ERROR in 'mon-util.cc' at line 309: ASSERT failed: lev of 3 out of range 0 (0) .. 2 (2) Version: BcadrenCrawl: Boulder Brew 0.05.4-52-gbd2e00ed8b Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4997613290346186193, deterministic pregen: 1 Command line: /usr/games/crawl-bcadren -name DEFE -rc /dgldir/rcfiles/crawl-bcadren/DEFE.rc -macro /dgldir/rcfiles/crawl-bcadren/DEFE.macro -morgue /dgldir/morgue/DEFE/ -webtiles-socket /crawl-master/webserver/sockets/DEFE:2022-04-20.10:45:16.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 27 stack frames. /usr/games/crawl-bcadren(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x562ae823568b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadren(_Z13do_crash_dumpv+0x47a) [0x562ae823e60a]: do_crash_dump() /usr/games/crawl-bcadren(_Z20crash_signal_handleri+0xae) [0x562ae82359fe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7fbf920f9f20]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xc7) [0x7fbf924be727]: /usr/games/crawl-bcadren(+0x3a1c7b) [0x562ae823dc7b]: /usr/games/crawl-bcadren(+0x3a2035) [0x562ae823e035]: /usr/games/crawl-bcadren(+0x70e254) [0x562ae85aa254]: /usr/games/crawl-bcadren(_ZN11ghost_demon17init_player_ghostEv+0x256) [0x562ae833e946]: ghost_demon::init_player_ghost() /usr/games/crawl-bcadren(_ZN11ghost_demon11find_ghostsEb+0x126) [0x562ae833ee86]: ghost_demon::find_ghosts(bool) /usr/games/crawl-bcadren(_Z8end_gameR15scorefile_entry+0x9db) [0x562ae82f15db]: end_game(scorefile_entry&) /usr/games/crawl-bcadren(_Z4ouchi16kill_method_typejPKcbS1_b+0x3231) [0x562ae861cd41]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*, bool) /usr/games/crawl-bcadren(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x77) [0x562ae864b087]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-bcadren(_ZN6attack14inflict_damageEi9beam_typeb+0x118) [0x562ae81d1fa8]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-bcadren(_ZN6attack20handle_phase_damagedEv+0x33) [0x562ae81cccd3]: attack::handle_phase_damaged() /usr/games/crawl-bcadren(_ZN12melee_attack20handle_phase_damagedEv+0x3c) [0x562ae84e390c]: melee_attack::handle_phase_damaged() /usr/games/crawl-bcadren(_ZN12melee_attack16handle_phase_hitEv+0xc1) [0x562ae84eaab1]: melee_attack::handle_phase_hit() /usr/games/crawl-bcadren(_ZN12melee_attack6attackEv+0x314) [0x562ae84f4a94]: melee_attack::attack() /usr/games/crawl-bcadren(_Z11fight_meleeP5actorS0_Pbb19wu_jian_attack_typei+0x25c) [0x562ae830c29c]: fight_melee(actor*, actor*, bool*, bool, wu_jian_attack_type, int) /usr/games/crawl-bcadren(_Z19handle_monster_moveP7monsteri+0x246c) [0x562ae851cfdc]: handle_monster_move(monster*, int) /usr/games/crawl-bcadren(_Z15handle_monstersb+0xc61) [0x562ae851ecf1]: handle_monsters(bool) /usr/games/crawl-bcadren(_Z12world_reactsv+0x123) [0x562ae8868063]: world_reacts() /usr/games/crawl-bcadren(+0x9ce558) [0x562ae886a558]: /usr/games/crawl-bcadren(+0x9ceb55) [0x562ae886ab55]: /usr/games/crawl-bcadren(main+0x32f) [0x562ae81816ff]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7fbf920dcb97]: /usr/games/crawl-bcadren(_start+0x2a) [0x562ae8181e0a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="bcadren" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadren/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadren/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadren/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = , absdepth0 = 1 Level vaults: layout_sewer lemuel_doored_altar chequers_ecumenical_altar_simple first_ration Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, DEFE the Oozomorph Demonspawn. The bosom of this dungeon contains the legendary artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 7 gold pieces. Found a staircase leading out of the dungeon. You now have 7 gold pieces. A goblin comes into view. Found a scroll of random uselessness. A goblin is nearby! A goblin is nearby! The goblin shouts! The goblin wields a +0 hunting sling. The goblin shoots a sling bullet. The sling bullet barely misses you (0). The goblin shoots a sling bullet. The sling bullet pokes you (2). The goblin unwields a +0 hunting sling. The goblin hits you (2). You hit the goblin (3). You kill the goblin! Things that are here: a +0 hunting sling; a goblin corpse You start waiting. HP restored. You see here a scroll of random uselessness. Found a stone staircase leading down. Key pressed, stopping explore. No target in view! No target in view! No target in view! A goblin comes into view. A goblin is nearby! The goblin shouts! You barely miss the goblin. You hit the goblin but do no damage. The goblin is healthy. (4/4) HP The goblin hits you with a +0 dagger (3). A kobold comes into view. You hit the goblin (4). You kill the goblin! Things that are here: a +0 dagger; a goblin corpse You hit the kobold but do no damage. You barely miss the kobold. The kobold is healthy. (4/4) HP The kobold hits you with a +0 short sword (5). You are too injured to fight recklessly! You hit the kobold (3). You hit the kobold but do no damage. The kobold is severely wounded. (1/4) HP The kobold hits you with a +0 short sword (3). * * * LOW HITPOINT WARNING * * * You hit the kobold (5). You kill the kobold! c - a potion of curing Things that are here: a +0 short sword; a kobold corpse Unknown command. You start waiting. HP restored. You start waiting. Found a stone staircase leading down. A kobold comes into view. A kobold is nearby! A kobold is nearby! The kobold shouts! You hit the kobold (1). You hit the kobold but do no damage. The kobold is moderately wounded. (3/4) HP The kobold hits you with a +0 dagger (4). You hit the kobold (2). You hit the kobold but do no damage. The kobold is severely wounded. (1/4) HP The kobold barely misses you (0). You hit the kobold (6). You kill the kobold! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 dagger; a kobold corpse You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. HP restored. You see here a +0 ring mail. You pick up a pamphlet of Fighting and begin reading... You will train Fighting more easily, for a short time (349 bonus skill points). d - 2 rations (gained 1) A leopard gecko comes into view. The helpless leopard gecko fails to defend itself. You impale the leopard gecko (24)!! You kill the leopard gecko! No target in view! You see here a leopard gecko corpse. A giant cockroach comes into view. You hit the giant cockroach but do no damage. The giant cockroach blocks your attack. The giant cockroach is healthy. (4/4) HP The giant cockroach bites you (3). You hit the giant cockroach (1). It resists. You hit the giant cockroach (2). It is struck brutally! The giant cockroach is severely wounded. (1/4) HP The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. x2 The giant cockroach is severely wounded. (1/4) HP The giant cockroach closely misses you (0). You hit the giant cockroach but do no damage. x2 The giant cockroach is severely wounded. (1/4) HP The giant cockroach bites you (2). x2 A giant cockroach is nearby! You hit the giant cockroach but do no damage. x2 The giant cockroach is severely wounded. (1/4) HP The giant cockroach bites you but does no damage. You hit the giant cockroach (1). It resists. You kill the giant cockroach! Your Short Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... A wave of death washes over you. You start waiting. HP restored. You see here a giant cockroach corpse. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin hits you with a +0 club (4). You hit the hobgoblin (2). x2 The hobgoblin is almost dead. (1/5) HP The hobgoblin hits you with a +0 club (4). You hit the hobgoblin (4). You kill the hobgoblin! Things that are here: a +0 club; a potion of mutation; a hobgoblin corpse You start waiting. HP restored. You see here a +0 dagger. You now have 18 gold pieces (gained 11). You now have 36 gold pieces (gained 18). A leopard gecko comes into view. The leopard gecko hisses angrily. A leopard gecko is nearby! You barely miss the leopard gecko. You hit the leopard gecko but do no damage. The leopard gecko is healthy. (5/5) HP The leopard gecko barely misses you (0). You hit the leopard gecko (4). You hit the leopard gecko (2). It is struck brutally! You kill the leopard gecko! You see here a leopard gecko corpse. You now have 46 gold pieces (gained 10). You now have 61 gold pieces (gained 15). A leopard gecko comes into view. The leopard gecko hisses angrily. A goblin comes into view. The goblin shouts! The leopard gecko bites you (3). You closely miss the leopard gecko. You hit the leopard gecko (1). It is struck brutally! The leopard gecko is moderately wounded. (4/5) HP The leopard gecko bites you (2). The leopard gecko bites you (1). You barely miss the leopard gecko. The leopard gecko blocks your attack. The leopard gecko bites you (2). You hit the leopard gecko (2). You hit the leopard gecko but do no damage. The leopard gecko is severely wounded. (2/5) HP The leopard gecko bites you (2). You are too injured to fight recklessly! You puncture the leopard gecko (7)! You kill the leopard gecko! You hit the goblin (2). You hit the goblin (1). The goblin is severely wounded. (1/4) HP The goblin hits you (1). You hit the goblin (5). You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel strong. Your demonic ancestry asserts itself... You feel immune to rotting. You start waiting. HP restored. You start waiting. Done waiting. Things that are here: a goblin corpse; a leopard gecko corpse You now have 75 gold pieces (gained 14). Found an escape hatch in the floor. Key pressed, stopping explore. No target in view! Found a stone staircase leading down. No target in view! No target in view! No target in view! There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You now have 82 gold pieces (gained 7). A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The helpless bat fails to defend itself. You impale the bat (33)!! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. e - a scroll of enchantment You see here a +0 short sword. You see here a +0 dagger. Done exploring. No target in view! No target in view! Done exploring. Done exploring. Done exploring. No target in view! You see here a +0 dagger. You see here a +0 short sword. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A worm comes into view. Unknown command. As you read the scroll of enchantment, it crumbles to dust. Your +0 rapier glows red for a moment. The worm bites you (5). You hit the worm (3). It resists. You hit the worm but do no damage. The worm is lightly wounded. (15/18) HP The worm bites you (9)! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm (1). It resists. You hit the worm (2). It is struck brutally! The worm is moderately wounded. (13/18) HP You hit the worm but do no damage. x2 The worm is moderately wounded. (13/18) HP The worm bites you (4). * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A leopard gecko comes into view. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start waiting. You are feeling hungry. You start waiting. HP restored. You climb downwards. The worm bites you (7)! There is a stone staircase leading up, spattered with blood here. You hit the worm (1). It resists. You hit the worm but do no damage. The worm is lightly wounded. (17/18) HP Unknown command. You hit the worm (1). It resists. You hit the worm but do no damage. The worm is lightly wounded. (16/18) HP The worm bites you (8)! You hit the worm (1). It resists. You hit the worm (2). It is struck brutally! The worm is moderately wounded. (14/18) HP The worm bites you (7)! * * * LOW HITPOINT WARNING * * * You hit the worm (1). It resists. You hit the worm (2). It is struck brutally! The worm is moderately wounded. (12/18) HP Unknown command. You hit the worm (1). It resists. The worm blocks your attack. The worm is moderately wounded. (11/18) HP The worm bites you (6). >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.05.4-52-gbd2e00ed8b) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [DEFE] Species: Oozomorph Job: Demonspawn HP: -4/23; mods: 0/0 MP: 5/5; mod: 0 Stats: 15 (15) 12 (12) 12 (12) Position: (36, 6), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 60 | 10/100 Short Blades | X | 1 | 100 | 3 | 440 | 84/238 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes & Hammers | | 0 | 0 | 0 | 0 | 0/59 Whips & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/59 Maces & Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 357 | 105/252 Stealth | X | 0 | 0 | 2 | 151 | 45/106 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 1 | 71 | 1/142 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/35 Fire Magic | X | 0 | 0 | 2 | 179 | 1/178 Ice Magic | | 0 | 0 | 0 | 0 | 0/70 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | | 0 | 0 | 2 | 151 | 62/89 Evocations | | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #40: 30 Attributes: #12: 82 #27: 42 #49: 139 #59: 1 Mutations: powered by death: 1 (innate) rot immunity: 1 (innate) cytoplasmic subsumption: 1 (innate) amorphous body: 1 (innate) gelatinous body: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +1 rapier eq slot #24, inv slot #1: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ########## #.......≈# #.≈≈≈≈≈≈.# #.≈≈≈≈≈≈.# #≈≈≈P....# #w≈≈.<≈≈.## #@...≈≈≈≈≈# #≈≈≈.b≈≈≈## #≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈##### ≈..≈..≈≈≈≈.≈..## l.....≈≈≈≈.#..≈.### ....≈≈≈≈≈.≈####≈≈.## ≈≈#≈≈≈b≈..≈≈ #≈..≈# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>