ASSERT((int)levels_seen <= brdepth[branch]) in 'place-info.cc' at line 33 failed. Version: Dungeon Crawl Stone Soup 0.20-a0-214-gb74cb0e Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-b74cb0e04b -name DEFE -rc /dgldir/rcfiles/crawl-git/DEFE.rc -macro /dgldir/rcfiles/crawl-git/DEFE.macro -morgue /dgldir/morgue/DEFE/ -webtiles-socket /crawl-master/webserver/sockets/DEFE:2016-11-27.14:28:33.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-git-b74cb0e04b(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x67a5e3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-b74cb0e04b(_Z13do_crash_dumpv+0x2b8) [0x6812a8]: do_crash_dump() /usr/games/crawl-git-b74cb0e04b(_Z20crash_signal_handleri+0x74) [0x67a854]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7fe9a9f8b1e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fe9aa2f3f6b]: /usr/games/crawl-git-b74cb0e04b() [0x680b44] /usr/games/crawl-git-b74cb0e04b() [0x680dca] /usr/games/crawl-git-b74cb0e04b(_ZNK9PlaceInfo15assert_validityEv+0xbc) [0x9fd62c]: PlaceInfo::assert_validity() const /usr/games/crawl-git-b74cb0e04b(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x161e) [0x73426e]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-b74cb0e04b(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x354) [0xace604]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-b74cb0e04b(_Z11take_stairs20dungeon_feature_typebbb+0x371) [0xad0f41]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-b74cb0e04b(_ZN5Delay6handleEv+0x41) [0x695941]: Delay::handle() /usr/games/crawl-git-b74cb0e04b(_Z12handle_delayv+0x30) [0x6977a0]: handle_delay() /usr/games/crawl-git-b74cb0e04b() [0xbbc645] /usr/games/crawl-git-b74cb0e04b() [0xbbd2c5] /usr/games/crawl-git-b74cb0e04b(main+0x2eb) [0x5e71ab]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7fe9a9f77ead]: /usr/games/crawl-git-b74cb0e04b() [0x5e775d] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fe9aa2f3c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fe9aa2f3c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000067aca3 in call_gdb (file=0x7fe9aa2df880) at crash.cc:420 gdb = attach_cmd = "attach 12685\000\000\000\000\000\000\000" #2 0x00000000006812c1 in do_crash_dump () at dbg-asrt.cc:670 t = 1480257101 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1ede4a8 "/dgldir/morgue/DEFE/"}} name = "/dgldir/morgue/DEFE/crash-DEFE-20161127-143141.txt", '\000' file = 0x7fe9aa2df880 #3 0x000000000067a854 in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fe9aa2f3f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000680b44 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffff42b3e40 "ASSERT((int)levels_seen <= brdepth[branch]) in 'place-info.cc' at line 33 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x0000000000680dca in AssertFailed (expr=0xc58158 "(int)levels_seen <= brdepth[branch]", file=0xc580f8 "place-info.cc", line=33, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT((int)levels_seen <= brdepth[branch]) in 'place-info.cc' at line 33 failed.\000\000\000\000\000\000\000\360B+\364\377\177\000\000\360B+\364\377\177\000\000@\016.\252\351\177\000\000\000\000\000\000\000\000\000\000\300B+\364\377\177\000\000\360B+\364\377\177\000\000@\016.\252\351\177\000\000\000\000\000\000\000\000\000\000\300B+\364\377\177\000\000\360B+\364\377\177\000\000@\016.\252\351\177\000\000\000\000\000\000\000\000\000\000\300B+\364\377\177\000\000\360B+\364\377\177\000\000@\016.\252\351\177\000\000\000\000\000\000\000\000\000\000\300B+\364\377\177\000\000\360B+\364\377\177\000\000\370B+\364\377\177\000\000\000\000\000\000\000\000\000\000\274"... args = {{gp_offset = 2855145024, fp_offset = 32745, overflow_arg_area = 0x0, reg_save_area = 0x7ffff42b42f0}} fileName = #8 0x00000000009fd62c in PlaceInfo::assert_validity (this=0x1358b38) at place-info.cc:33 No locals. #9 0x000000000073426e in load_level (stair_taken=DNGN_STONE_STAIRS_UP_III, load_mode=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1457 curr_PlaceInfo = @0x1358b38: {branch = BRANCH_DEPTHS, num_visits = 18, levels_seen = 6, mon_kill_exp = 366815, mon_kill_num = {338, 0, 3}, turns_total = 4793, turns_explore = 246, turns_travel = 0, turns_interlevel = 28, turns_resting = 48, turns_other = 4471, elapsed_total = 39929, elapsed_explore = 2460, elapsed_travel = 0, elapsed_interlevel = 280, elapsed_resting = 495, elapsed_other = 36694} delta = {branch = GLOBAL_BRANCH_INFO, num_visits = 0, levels_seen = 1, mon_kill_exp = 0, mon_kill_num = {0, 0, 0}, turns_total = 0, turns_explore = 0, turns_travel = 0, turns_interlevel = 0, turns_resting = 0, turns_other = 0, elapsed_total = 0, elapsed_explore = 0, elapsed_travel = 0, elapsed_interlevel = 0, elapsed_resting = 0, elapsed_other = 0} level_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1c99c68 "Depths:4"}} make_changes = true popped = false just_created_level = true return_pos = {x = 0, y = 0} dest_pos = {x = 26, y = 38} #10 0x0000000000ace604 in floor_transition (how=how@entry=DNGN_STONE_STAIRS_UP_III, whence=whence@entry=DNGN_STONE_STAIRS_UP_III, whither=..., forced=forced@entry=false, going_up=going_up@entry=true, shaft=shaft@entry=false, wizard=wizard@entry=false) at stairs.cc:751 old_level = {branch = BRANCH_DEPTHS, depth = 5} collect_travel_data = stair_pos = {x = 26, y = 38} newlevel = #11 0x0000000000ad0f41 in take_stairs (force_stair=, going_up=true, force_known_shaft=, wizard=false) at stairs.cc:824 old_feat = DNGN_STONE_STAIRS_UP_III whither = how = known_shaft = shaft = #12 0x0000000000695941 in handle (this=0x1c52698) at delay.cc:714 No locals. #13 Delay::handle (this=0x1c52698) at delay.cc:689 No locals. #14 0x00000000006977a0 in handle_delay () at delay.cc:732 delay = {> = {_M_ptr = 0x1c52698, _M_refcount = {_M_pi = 0x1c52680}}, } #15 0x0000000000bbc645 in _input () at main.cc:1396 player_disabled = {was_disabled = false} #16 0x0000000000bbd2c5 in _launch_game () at main.cc:480 game_start = false ccon = {cstate = false, smartcstate = false} #17 0x00000000005e71ab in _launch_game_loop () at main.cc:381 game_ended = false #18 main (argc=, argv=0x7ffff42b5628) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Nov 27 2016 at 05:59:10 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b74cb0e04b/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b74cb0e04b/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b74cb0e04b/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 34, depth = 4 Level id: Depths:4 Level build method = random_map_in_depth, level layout type = open_caves, absdepth0 = 25 Level vaults: minmay_big_diamond_grid layout_cave_shapes dungeon_decor serial_co_window_serial co_window_corner_a co_window_cross_1 co_window_paths_b co_window_paths_b co_window_paths_a co_window_paths_a co_window_cross_1 co_window_broadway_a glass_columns_a abyss_entry hell_entry kennysheep_another_room Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The small abomination is no longer distracted by gold. The lurking horror is distracted by the nearby gold. The small abomination is distracted by the nearby gold. A neqoxec comes into view. Unknown command. The small abomination is no longer distracted by gold. The small abomination is distracted by the nearby gold. The golden eye is distracted by the nearby gold. Unknown command. You strike the helpless lurking horror from behind! You carve the lurking horror like a ham!!!! The lurking horror explodes! You feel a surge of unholy energy. The golden eye convulses! The golden eye turns its gaze towards you. A large abomination comes into view. The neqoxec is distracted by the nearby gold. Unknown command. The neqoxec is no longer distracted by gold. The golden eye blinks at you. You resist with almost no effort. The neqoxec gestures. A small abomination comes into view. Unknown command. You catch the helpless small abomination completely off-guard! You chop the small abomination into pieces!!!! You burn the small abomination. You destroy the small abomination! The golden eye is distracted by the nearby gold. The small abomination is distracted by the nearby gold. The neqoxec is distracted by the nearby gold. The white imp is distracted by the nearby gold. Unknown command. The quasit misses you. The quasit claws you but does no damage. The quasit closely misses you. The large abomination is distracted by the nearby gold. The neqoxec shouts! You slice the white imp like a ripe choko!!! You freeze the white imp. You kill the white imp! You slice the quasit!! You kill the quasit! You hear a bark! The neqoxec is no longer distracted by gold. You cut the neqoxec into ribbons!!! You kill the neqoxec! The white imp disappears in a puff of smoke! You hear a bark! The golden eye blinks! A large abomination and a raiju come into view. Unknown command. 2 golden eyes come into view. The golden eye turns its gaze towards you. x2 The golden eye is no longer distracted by gold. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks! The golden eye blinks at you. You resist with almost no effort. A raiju comes into view. You see here 5 gold pieces. You closely miss the golden eye. The golden eye is moderately wounded. The raiju barks! The golden eye blinks at you. You resist with almost no effort. The raiju bursts into living lightning! The living lightning misses you. The raiju blinks! You closely miss the golden eye. The golden eye is moderately wounded. The large abomination is no longer distracted by gold. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks at you. You resist with almost no effort. The raiju bursts into living lightning! The living lightning hits the golden eye. The living lightning misses you. The raiju blinks! x2 The small abomination is distracted by the nearby gold. A small abomination and a raiju come into view. The raiju barks! You carve the golden eye like a ham!!! You freeze the golden eye. You kill the golden eye! You hit the large abomination but do no damage. You closely miss the raiju. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks at you. You resist with almost no effort. The small abomination is distracted by the nearby gold. The raiju misses you. You slice the raiju!! The raiju is severely wounded. You hit the large abomination. You burn the large abomination. You open the raiju like a pillowcase!!! You kill the raiju! You hear a bark! You hear a roar! The golden eye is distracted by the nearby gold. The golden eye blinks at you. You resist with almost no effort. The raiju completely misses you. The large abomination completely misses you. The golden eye turns its gaze towards you. A raiju comes into view. You chop the raiju into pieces!!! You kill the raiju! You slash the large abomination! The large abomination convulses. The golden eye blinks! The raiju moves out of view. A golden eye comes into view. Unknown command. The golden eye turns its gaze towards you. You open the large abomination like a pillowcase!!! You destroy the large abomination! You hear a roar! x2 The golden eye is no longer distracted by gold. The golden eye blinks! Welcome back, DEFE the Mummy Gladiator. Gozag says: Greed is good. Press ? for a list of commands and other information. Search for what [? for help]? depth Welcome back, DEFE the Mummy Gladiator. Gozag says: Greed is good. Press ? for a list of commands and other information. Unknown command. The small abomination is no longer distracted by gold. The golden eye is distracted by the nearby gold. The golden eye blinks at you. You resist with almost no effort. You see here 3 gold pieces. The golden eye turns its gaze towards you. You slash the small abomination! The small abomination convulses!! You destroy the small abomination! The golden eye blinks at you. You resist with almost no effort. The golden eye blinks! The raiju bursts into living lightning! The living lightning hits you! You resist. The raiju blinks! The golden eye is distracted by the nearby gold. The golden eye turns its gaze towards you. You hit the raiju. You burn the raiju. The raiju is lightly wounded. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks at you. You resist with almost no effort. The golden eye is distracted by the nearby gold. The raiju is distracted by the nearby gold. Unknown command. Unknown command. Unknown command. You strike the helpless raiju from behind! You chop the raiju into pieces!!! You kill the raiju! The golden eye turns its gaze towards you. You slice the large abomination!! You burn the large abomination. The golden eye is no longer distracted by gold. x2 The golden eye blinks! The large abomination barely misses you. The golden eye blinks at you. You resist with almost no effort. You chop the large abomination into pieces!!! You destroy the large abomination! You feel your dexterity returning. The golden eye blinks at you. You resist with almost no effort. The golden eye is distracted by the nearby gold. The golden eye blinks! The thrashing horror is distracted by the nearby gold. A thrashing horror comes into view. The thrashing horror roars! The golden eye turns its gaze towards you. You slice the large abomination!! The large abomination flickers and vanishes for a moment. The large abomination is heavily damaged. You slash the raiju! The raiju looks as sick as possible! The golden eye is no longer distracted by gold. The golden eye is distracted by the nearby gold. The thrashing horror is distracted by the nearby gold. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks! The large abomination misses you. The golden eye blinks at you. You resist with almost no effort. A thrashing horror comes into view. The thrashing horror roars! The golden eye turns its gaze towards you. You carve the large abomination like a ham!!! There is a sudden explosion of sparks! You destroy the large abomination! You closely miss the raiju. The raiju barely misses you. The golden eye is distracted by the nearby gold. The golden eye turns its gaze towards you. You cut the raiju into ribbons!!! You kill the raiju! The thrashing horror is no longer distracted by gold. x2 The golden eye is no longer distracted by gold. The thrashing horror is distracted by the nearby gold. The golden eye is distracted by the nearby gold. The thrashing horror is distracted by the nearby gold. A thrashing horror comes into view. You barely miss the golden eye. The thrashing horror roars! x2 The golden eye turns its gaze towards you. The thrashing horror is no longer distracted by gold. The thrashing horror is distracted by the nearby gold. The golden eye blinks! The thrashing horror roars! The thrashing horror is no longer distracted by gold. The golden eye is no longer distracted by gold. x2 The thrashing horror is distracted by the nearby gold. The golden eye is distracted by the nearby gold. The small abomination hits you but does no damage. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks at you. You resist with almost no effort. The small abomination misses you. The thrashing horror roars! The golden eye turns its gaze towards you. You slice the small abomination!! You freeze the small abomination! You destroy the small abomination! The thrashing horror completely misses you. The thrashing horror misses you. The golden eye blinks at you. You resist with almost no effort. The golden eye is distracted by the nearby gold. A thrashing horror comes into view. The golden eye turns its gaze towards you. You slice the thrashing horror!! The thrashing horror flickers and vanishes for a moment. The thrashing horror is severely damaged. You hear a chilling moan. The golden eye is no longer distracted by gold. x2 The thrashing horror misses you. The thrashing horror completely misses you. The golden eye blinks! The thrashing horror is distracted by the nearby gold. The golden eye is distracted by the nearby gold. The golden eye blinks at you. You resist with almost no effort. The thrashing horror roars! The golden eye turns its gaze towards you. A thrashing horror and an eidolon come into view. Unknown command. You hit the thrashing horror but do no damage. The thrashing horror is severely damaged. The thrashing horror is no longer distracted by gold. The thrashing horror completely misses you. The thrashing horror barely misses you. The golden eye is distracted by the nearby gold. x2 The thrashing horror is distracted by the nearby gold. Unknown command. You closely miss the thrashing horror. The thrashing horror is no longer distracted by gold. The thrashing horror is heavily damaged. The golden eye is no longer distracted by gold. x2 The thrashing horror is distracted by the nearby gold. The golden eye blinks at you. You resist with almost no effort. The thrashing horror closely misses you. The thrashing horror tramples you but does no damage. The golden eye is distracted by the nearby gold. The golden eye blinks! The thrashing horror roars! The golden eye turns its gaze towards you. x2 You cut the thrashing horror into ribbons!!! You destroy the thrashing horror! The golden eye is no longer distracted by gold. The golden eye blinks at you. You resist with almost no effort. The thrashing horror completely misses you. The thrashing horror tramples you but does no damage. A wretched star comes into view. You slice the thrashing horror!! The thrashing horror is heavily damaged. You slice the golden eye!! You kill the golden eye! The thrashing horror is no longer distracted by gold. The thrashing horror tramples you but does no damage. The thrashing horror completely misses you. The thrashing horror moves out of view. The golden eye blinks at you. You resist with almost no effort. The thrashing horror is distracted by the nearby gold. You closely miss the thrashing horror. The thrashing horror is no longer distracted by gold. The thrashing horror is heavily damaged. The thrashing horror completely misses you. The thrashing horror barely misses you. The thrashing horror is distracted by the nearby gold. The golden eye blinks at you. You resist with almost no effort. The thrashing horror is distracted by the nearby gold. The eidolon is distracted by the nearby gold. The eidolon gives a chilling moan. The thrashing horror roars! You chop the golden eye into pieces!!! You kill the golden eye! You cut the thrashing horror into ribbons!!! You burn the thrashing horror. You destroy the thrashing horror! The golden eye is no longer distracted by gold. The golden eye is distracted by the nearby gold. The eidolon is no longer distracted by gold. The thrashing horror is no longer distracted by gold. x2 The golden eye is no longer distracted by gold. The eidolon is distracted by the nearby gold. The golden eye blinks at you. You resist with almost no effort. The wretched star is distracted by the nearby gold. The golden eye is distracted by the nearby gold. You see here 49 gold pieces. The eidolon gives a chilling moan. The golden eye turns its gaze towards you. x2 You cut the thrashing horror into ribbons!!!! You freeze the thrashing horror! You destroy the thrashing horror! You hear a roar! x2 The golden eye blinks at you. You resist with almost no effort. You hit the thrashing horror. The thrashing horror is lightly damaged. You barely miss the golden eye. The eidolon is no longer distracted by gold. The thrashing horror tramples you but does no damage. The thrashing horror completely misses you. The golden eye is distracted by the nearby gold. The golden eye turns its gaze towards you. You hit the thrashing horror. The thrashing horror is lightly damaged. You slice the eidolon!! You freeze the eidolon. You open the golden eye like a pillowcase!!! You kill the golden eye! The golden eye is no longer distracted by gold. x2 The thrashing horror misses you. The thrashing horror completely misses you. The golden eye blinks at you. You resist with almost no effort. The golden eye is distracted by the nearby gold. You carve the eidolon like a ham!!!! You burn the eidolon. You destroy the eidolon! You barely miss the thrashing horror. The thrashing horror is no longer distracted by gold. The golden eye is no longer distracted by gold. The thrashing horror misses you. The thrashing horror closely misses you. The golden eye blinks! You slice the thrashing horror like a ripe choko!!! You burn the thrashing horror! You destroy the thrashing horror! Unknown command. The thrashing horror barely misses you. The thrashing horror completely misses you. The thrashing horror is distracted by the nearby gold. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks at you. You resist with almost no effort. The golden eye is distracted by the nearby gold. You see here 30 gold pieces. The thrashing horror roars! You open the thrashing horror like a pillowcase!!!! You destroy the thrashing horror! The wretched star is no longer distracted by gold. The wretched star pulses with an eldritch light! A tormentor comes into view. The golden eye blinks at you. You resist with almost no effort. The wretched star glows turbulently. The orb of energy hits you! The orb of energy explodes! You see here 15 gold pieces. You hit the wretched star. The wretched star is lightly damaged. The wretched star is distracted by the nearby gold. The golden eye blinks at you. You resist with almost no effort. Unknown command. You cut the wretched star into ribbons!!! You freeze the wretched star. The wretched star is no longer distracted by gold. The wretched star is heavily damaged. The wretched star is distracted by the nearby gold. Unknown command. Unknown command. You catch the helpless wretched star completely off-guard! You slice the wretched star like a ripe choko!!!! You freeze the wretched star! You destroy the wretched star! Unknown command. You closely miss the golden eye. The golden eye is no longer distracted by gold. The golden eye is distracted by the nearby gold. Unknown command. The golden eye turns its gaze towards you. You chop the golden eye into pieces!!! You burn the golden eye. You kill the golden eye! The tormentor hits you but does no damage. The tormentor completely misses you. You see here 42 gold pieces. Unknown command. Unknown command. You chop the tormentor into pieces!!!! You kill the tormentor! You feel your dexterity returning. No target in view! Unknown command. You now have 8156 gold pieces (gained 42). You now have 8163 gold pieces (gained 7). There are no items here. A lurking horror comes into view. You see here 71 gold pieces. You now have 8234 gold pieces (gained 71). The lurking horror is distracted by the nearby gold. You see here 49 gold pieces. You now have 8283 gold pieces (gained 49). The ancient zyme is distracted by the nearby gold. You strike the helpless lurking horror from behind! You chop the lurking horror into pieces!!!! The lurking horror explodes! You feel a surge of unholy energy. The ancient zyme is no longer distracted by gold. The ancient zyme misses you. The ancient zyme completely misses you. Unknown command. The ancient zyme misses you. x2 You see here 14 gold pieces. You cut the ancient zyme into ribbons!!! You burn the ancient zyme! You destroy the ancient zyme! No target in view! No target in view! You now have 8297 gold pieces (gained 14). You now have 8322 gold pieces (gained 25). There are no items here. You now have 8330 gold pieces (gained 8). There are no items here. The golden eye blinks at you. You resist with almost no effort. A large abomination comes into view. Things that are here: 41 gold pieces; a mace You now have 8371 gold pieces (gained 41). You now have 8387 gold pieces (gained 16). You barely miss the golden eye. The golden eye blinks at you. You resist with almost no effort. You slice the golden eye!! You kill the golden eye! The large abomination barely misses you. Things that are here: 8 gold pieces; a mace You carve the large abomination like a ham!!! You burn the large abomination! The large abomination is almost destroyed. The large abomination completely misses you. You closely miss the large abomination. The large abomination is almost destroyed. You slice the large abomination!! You burn the large abomination. You destroy the large abomination! No target in view! A large abomination comes into view. The large abomination moves out of view. You now have 8407 gold pieces (gained 20). You slash the large abomination! The large abomination is moderately damaged. The large abomination closely misses you. You hit the large abomination. The large abomination is moderately damaged. The large abomination completely misses you. You barely miss the large abomination. The large abomination is moderately damaged. You slice the large abomination like a ripe choko!!! You destroy the large abomination! No target in view! No target in view! You now have 8424 gold pieces (gained 17). A neqoxec comes into view. You now have 8447 gold pieces (gained 23). The neqoxec is distracted by the nearby gold. A starcursed mass comes into view. The neqoxec is no longer distracted by gold. A starcursed mass splits. You slice the neqoxec!! The neqoxec looks as sick as possible! The neqoxec is heavily wounded. A chorus of shrieks assaults your mind. The neqoxec gestures. You closely miss the neqoxec. The neqoxec is severely wounded. You miss the quasit. The neqoxec is distracted by the nearby gold. The neqoxec shouts! You slice the neqoxec!! You kill the neqoxec! The quasit disappears in a puff of smoke! The white imp disappears in a puff of smoke! A starcursed mass splits. A tentacled starspawn comes into view. The tentacled starspawn is distracted by the nearby gold. A starcursed mass splits. You see here 7 gold pieces. Unknown command. You catch the helpless tentacled starspawn completely off-guard! You slice the tentacled starspawn like a ripe choko!!! The tentacled starspawn is no longer distracted by gold. The tentacled starspawn suddenly stops moving! The tentacled starspawn is heavily damaged. Unknown command. The helpless tentacled starspawn fails to defend itself. You slice the tentacled starspawn like a ripe choko!!!!! You freeze the tentacled starspawn! You destroy the tentacled starspawn! A starcursed mass splits. The starcursed mass closely misses you. A starcursed mass splits. Unknown command. You slice the starcursed mass!! You destroy the starcursed mass! You completely miss the starcursed mass. You slice the starcursed mass!! You destroy the starcursed mass! The starcursed mass closely misses you. Unknown command. You cut the starcursed mass into ribbons!!! You burn the starcursed mass. You destroy the starcursed mass! Unknown command. You slash the starcursed mass! You freeze the starcursed mass. You destroy the starcursed mass! A starcursed mass splits. x2 Unknown command. A starcursed mass splits. The starcursed mass is distracted by the nearby gold. You see here 36 gold pieces. Unknown command. You carve the starcursed mass like a ham!!! You destroy the starcursed mass! You slice the starcursed mass!! You burn the starcursed mass. You destroy the starcursed mass! You slice the starcursed mass!! You freeze the starcursed mass. You destroy the starcursed mass! You slice the starcursed mass!! You burn the starcursed mass. You destroy the starcursed mass! You see here 23 gold pieces. You slice the starcursed mass like a ripe choko!!!! You destroy the starcursed mass! A starcursed mass comes into view. Unknown command. A starcursed mass splits. You see here 32 gold pieces. The starcursed mass is distracted by the nearby gold. A chorus of shrieks assaults your mind. Found 13 gold pieces. The starcursed mass is distracted by the nearby gold. You slash the starcursed mass! You freeze the starcursed mass. The starcursed mass is no longer distracted by gold. The starcursed mass is moderately damaged. The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass is no longer distracted by gold. A smoke demon comes into view. The smoke demon roars! A starcursed mass splits. The smoke demon gestures at you. Something smites you! A worldbinder comes into view. You slash the starcursed mass! You burn the starcursed mass. The starcursed mass is moderately damaged. The starcursed mass shudders and is absorbed by its neighbour. A starcursed mass splits. You slash the starcursed mass! You burn the starcursed mass. The starcursed mass is heavily damaged. The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass is distracted by your gold. You slice the starcursed mass!! You burn the starcursed mass! The starcursed mass is no longer distracted by gold. The starcursed mass is heavily damaged. A starcursed mass splits. You hit the starcursed mass but do no damage. The starcursed mass is moving more slowly. The starcursed mass is heavily damaged. A starcursed mass splits. You catch the helpless starcursed mass completely off-guard! You open the starcursed mass like a pillowcase!!! You destroy the starcursed mass! You slice the starcursed mass!! The starcursed mass suddenly stops moving! The starcursed mass is almost destroyed. The starcursed mass shudders and is absorbed by its neighbour. You open the worldbinder like a pillowcase!!! You destroy the worldbinder! You hear a chilling moan. The smoke demon gestures at you. The sticky flame misses you. A lorocyproca and a lurking horror come into view. The lorocyproca gives a chilling moan. The smoke demon gestures at you. Something smites you! Unknown command. A freezing wraith comes into view. The smoke demon misses you. The smoke demon completely misses you. The smoke demon hits you but does no damage. You hit the smoke demon but do no damage. The smoke demon completely misses you. x2; The smoke demon misses you. Unknown command. You hit the smoke demon. The smoke demon is lightly wounded. You barely miss the smoke demon. The smoke demon is lightly wounded. You slash the freezing wraith! The freezing wraith suddenly stops moving! The smoke demon gestures at you. Something smites you! A large abomination comes into view. Unknown command. The helpless freezing wraith fails to defend itself. You slice the freezing wraith like a ripe choko!!!!! You destroy the freezing wraith! You slice the smoke demon!! You freeze the smoke demon. You closely miss the lorocyproca. The lorocyproca completely misses you. The smoke demon is distracted by the nearby gold. The smoke demon roars! You slash the smoke demon! The smoke demon is no longer distracted by gold. The smoke demon is almost dead. You closely miss the lorocyproca. The lorocyproca misses you. Unknown command. You barely miss the smoke demon. The smoke demon is almost dead. You slice the lorocyproca!! You freeze the lorocyproca. The smoke demon completely misses you. x3 Unknown command. You closely miss the smoke demon. The smoke demon is almost dead. Your pearl dragon scales of Creativity prevents you from hitting the lorocyproca. The lorocyproca closely misses you. The smoke demon hits you but does no damage. The smoke demon completely misses you. x2 You cut the smoke demon into ribbons!!! You kill the smoke demon! You hit the lorocyproca. The lorocyproca glows shimmering yellow for a moment. The lorocyproca completely misses you. Unknown command. You chop the lorocyproca into pieces!!!! You kill the lorocyproca! The large abomination is distracted by the nearby gold. A small abomination comes into view. You see here 7 gold pieces. Unknown command. You catch the helpless large abomination completely off-guard! You carve the large abomination like a ham!!! You burn the large abomination!! You destroy the large abomination! Unknown command. The small abomination is distracted by the nearby gold. You slash the starcursed mass! You freeze the starcursed mass. The starcursed mass is severely damaged. The starcursed mass shrieks in your mind. Unknown command. You slice the starcursed mass like a ripe choko!!! You freeze the starcursed mass! You destroy the starcursed mass! You feel your dexterity returning. You closely miss the lurking horror. The small abomination is no longer distracted by gold. The small abomination is distracted by the nearby gold. The lurking horror explodes! You feel a surge of unholy energy. A large abomination comes into view. Unknown command. The small abomination is no longer distracted by gold. Unknown command. An ancient zyme comes into view. You see here 7 gold pieces. You closely miss the large abomination. The large abomination hits you but does no damage. Unknown command. You open the large abomination like a pillowcase!!!! You destroy the large abomination! You hear a deafening roar! The ancient zyme is distracted by the nearby gold. The small abomination is distracted by the nearby gold. Unknown command. The small abomination is no longer distracted by gold. The small abomination completely misses you. You hit the small abomination but do no damage. The small abomination seems to speed up. The small abomination completely misses you. Unknown command. You slice the small abomination!! The small abomination looks momentarily confused. The small abomination is almost destroyed. The small abomination closely misses you. Unknown command. You slash the small abomination! You freeze the small abomination. You destroy the small abomination! A large abomination comes into view. You see here 12 gold pieces. The large abomination is distracted by the nearby gold. Found a potion of curing. You slice the large abomination!! You burn the large abomination. The large abomination is no longer distracted by gold. The large abomination is severely damaged. The large abomination misses you. You slice the large abomination!! You burn the large abomination. You destroy the large abomination! No target in view! No target in view! No target in view! You now have 8462 gold pieces (gained 15). A chaos spawn comes into view. The chaos spawn shouts! You see here 32 gold pieces. The chaos spawn completely misses you. You slice the chaos spawn!! You freeze the chaos spawn! You kill the chaos spawn! The chaos spawn degenerates into a cloud of primal chaos! No target in view! No target in view! You now have 8524 gold pieces (gained 62). You now have 8560 gold pieces (gained 36). You now have 8609 gold pieces (gained 49). You now have 8641 gold pieces (gained 32). There are no items here. You now have 8653 gold pieces (gained 12). You now have 8675 gold pieces (gained 22). You now have 8694 gold pieces (gained 19). Char dumped successfully. You see here a potion of curing. A hell hound comes into view. A wretched star comes into view. The hell hound barks! The wretched star pulses with an eldritch light! Your body decomposes! You feel weakened. The wretched star pulses with an eldritch light! Your body decomposes! You feel clumsy. Found 21 stones. Unknown command. A wind drake comes into view. The wind drake hisses angrily. The wretched star pulses with an eldritch light! Your body decomposes! You feel weakened. Unknown command. Unknown command. Unknown command. Unknown command. The wretched star pulses with an eldritch light! You hit the wretched star. The wretched star's magic leaks into the air. The wretched star is lightly damaged. The wretched star pulses with an eldritch light! You barely miss the wretched star. The wretched star is lightly damaged. You barely miss the ancient zyme. The ancient zyme misses you. The ancient zyme hits you but does no damage. The wretched star pulses with an eldritch light! Your body decomposes! You feel clumsy. Unknown command. You slice the wretched star!! The wretched star's magic leaks into the air. The wretched star is heavily damaged. You slice the ancient zyme!! You burn the ancient zyme. Unknown command. You carve the ancient zyme like a ham!!! You freeze the ancient zyme! You destroy the ancient zyme! You slice the wretched star!! The wretched star's magic leaks into the air. The substance of the Abyss twists violently, and a gateway leading out appears! You carve the wretched star like a ham!!! You destroy the wretched star! The wind drake begins deflecting missiles! You slice the hell hound!! You freeze the hell hound! You kill the hell hound! The wind drake is distracted by the nearby gold. Unknown command. The wind drake is no longer distracted by gold. The wind drake flaps its wings at you. The air twists around and strikes you! You see here 10 gold pieces. Unknown command. You barely miss the wind drake. The wind drake bites you but does no damage. Unknown command. You open the wind drake like a pillowcase!!! Sparks fly from the wind drake's front feet! The wind drake is almost dead. The wind drake flaps its wings at you. The air twists around and strikes you! Unknown command. You slash the wind drake! You kill the wind drake! The wind drake's shape twists and changes as it dies. No target in view! No target in view! You now have 8708 gold pieces (gained 14). Unknown command. Unknown command. Welcome back, DEFE the Mummy Gladiator. Gozag says: Greed is good. Press ? for a list of commands and other information. Welcome back, DEFE the Mummy Gladiator. Gozag says: Greed is good. Press ? for a list of commands and other information. Welcome back, DEFE the Mummy Gladiator. Gozag says: Greed is good. Press ? for a list of commands and other information. You now have 8718 gold pieces (gained 10). A large abomination comes into view. Unknown command. You slash the large abomination! The large abomination is moderately damaged. You open the large abomination like a pillowcase!!! You destroy the large abomination! You hear a loud, deep croak! No target in view! No target in view! A blink frog comes into view. There is a gateway leading out of the Abyss here. You see here 15 gold pieces. You pass through the gate. Welcome back to the Realm of Zot! x2 Unknown command. Unknown command. Unknown command. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You sense a monster nearby. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Zot:1 @ (x,y), ? - help) A quasit comes into view. The quasit gives a chilling moan. There is an open door here. The quasit misses you. The quasit barely misses you. The quasit misses you. You carve the quasit like a ham!!! You kill the quasit! No target in view! (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Zot:1 @ (x,y), ? - help) A red devil comes into view. It is wielding a trident. The red devil misses you. You cut the red devil into ribbons!!! You kill the red devil! No target in view! [a] 4176 gold - Baclyo's Antique Weapon Boutique [b] 2520 gold - Ofref's Weapon Boutique [c] 3894 gold - Uqag's Book Shoppe Fund which merchant? [a] 4176 gold - Baclyo's Antique Weapon Boutique [b] 2520 gold - Ofref's Weapon Boutique [c] 3894 gold - Uqag's Book Shoppe Fund which merchant? [a] 4176 gold - Baclyo's Antique Weapon Boutique [b] 2520 gold - Ofref's Weapon Boutique [c] 3894 gold - Uqag's Book Shoppe Fund which merchant? Ofref invites you to visit its Weapon Boutique. A hellwing comes into view. Okay, then. The hellwing swoops through the air toward you! The hellwing completely misses you. The hellwing misses you. You closely miss the hellwing. You open the hellwing like a pillowcase!!! You kill the hellwing! No target in view! No target in view! You now have 6212 gold pieces (gained 14). An Orb Guardian comes into view. Throwing (i - inventory): d - 13 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. You hit the Orb Guardian but do no damage. The Orb Guardian flickers and vanishes for a moment. You slash the Orb Guardian! You burn the Orb Guardian. The Orb Guardian is lightly wounded. The Orb Guardian closely misses you. You hit the Orb Guardian but do no damage. The Orb Guardian is lightly wounded. The Orb Guardian hits you but does no damage. You closely miss the Orb Guardian. The Orb Guardian is lightly wounded. The Orb Guardian hits you but does no damage. You slash the Orb Guardian! The Orb Guardian looks as sick as possible! The Orb Guardian is moderately wounded. The Orb Guardian hits you. You slice the Orb Guardian like a ripe choko!!! The Orb Guardian is moving more slowly. The Orb Guardian is almost dead. You hear a bleat! The Orb Guardian hits you but does no damage. You hit the Orb Guardian but do no damage. You drain the Orb Guardian! The Orb Guardian is almost dead. The Orb Guardian completely misses you. You hit the Orb Guardian but do no damage. The Orb Guardian looks as sick as possible! The Orb Guardian is almost dead. The Orb Guardian closely misses you. You catch the helpless Orb Guardian completely off-guard! You cut the Orb Guardian into ribbons!!! You kill the Orb Guardian! No target in view! You now have 6227 gold pieces (gained 15). [a] 3287 gold - Finteda's Book Shop [b] 4400 gold - Lirch's Weapon Boutique [c] 3462 gold - Xouquhet's Armour Shop Fund which merchant? You no longer have enough gold to fund merchants seeking to open stores in the dungeon. You no longer have enough gold to bribe branches to halt enemies' attacks and recruit allies. Xouquhet invites you to visit her Armour Shop. e - +0 gold dragon scales Thank you for shopping at Xouquhet's Armour Shop! There is an open door here. Cast which spell? (? or * to list) Okay, then. Wear which item? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +8 pearl dragon scales of Creativity {rC++ rN+ MR+ Dex+4 SInv}. You hear a distant "Zot"! You continue taking off the +8 pearl dragon scales of Creativity {rC++ rN+ MR+ Dex+4 SInv}. x3 You finish taking off the +8 pearl dragon scales of Creativity {rC++ rN+ MR+ Dex+4 SInv}. You start putting on your armour. You continue putting on your +0 gold dragon scales. x5 You finish putting on your +0 gold dragon scales. Unknown command. As you read the scroll of enchant armour, it crumbles to dust. Your +0 gold dragon scales glow green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +1 gold dragon scales glow green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +2 gold dragon scales glow green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +3 gold dragon scales glow green for a moment. You hear a distant "Zot"! Cast which spell? (? or * to list) Okay, then. As you read the scroll of enchant armour, it crumbles to dust. Your +4 gold dragon scales glow green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +5 gold dragon scales glow green for a moment. You hear a distant "Zot"! As you read the scroll of enchant armour, it crumbles to dust. Your +6 gold dragon scales glow green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +7 gold dragon scales glow green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +8 gold dragon scales glow green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +9 gold dragon scales glow green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +10 gold dragon scales glow green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +11 gold dragon scales glow green for a moment. Okay, then. Okay, then. There is a gate leading back out of this place here. You go up through the gate. Welcome back to the Depths! There is a gate to the Realm of Zot here. An ice devil comes into view. There is an entrance to Lianaix's Armour Boutique here. There is an open door here. You hit the ice devil but do no damage. The ice devil looks momentarily confused. You barely miss the ice devil. The ice devil hits you but does no damage. You closely miss the ice devil. The ice devil closely misses you. You closely miss the ice devil. You slash the ice devil! The ice devil is moderately wounded. The ice devil closely misses you. You chop the ice devil into pieces!!!! You kill the ice devil! No target in view! No target in view! You now have 1411 gold pieces (gained 6). (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Depths:5 @ (x,y), ? - help) You sense a monster nearby. A sun demon comes into view. There is a stone staircase leading up here. You climb upwards. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [DEFE] Species: Mummy Job: Gladiator HP: 249/249; mods: 0/0 MP: 44/44; mod: 0 Stats: 39 (42) 12 (12) 15 (17) Position: (16, 5), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 27 | 29750 | 0/0 Short Blades | | 0 | 0 | 0 | 0 | 0/70 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | X | 1 | 33 | 26 | 40930 | 2747/3889 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 27 | 42072 | 0/0 Staves | | 0 | 0 | 10 | 4741 | 782/920 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 1 | 151 | 81/142 Armour | X | 0 | 0 | 27 | 42072 | 0/0 Dodging | X | 0 | 0 | 27 | 42072 | 0/0 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 17 | 14770 | 1406/1909 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 33 | 17 | 11640 | 402/1605 Conjurations | | 0 | 0 | 0 | 0 | 0/70 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 1 | 33 | 17 | 14197 | 833/1909 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/70 Ice Magic | | 0 | 0 | 0 | 0 | 0/70 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 9 | 3330 | 149/778 Spell bugs: Durations: Attributes: #4: 1117119 #7: 73 #12: 75956 #13: 11146 #23: 99061 #24: -2119977743 #27: 5693114 #49: 21307 #51: 22 #52: 22 #57: 63399 #59: 1 #60: 1 #61: 3 Mutations: cold resistance: 1 (innate) negative energy resistance: 3 (innate) torment resistance: 1 (innate) unbreathing: 1 (innate) in touch with death: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #50: +9 executioner's axe of chaos eq slot #1, inv slot #1: +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} eq slot #2, inv slot #38: +0 hat of the Storm King {*Contam MR++ Str+4 SInv} eq slot #3, inv slot #32: +2 pair of gloves of dexterity eq slot #4, inv slot #17: +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++} eq slot #6, inv slot #4: +12 gold dragon scales eq slot #7, inv slot #23: ring of Noon {Fire rElec rPois Str+6 Slay+3} eq slot #8, inv slot #42: ring "Binobbau" {Wiz rF+} eq slot #9, inv slot #14: amulet of Beogh's Envy {Regen+ Str+2 Int+5} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: $ @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ziggurat: builder: rectangle monster_hook: CLASS: FunctionWrapper name: ziggurat_awaken_all fn: [type function] zig_exc: 24 colour: magenta fix_slime_vaults: true ice_cave_hard: false tomb_guardian_sets: 1: 2 2: 1 3: 2 4: 2 slime_fixup_done: true aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>