_reacts() /usr/games/crawl-bcadren(+0x9ce558) [0x56283a8e7558]: /usr/games/crawl-bcadren(+0x9ceb55) [0x56283a8e7b55]: /usr/games/crawl-bcadren(main+0x32f) [0x56283a1fe6ff]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f017be3cb97]: /usr/games/crawl-bcadren(_start+0x2a) [0x56283a1fee0a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="bcadren" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadren/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadren/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadren/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 0 Level vaults: scummos_arrival_simple_fountains layout_loops_corners first_ration Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (62, 22): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, DEFE the Oozomorph Demonspawn. Will you be the one to retrieve the awesome Orb of Zot from the depths? Press ? for a list of commands and other information. Found 10 gold pieces. Found a staircase leading out of the dungeon. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. No target in view! You open the door. A bat comes into view. There is an open translucent door here. A bat is nearby! A bat is nearby! You see here 10 gold pieces. You see here 10 gold pieces. The bat hits you (2). The bat closely misses you (0). The bat hits you but does no damage. You hit the bat (4). You kill the bat! No target in view! You see here a bat corpse. You now have 10 gold pieces. HP restored. A rat comes into view. Found a +0 chain mail. A rat is nearby! You hit the rat (2). You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. Found a ration. You see here a +0 chain mail. c - a +0 chain mail Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your +0 chain mail. x4 You finish putting on your +0 chain mail. d - 2 rations (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. A rat comes into view. A rat is nearby! You hit the rat (2). You hit the rat but do no damage. The rat is severely wounded. (1/3) HP The rat bites you but does no damage. You barely miss the rat. You hit the rat (1). It is struck brutally! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. A bat comes into view. A bat is nearby! The helpless bat fails to defend itself. You impale the bat (25)!! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. A rat comes into view. Found 13 gold pieces. A rat is nearby! You hit the rat (3). You kill the rat! No target in view! No target in view! You see here a rat corpse. You now have 23 gold pieces (gained 13). You see here a rat corpse. d - 3 rations (gained 1) You open the door. There is an open door here. A ball python comes into view. Found a ration. A ball python is nearby! The ball python blocks your attack. You hit the ball python (1). The ball python is moderately wounded. (2/3) HP The ball python bites you but does no damage. x2 You hit the ball python but do no damage. You hit the ball python (1). The ball python is severely wounded. (1/3) HP The ball python bites you but does no damage. You hit the ball python (1). It resists. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. d - 4 rations (gained 1) You see here a ball python corpse. A bat and a kobold come into view. Found 17 gold pieces. There are monsters nearby! A hobgoblin comes into view. The kobold shouts! The bat hits you but does no damage. You hit the bat (1). You hit the bat but do no damage. The bat is moderately wounded. (2/3) HP The bat hits you but does no damage. x3 The kobold hits you but does no damage. You hit the bat (1). You hit the bat but do no damage. The bat is moderately wounded. (2/3) HP The bat hits you but does no damage. x2 The kobold hits you but does no damage. You hit the bat (3). You kill the bat! The kobold hits you with a +0 whip (1). You hit the kobold (2). You hit the kobold but do no damage. The kobold is severely wounded. (1/3) HP The kobold hits you with a +0 whip (4). You barely miss the kobold. You hit the kobold (1). You kill the kobold! You see here a bat corpse. The hobgoblin hits you with a +0 club (3). You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A hobgoblin is nearby! Unknown command. You hit the hobgoblin (4). You hit the hobgoblin but do no damage. The hobgoblin is almost dead. (1/5) HP The hobgoblin hits you but does no damage. You hit the hobgoblin (1). You kill the hobgoblin! Unknown command. You start waiting. HP restored. Things that are here: a +0 club; a hobgoblin corpse You see here a bat corpse. Things that are here: a +0 whip; a kobold corpse You now have 40 gold pieces (gained 17). Found an escape hatch in the floor. A rat comes into view. The helpless rat fails to defend itself. You impale the rat (22)!! You kill the rat! Found 16 gold pieces. You see here a rat corpse. You now have 56 gold pieces (gained 16). e - a potion of curing No target in view! No target in view! You now have 73 gold pieces (gained 17). A kobold comes into view. A kobold is nearby! The kobold shouts! You hit the kobold (3). You hit the kobold but do no damage. The kobold is severely wounded. (1/4) HP The kobold hits you but does no damage. The kobold blocks your attack. You hit the kobold but do no damage. The kobold is severely wounded. (1/4) HP The kobold hits you but does no damage. You hit the kobold (2). You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. Things that are here: a +0 short sword; a potion of decay; a kobold corpse You open the door. A kobold comes into view. The kobold shouts! A kobold is nearby! Found a stone staircase leading down. There is an open door here. The kobold hits you but does no damage. You hit the kobold (1). You hit the kobold but do no damage. The kobold is moderately wounded. (2/3) HP The kobold hits you but does no damage. You hit the kobold but do no damage. x2 The kobold is moderately wounded. (2/3) HP The kobold hits you (2). You hit the kobold (1). You hit the kobold but do no damage. The kobold is severely wounded. (1/3) HP The kobold hits you but does no damage. You hit the kobold (3). You kill the kobold! You see here a kobold corpse. There is a shaft here. As you open the door, it creaks loudly! You hear an angry hiss. There is an open door here. A cinder newt comes into view. The cinder newt hisses angrily. The cinder newt moves out of view. The cinder newt is too close now for your liking. You hit the cinder newt (4). You barely miss the cinder newt. The cinder newt is moderately wounded. (8/12) HP The cinder newt bites you (0). The cinder newt burns you (3). You hit the cinder newt but do no damage. x2 The cinder newt is moderately wounded. (8/12) HP The cinder newt bites you (0). The cinder newt burns you (4). The cinder newt blocks your attack. You closely miss the cinder newt. The cinder newt bites you (0). The cinder newt burns you (4). You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the cinder newt (3). You hit the cinder newt (1). It is struck brutally! The cinder newt is heavily wounded. (5/12) HP The cinder newt bites you (1). The cinder newt burns you (4). * * * LOW HITPOINT WARNING * * * You barely miss the cinder newt. You hit the cinder newt but do no damage. The cinder newt is heavily wounded. (5/12) HP The cinder newt bites you (0). The cinder newt burns you (3). >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.05.4-52-gbd2e00ed8b) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [DEFE] Species: Oozomorph Job: Demonspawn HP: -1/18; mods: 0/0 MP: 4/4; mod: 0 Stats: 14 (14) 12 (12) 12 (12) Position: (31, 16), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 60 | 10/100 Short Blades | X | 1 | 100 | 2 | 307 | 129/178 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes & Hammers | | 0 | 0 | 0 | 0 | 0/59 Whips & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/59 Maces & Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 357 | 105/252 Stealth | X | 0 | 0 | 2 | 151 | 45/106 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 1 | 71 | 1/142 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/35 Fire Magic | X | 0 | 0 | 2 | 179 | 1/178 Ice Magic | | 0 | 0 | 0 | 0 | 0/70 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | | 0 | 0 | 2 | 151 | 62/89 Evocations | | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 73 #27: 14 #49: 73 #59: 1 Mutations: rot immunity: 1 (innate) cytoplasmic subsumption: 1 (innate) amorphous body: 1 (innate) gelatinous body: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 rapier eq slot #24, inv slot #1: +0 leather armour eq slot #25, inv slot #2: +0 chain mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #. # #.# .#. #.# ≈ .... ... .# #..###.# #.## #. ##...##.# .... #.###..≈≈.#.#####..# .....≈>≈......@...# #....≈≈...####l..# +.........'.......... #.........####...#.## ##...†^..## #..# # ##.....## #.. ##...## ... ##'## ##.# #.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>