ASSERT((int)levels_seen <= brdepth[branch]) in 'place-info.cc' at line 33 failed. Version: Dungeon Crawl Stone Soup 0.20-a0-187-ge5586d949a Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-e5586d949a -name DEFE -rc /dgldir/rcfiles/crawl-git/DEFE.rc -macro /dgldir/rcfiles/crawl-git/DEFE.macro -morgue /dgldir/morgue/DEFE/ -webtiles-socket /crawl-master/webserver/sockets/DEFE:2016-11-23.12:51:02.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-git-e5586d949a(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x67a5e3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-e5586d949a(_Z13do_crash_dumpv+0x2b8) [0x6812a8]: do_crash_dump() /usr/games/crawl-git-e5586d949a(_Z20crash_signal_handleri+0x74) [0x67a854]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7fb0e36e91e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fb0e3a51f6b]: /usr/games/crawl-git-e5586d949a() [0x680b44] /usr/games/crawl-git-e5586d949a() [0x680dca] /usr/games/crawl-git-e5586d949a(_ZNK9PlaceInfo15assert_validityEv+0xbc) [0x9fd53c]: PlaceInfo::assert_validity() const /usr/games/crawl-git-e5586d949a(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x161e) [0x73424e]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-e5586d949a(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x354) [0xace524]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-e5586d949a(_Z11take_stairs20dungeon_feature_typebbb+0x371) [0xad0e61]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-e5586d949a(_ZN5Delay6handleEv+0x41) [0x695941]: Delay::handle() /usr/games/crawl-git-e5586d949a(_Z12handle_delayv+0x30) [0x6977a0]: handle_delay() /usr/games/crawl-git-e5586d949a() [0xbbc5b5] /usr/games/crawl-git-e5586d949a() [0xbbd235] /usr/games/crawl-git-e5586d949a(main+0x2eb) [0x5e71ab]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7fb0e36d5ead]: /usr/games/crawl-git-e5586d949a() [0x5e775d] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fb0e3a51c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fb0e3a51c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000067aca3 in call_gdb (file=0x7fb0e3a3d880) at crash.cc:420 gdb = attach_cmd = "attach 19453\000\000\000\000\000\000\000" #2 0x00000000006812c1 in do_crash_dump () at dbg-asrt.cc:670 t = 1479905871 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x23c2ec8 "/dgldir/morgue/DEFE/"}} name = "/dgldir/morgue/DEFE/crash-DEFE-20161123-125751.txt", '\000' file = 0x7fb0e3a3d880 #3 0x000000000067a854 in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fb0e3a51f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000680b44 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff6e7d0480 "ASSERT((int)levels_seen <= brdepth[branch]) in 'place-info.cc' at line 33 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x0000000000680dca in AssertFailed (expr=0xc580b8 "(int)levels_seen <= brdepth[branch]", file=0xc58058 "place-info.cc", line=33, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT((int)levels_seen <= brdepth[branch]) in 'place-info.cc' at line 33 failed.\000\000\000\000\000\000\000\060\t}n\377\177\000\000\060\t}n\377\177\000\000@\356\243\343\260\177", '\000' , "\t}n\377\177\000\000\060\t}n\377\177\000\000@\356\243\343\260\177", '\000' , "\t}n\377\177\000\000\060\t}n\377\177\000\000@\356\243\343\260\177", '\000' , "\t}n\377\177\000\000\060\t}n\377\177\000\000@\356\243\343\260\177", '\000' , "\t}n\377\177\000\000\060\t}n\377\177"... args = {{gp_offset = 3819171392, fp_offset = 32688, overflow_arg_area = 0x0, reg_save_area = 0x7fff6e7d0930}} fileName = #8 0x00000000009fd53c in PlaceInfo::assert_validity (this=0x1358b38) at place-info.cc:33 No locals. #9 0x000000000073424e in load_level (stair_taken=DNGN_STONE_STAIRS_UP_II, load_mode=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1457 curr_PlaceInfo = @0x1358b38: {branch = BRANCH_DEPTHS, num_visits = 16, levels_seen = 6, mon_kill_exp = 366469, mon_kill_num = {337, 0, 3}, turns_total = 4769, turns_explore = 246, turns_travel = 0, turns_interlevel = 25, turns_resting = 48, turns_other = 4450, elapsed_total = 39707, elapsed_explore = 2460, elapsed_travel = 0, elapsed_interlevel = 250, elapsed_resting = 495, elapsed_other = 36502} delta = {branch = GLOBAL_BRANCH_INFO, num_visits = 0, levels_seen = 1, mon_kill_exp = 0, mon_kill_num = {0, 0, 0}, turns_total = 0, turns_explore = 0, turns_travel = 0, turns_interlevel = 0, turns_resting = 0, turns_other = 0, elapsed_total = 0, elapsed_explore = 0, elapsed_travel = 0, elapsed_interlevel = 0, elapsed_resting = 0, elapsed_other = 0} level_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x23ce948 "Depths:4"}} make_changes = true popped = false just_created_level = true return_pos = {x = 0, y = 0} dest_pos = {x = 19, y = 51} #10 0x0000000000ace524 in floor_transition (how=how@entry=DNGN_STONE_STAIRS_UP_II, whence=whence@entry=DNGN_STONE_STAIRS_UP_II, whither=..., forced=forced@entry=false, going_up=going_up@entry=true, shaft=shaft@entry=false, wizard=wizard@entry=false) at stairs.cc:751 old_level = {branch = BRANCH_DEPTHS, depth = 5} collect_travel_data = stair_pos = {x = 19, y = 51} newlevel = #11 0x0000000000ad0e61 in take_stairs (force_stair=, going_up=true, force_known_shaft=, wizard=false) at stairs.cc:824 old_feat = DNGN_STONE_STAIRS_UP_II whither = how = known_shaft = shaft = #12 0x0000000000695941 in handle (this=0x2a836e8) at delay.cc:714 No locals. #13 Delay::handle (this=0x2a836e8) at delay.cc:689 No locals. #14 0x00000000006977a0 in handle_delay () at delay.cc:732 delay = {> = {_M_ptr = 0x2a836e8, _M_refcount = {_M_pi = 0x2a836d0}}, } #15 0x0000000000bbc5b5 in _input () at main.cc:1396 player_disabled = {was_disabled = false} #16 0x0000000000bbd235 in _launch_game () at main.cc:480 game_start = false ccon = {cstate = false, smartcstate = false} #17 0x00000000005e71ab in _launch_game_loop () at main.cc:381 game_ended = false #18 main (argc=, argv=0x7fff6e7d1c68) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Nov 23 2016 at 06:30:11 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-e5586d949a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-e5586d949a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-e5586d949a/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 34, depth = 4 Level id: Depths:4 Level build method = random_map_in_depth, level layout type = open_caves, absdepth0 = 25 Level vaults: minmay_octo_star layout_cave_pools abyss_entry rand_demon_pan_entry_9 hell_entry dungeon_decor hangedman_decor_push minmay_misc_feat_enclosed infiniplex_staircase_trident serial_bayou_shore_a Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The smoke demon roars! The thrashing horror roars! The thrashing horror barely misses you. The thrashing horror tramples you but does no damage. The thrashing horror tramples you. You are shoved backwards! The shadow hits you. The merfolk javelineer is no longer distracted by gold. The merfolk javelineer throws a javelin. The javelin hits you. The thrashing horror tramples you! You are shoved backwards! The thrashing horror roars! The smoke demon is no longer distracted by gold. The thrashing horror barely misses you. The thrashing horror tramples you but does no damage. The merfolk javelineer throws a javelin. The javelin hits you but does no damage. The smoke demon moves out of view. The shadow is distracted by the nearby gold. The thrashing horror roars! The thrashing horror is distracted by the nearby gold. The merfolk javelineer throws a javelin. The javelin hits you. You turn to flesh and can move again. The thrashing horror roars! You impale the shadow!! The shadow is no longer distracted by gold. The shadow is almost destroyed. The merfolk javelineer is distracted by the nearby gold. The merfolk javelineer shouts! You puncture the shadow! You destroy the shadow! The thrashing horror is no longer moving slowly. You impale the thrashing horror!! You freeze the thrashing horror. The thrashing horror is no longer distracted by gold. The thrashing horror is severely damaged. You block the thrashing horror's attack. The thrashing horror completely misses you. Unknown command. You skewer the thrashing horror like a kebab!!! You freeze the thrashing horror. You destroy the thrashing horror! The smoke demon gestures at you. The sticky flame misses you. The merfolk javelineer is no longer distracted by gold. The merfolk javelineer is distracted by the nearby gold. Attack whom? Press: ? - help, Dir - move target cursor, f - smoke demon Aim: a smoke demon You reach to attack! You puncture the smoke demon! You freeze the smoke demon. The smoke demon is heavily wounded. The smoke demon is distracted by the nearby gold. A large abomination comes into view. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f/p - smoke demon Aim: a smoke demon (heavily wounded, hasn't noticed you) You reach to attack! The smoke demon roars! You impale the smoke demon!! You freeze the smoke demon! You kill the smoke demon! The merfolk javelineer is no longer distracted by gold. The merfolk javelineer throws a javelin. The javelin completely misses you. You block the merfolk javelineer's attack. Attack whom? Press: ? - help, Dir - move target cursor, f - merfolk javelineer Aim: a merfolk javelineer, wielding a spear of flaming and wearing a leather armour You reach to attack! You closely miss the merfolk javelineer. You feel yourself speed up. The merfolk javelineer hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk javelineer Aim: a merfolk javelineer, wielding a spear of flaming and wearing a leather armour You reach to attack! You spit the merfolk javelineer like a pig!!! You freeze the merfolk javelineer. The merfolk javelineer is severely wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk javelineer Aim: a merfolk javelineer, wielding a spear of flaming and wearing a leather armour (severely wounded) You reach to attack! You miss the merfolk javelineer. The merfolk javelineer is severely wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk javelineer Aim: a merfolk javelineer, wielding a spear of flaming and wearing a leather armour (severely wounded) You reach to attack! You impale the merfolk javelineer!! You freeze the merfolk javelineer. You kill the merfolk javelineer! No target in view! No target in view! No target in view! You sense a monster nearby. Attack whom? Press: ? - help, Dir - move target cursor, f - large abomination Aim: a large abomination You reach to attack! You puncture the large abomination! You freeze the large abomination. The large abomination is moderately damaged. You completely miss the large abomination. The large abomination is moderately damaged. You hit the large abomination but do no damage. The large abomination is moderately damaged. The large abomination hits you but does no damage. You spit the large abomination like a pig!!! You freeze the large abomination!! You destroy the large abomination! No target in view! No target in view! You now have 4122 gold pieces (gained 4). Things that are here: a spear of flaming; 11 javelins; a leather armour You open the door. A swamp dragon and a lurking horror come into view. The swamp dragon roars deafeningly! The swamp dragon breathes poison at you. The blast of poison engulfs the lurking horror. The lurking horror completely resists. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - lurking horror Aim: a lurking horror (poison gas) You reach to attack! You impale the lurking horror!! You freeze the lurking horror. The lurking horror explodes! The swamp dragon convulses! You feel a surge of unholy energy. There is an open door here. Unknown command. You impale the swamp dragon!! You freeze the swamp dragon. The swamp dragon is almost dead. Unknown command. You puncture the swamp dragon! You freeze the swamp dragon. You kill the swamp dragon! You feel your strength returning. Unknown command. No target in view! No target in view! No target in view! You now have 4135 gold pieces (gained 13). There are no items here. No target in view! You open the door. A thrashing horror comes into view. The thrashing horror roars! You skewer the thrashing horror like a kebab!!! You freeze the thrashing horror! You destroy the thrashing horror! You hear a roar! Unknown command. No target in view! No target in view! You now have 4153 gold pieces (gained 18). There is an open door here. You open the door. A starcursed mass, 2 ancient zymes, a wretched star and a worldbinder come into view. Your extra speed is starting to run out. A starcursed mass splits. A chorus of shrieks assaults your mind. The ancient zyme is distracted by your gold. The worldbinder calls forth creatures from the Swamp! The wretched star pulses with an eldritch light! Found an abyssal rune of Zot. You puncture the ancient zyme! You freeze the ancient zyme. The ancient zyme is moderately damaged. You block the ancient zyme's attack. x2 Unknown command. You impale the ancient zyme!! You freeze the ancient zyme! You destroy the ancient zyme! The worldbinder calls forth creatures from the Swamp! A starcursed mass splits. A chorus of shrieks assaults your mind. The wretched star is distracted by the nearby gold. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - starcursed mass Aim: a starcursed mass You reach to attack! You stick the starcursed mass like a pincushion!!! You freeze the starcursed mass. You destroy the starcursed mass! The vampire mosquito disappears in a puff of smoke! A starcursed mass splits. A ghost moth comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - ancient zyme Aim: an ancient zyme You reach to attack! You hit the ancient zyme. You freeze the ancient zyme. The ancient zyme is no longer distracted by gold. The ancient zyme is lightly damaged. The vampire mosquito is distracted by the nearby gold. The ghost moth is distracted by the nearby gold. Unknown command. You hit the ancient zyme but do no damage. The ancient zyme is lightly damaged. The vampire mosquito is distracted by the nearby gold. The starcursed mass is distracted by the nearby gold. Unknown command. The vampire mosquito buzzes angrily. You skewer the ancient zyme like a kebab!!! You freeze the ancient zyme!! You destroy the ancient zyme! A chorus of shrieks assaults your mind. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - starcursed mass Aim: a starcursed mass You reach to attack! You impale the starcursed mass!! You freeze the starcursed mass! You destroy the starcursed mass! Attack whom? Press: ? - help, Dir - move target cursor, f - starcursed mass Aim: a starcursed mass You reach to attack! You perforate the starcursed mass like a sieve!!! You freeze the starcursed mass. You destroy the starcursed mass! The vampire mosquito is no longer distracted by gold. The starcursed mass is no longer distracted by gold. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - vampire mosquito Aim: a vampire mosquito (summoned) You reach to attack! You skewer the vampire mosquito like a kebab!!! You freeze the vampire mosquito! You destroy the vampire mosquito! The vampire mosquito's corpse disappears in a puff of smoke! The worldbinder calls forth creatures from the Swamp! Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - vampire mosquito Aim: a vampire mosquito (summoned, expiring) You reach to attack! You impale the vampire mosquito!! You freeze the vampire mosquito. You destroy the vampire mosquito! The vampire mosquito's corpse disappears in a puff of smoke! The vampire mosquito is no longer distracted by gold. Attack whom? Press: ? - help, Dir - move target cursor, f - vampire mosquito Aim: a vampire mosquito (blue smoke, summoned) You reach to attack! You puncture the vampire mosquito! You freeze the vampire mosquito. The vampire mosquito is heavily damaged. The vampire mosquito is distracted by the nearby gold. You barely miss the vampire mosquito. The vampire mosquito is heavily damaged. You block the vampire mosquito's attack. Unknown command. The vampire mosquito buzzes angrily. You puncture the vampire mosquito! You freeze the vampire mosquito. You destroy the vampire mosquito! The vampire mosquito's corpse disappears in a puff of smoke! You feel yourself slow down. The wretched star is no longer distracted by gold. The vampire mosquito is no longer distracted by gold. The wretched star is distracted by the nearby gold. The starcursed mass shrieks in your mind. You perforate the worldbinder like a sieve!!! You freeze the worldbinder! You destroy the worldbinder! The vampire mosquito disappears in a puff of smoke! Unknown command. The starcursed mass is distracted by the nearby gold. There is an open door here. You see here 19 gold pieces. Attack whom? Press: ? - help, Dir - move target cursor, f - starcursed mass Aim: a starcursed mass (hasn't noticed you) You reach to attack! You impale the starcursed mass!! You freeze the starcursed mass! You destroy the starcursed mass! The ghost moth is no longer distracted by gold. The wretched star is no longer distracted by gold. The wretched star glows turbulently. The orb of energy misses you. Unknown command. The ghost moth stares at you. You feel your power leaking away. The wretched star is distracted by the nearby gold. You see here 13 gold pieces. Attack whom? Press: ? - help, Dir - move target cursor, f - ghost moth Aim: a ghost moth (sick, slightly transparent) You reach to attack! You impale the ghost moth!! You freeze the ghost moth. The ghost moth is moderately wounded. The wretched star is no longer distracted by gold. Unknown command. You perforate the ghost moth like a sieve!!! You freeze the ghost moth. You kill the ghost moth! The wretched star glows turbulently. The orb of energy misses you. Unknown command. The entropy weaver twitches its antennae in your direction. The entropy weaver is distracted by the nearby gold. The wretched star glows turbulently. You block the orb of energy. An ancient zyme comes into view. You see here 16 gold pieces. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - wretched star Aim: a wretched star You reach to attack! You barely miss the wretched star. A starcursed mass comes into view. You closely miss the wretched star. The entropy weaver twitches its antennae in your direction. x2 The ynoxinul bellows! You puncture the wretched star! You freeze the wretched star. The wretched star is lightly damaged. The ancient zyme is distracted by the nearby gold. The wretched star glows turbulently. The orb of energy hits you! The orb of energy explodes! A starcursed mass splits. You stick the wretched star like a pincushion!!! You freeze the wretched star. The wretched star is almost destroyed. The starcursed mass is distracted by the nearby gold. The wretched star pulses with an eldritch light! A starcursed mass splits. A chorus of shrieks assaults your mind. You puncture the wretched star! You freeze the wretched star. You destroy the wretched star! The starcursed mass is no longer distracted by gold. The starcursed mass is distracted by the nearby gold. Unknown command. The entropy weaver is no longer distracted by gold. The starcursed mass is distracted by the nearby gold. Attack whom? Press: ? - help, Dir - move target cursor, f - starcursed mass Aim: a starcursed mass (hasn't noticed you) You reach to attack! You hit the starcursed mass. You freeze the starcursed mass. The starcursed mass is no longer distracted by gold. The starcursed mass is lightly damaged. The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass is no longer distracted by gold. The starcursed mass is distracted by the nearby gold. You see here 13 gold pieces. You pick up the abyssal rune and feel its power. You now have 8 runes. Press } to see all the runes you have collected. You feel the abyssal rune guiding you out of this place. The starcursed mass shrieks in your mind. The starcursed mass shrieks in your mind. The starcursed mass is distracted by the nearby gold. You see here 31 gold pieces. You see here 43 gold pieces. Attack whom? Press: ? - help, Dir - move target cursor, f - starcursed mass Aim: a starcursed mass (hasn't noticed you) You reach to attack! You hit the starcursed mass but do no damage. The starcursed mass is no longer distracted by gold. Attack whom? Press: ? - help, Dir - move target cursor, f/p - starcursed mass Aim: a starcursed mass You reach to attack! You perforate the starcursed mass like a sieve!!! You freeze the starcursed mass! The starcursed mass is heavily damaged. A starcursed mass splits. Attack whom? Press: ? - help, Dir - move target cursor, f/p - starcursed mass Aim: a starcursed mass (heavily damaged) You reach to attack! You spit the starcursed mass like a pig!!! You freeze the starcursed mass. You destroy the starcursed mass! A starcursed mass splits. A chorus of shrieks assaults your mind. The ancient zyme is distracted by the nearby gold. You see here 43 gold pieces. You puncture the starcursed mass! You freeze the starcursed mass. You destroy the starcursed mass! You puncture the starcursed mass! You freeze the starcursed mass. You destroy the starcursed mass! The ancient zyme is no longer distracted by gold. An efreet comes into view. It is wielding a scimitar of flaming. Attack whom? Press: ? - help, Dir - move target cursor, f - efreet Aim: an efreet, wielding a scimitar of flaming You reach to attack! You hit the efreet but do no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - efreet Aim: an efreet, wielding a scimitar of flaming You reach to attack! You hit the efreet. You freeze the efreet. The efreet is moderately wounded. The ancient zyme is distracted by the nearby gold. You puncture the efreet! You freeze the efreet. The efreet is severely wounded. The ancient zyme is no longer distracted by gold. The ancient zyme is distracted by the nearby gold. You stick the efreet like a pincushion!!! You freeze the efreet. You kill the efreet! The ancient zyme is no longer distracted by gold. The ancient zyme is distracted by the nearby gold. A starcursed mass splits. A chorus of shrieks assaults your mind. You see here 43 gold pieces. You hit the starcursed mass. You freeze the starcursed mass. The starcursed mass is heavily damaged. The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass is distracted by the nearby gold. Attack whom? Press: ? - help, Dir - move target cursor, f - starcursed mass Aim: a starcursed mass (moderately damaged, hasn't noticed you) You reach to attack! You catch the helpless starcursed mass completely off-guard! You skewer the starcursed mass like a kebab!!!! You freeze the starcursed mass! You destroy the starcursed mass! A worldbinder comes into view. The ancient zyme is no longer distracted by gold. The ancient zyme is distracted by the nearby gold. The worldbinder is distracted by the nearby gold. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Failed to move towards target. Unknown command. Failed to move towards target. Unknown command. Failed to move towards target. Failed to move towards target. The ancient zyme is no longer distracted by gold. The ancient zyme is distracted by the nearby gold. The worldbinder is no longer distracted by gold. The worldbinder moves out of view. You now have 4184 gold pieces (gained 31). The ancient zyme is no longer distracted by gold. You now have 4227 gold pieces (gained 43). You now have 4296 gold pieces (gained 69). There is an open door here. You see here a scimitar of flaming. You now have 4353 gold pieces (gained 57). There is an open door here. You start resting. A small abomination comes into view. A small abomination is nearby! A small abomination is nearby! A small abomination is nearby! A small abomination is nearby! There is an open door here. The small abomination is distracted by the nearby gold. Attack whom? Press: ? - help, Dir - move target cursor, f - small abomination Aim: a small abomination (hasn't noticed you) You reach to attack! You spit the small abomination like a pig!!! You freeze the small abomination! You destroy the small abomination! No target in view! No target in view! No target in view! A jelly comes into view. The jelly is distracted by the nearby gold. There is an open door here. A starcursed mass comes into view. The starcursed mass shrieks in your mind. The jelly is no longer distracted by gold. The jelly is distracted by the nearby gold. Attack whom? Press: ? - help, Dir - move target cursor, f - starcursed mass Aim: a starcursed mass You reach to attack! You impale the starcursed mass!! You freeze the starcursed mass! The starcursed mass is moderately damaged. You hear a roar! You hear a bark! The jelly is no longer distracted by gold. A wretched star comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f/p - starcursed mass Aim: a starcursed mass (moderately damaged) You reach to attack! You impale the starcursed mass!! You freeze the starcursed mass! The starcursed mass is heavily damaged. You hit the starcursed mass. You freeze the starcursed mass. The starcursed mass is heavily damaged. A small abomination comes into view. You hit the starcursed mass. You freeze the starcursed mass. The starcursed mass is severely damaged. The starcursed mass is distracted by the nearby gold. The wretched star is distracted by the nearby gold. The small abomination is distracted by the nearby gold. A sixfirhy comes into view. You hit the starcursed mass but do no damage. The starcursed mass is no longer distracted by gold. The starcursed mass is severely damaged. The sixfirhy is distracted by the nearby gold. The starcursed mass is distracted by the nearby gold. You catch the helpless starcursed mass completely off-guard! You skewer the starcursed mass like a kebab!!!! You freeze the starcursed mass! You destroy the starcursed mass! Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - jelly Aim: a jelly You reach to attack! You perforate the jelly like a sieve!!! You freeze the jelly. You kill the jelly! The small abomination is no longer distracted by gold. A wretched star comes into view. Unknown command. A smoke demon comes into view. The smoke demon roars! You hear a bark! The wretched star is distracted by the nearby gold. A bone dragon comes into view. Things that are here: a spear of flaming; 11 javelins; a leather armour Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - smoke demon Aim: a smoke demon You reach to attack! You puncture the smoke demon! You freeze the smoke demon. The smoke demon is moderately wounded. The sixfirhy is no longer distracted by gold. The sixfirhy is distracted by the nearby gold. The small abomination is distracted by the nearby gold. A raiju comes into view. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f/p - smoke demon Aim: a smoke demon (moderately wounded) You reach to attack! You skewer the smoke demon like a kebab!!!! You freeze the smoke demon. You kill the smoke demon! You hear a bark! x2 The raiju is distracted by the nearby gold. The raiju barks! The sixfirhy is no longer distracted by gold. The wretched star is no longer distracted by gold. The wretched star is distracted by the nearby gold. You see here 7 gold pieces. Unknown command. 2 raiju come into view. The raiju barks! x2 A starcursed mass and a wretched star come into view. Attack whom? Press: ? - help, Dir - move target cursor, f - small abomination Aim: a small abomination You reach to attack! You impale the bone dragon!! You freeze the bone dragon. The bone dragon is moderately damaged. You hear a bark! The raiju is distracted by the nearby gold. The sixfirhy is distracted by the nearby gold. The starcursed mass is distracted by the nearby gold. The raiju bursts into living lightning! The living lightning hits the raiju. The raiju completely resists. The raiju is no longer distracted by gold. The raiju barks! The living lightning hits the wretched star. The wretched star resists. The living lightning hits you! You resist. The raiju blinks! The wretched star pulses with an eldritch light! The bone dragon is distracted by the nearby gold. You miss the raiju. The wretched star is distracted by the nearby gold. The raiju is distracted by the nearby gold. A raiju comes into view. The raiju barks! You impale the raiju!! You freeze the raiju! The raiju is severely wounded. The raiju misses you. The wretched star is distracted by the nearby gold. You stick the raiju like a pincushion!!! You freeze the raiju. You kill the raiju! The wretched star is no longer distracted by gold. The starcursed mass is no longer distracted by gold. The small abomination is no longer distracted by gold. The small abomination is distracted by the nearby gold. The starcursed mass is distracted by the nearby gold. You impale the wretched star!! You freeze the wretched star. The wretched star is heavily damaged. Unknown command. You closely miss the wretched star. The wretched star is heavily damaged. The raiju is no longer distracted by gold. The raiju bursts into living lightning! The living lightning hits the wretched star. The wretched star resists. The living lightning misses you. The living lightning hits the wretched star. The wretched star resists. The wretched star is no longer distracted by gold. The raiju blinks! x2 The wretched star is distracted by the nearby gold. You spit the wretched star like a pig!!! You freeze the wretched star. You destroy the wretched star! The bone dragon is no longer distracted by gold. The raiju bites you but does no damage. Unknown command. You closely miss the raiju. The sixfirhy is no longer distracted by gold. The small abomination is no longer distracted by gold. The sixfirhy is distracted by the nearby gold. You puncture the bone dragon! You freeze the bone dragon. The bone dragon is moderately damaged. The raiju misses you. You block the small abomination's attack. Unknown command. You perforate the bone dragon like a sieve!!!! You freeze the bone dragon! The bone dragon is almost destroyed. You hear a shout! The wretched star is no longer distracted by gold. The bone dragon is distracted by the nearby gold. Unknown command. You catch the helpless bone dragon completely off-guard! You impale the bone dragon!! You destroy the bone dragon! You feel your intelligence returning. The wretched star is distracted by the nearby gold. You block the small abomination's attack. The raiju is distracted by the nearby gold. You hit the small abomination. You freeze the small abomination. The small abomination is lightly damaged. The wretched star is no longer distracted by gold. The starcursed mass is no longer distracted by gold. The raiju is distracted by the nearby gold. You block the small abomination's attack. The raiju barks! A large abomination comes into view. You puncture the small abomination! You freeze the small abomination. The small abomination is almost destroyed. The raiju is no longer distracted by gold. A starcursed mass splits. The wretched star is distracted by the nearby gold. The raiju is distracted by the nearby gold. You block the small abomination's attack. The raiju barks! You impale the small abomination!! You freeze the small abomination. You destroy the small abomination! The raiju is no longer distracted by gold. x2 The raiju is distracted by the nearby gold. The starcursed mass is distracted by the nearby gold. The raiju barks! You impale the raiju!! You freeze the raiju. The raiju is severely wounded. The raiju is distracted by the nearby gold. A starcursed mass splits. Unknown command. You hit the raiju. You freeze the raiju. The raiju is no longer distracted by gold. The raiju is almost dead. The sixfirhy is no longer distracted by gold. The raiju is no longer distracted by gold. The raiju is distracted by the nearby gold. You stick the raiju like a pincushion!!! You freeze the raiju. You kill the raiju! The wretched star is no longer distracted by gold. A starcursed mass splits. The wretched star is distracted by the nearby gold. Unknown command. You impale the raiju!! You freeze the raiju! The raiju is no longer distracted by gold. The raiju is almost dead. The starcursed mass is distracted by the nearby gold. You completely miss the raiju. The raiju is almost dead. The wretched star is no longer distracted by gold. The sixfirhy is distracted by the nearby gold. The raiju bursts into living lightning! The living lightning misses you. The raiju blinks! The wretched star is distracted by the nearby gold. Attack whom? Press: ? - help, Dir - move target cursor, f - sixfirhy Aim: a sixfirhy You reach to attack! You perforate the sixfirhy like a sieve!!! You freeze the sixfirhy! You kill the sixfirhy! You hear a shout! Attack whom? Press: ? - help, Dir - move target cursor, f - wretched star Aim: a wretched star You reach to attack! You closely miss the wretched star. The wretched star is no longer distracted by gold. The wretched star is distracted by the nearby gold. The raiju bursts into living lightning! The living lightning misses you. The raiju blinks! You puncture the raiju! You freeze the raiju. You kill the raiju! The starcursed mass is no longer distracted by gold. x2 A starcursed mass splits. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wretched star Aim: a wretched star You reach to attack! You barely miss the wretched star. The wretched star is no longer distracted by gold. A starcursed mass splits. The wretched star glows turbulently. You block the orb of energy. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wretched star Aim: a wretched star You reach to attack! You stick the wretched star like a pincushion!!! You freeze the wretched star! You destroy the wretched star! You hear a shout! You hear a bark! You hear a hideous shriek! The starcursed mass is distracted by the nearby gold. The large abomination is distracted by the nearby gold. The starcursed mass is distracted by the nearby gold. A golden eye comes into view. You see here 35 gold pieces. Unknown command. A flying skull comes into view. The starcursed mass is no longer distracted by gold. The large abomination is no longer distracted by gold. The large abomination is distracted by the nearby gold. The starcursed mass is distracted by the nearby gold. A golden eye comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - starcursed mass Aim: a starcursed mass (hasn't noticed you) You reach to attack! You stick the starcursed mass like a pincushion!!! You freeze the starcursed mass! You destroy the starcursed mass! You hear a bark! The starcursed mass is distracted by the nearby gold. The wretched star pulses with an eldritch light! The golden eye moves out of view. The starcursed mass is distracted by the nearby gold. Unknown command. The starcursed mass is no longer distracted by gold. The flying skull is distracted by the nearby gold. The starcursed mass is distracted by the nearby gold. The wretched star is distracted by the nearby gold. You see here 20 gold pieces. Unknown command. The golden eye is distracted by the nearby gold. Your magical contamination has completely faded away. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - starcursed mass Aim: a starcursed mass (hasn't noticed you) You reach to attack! You strike the helpless starcursed mass from behind! You skewer the starcursed mass like a kebab!!!! You freeze the starcursed mass! You destroy the starcursed mass! The golden eye turns its gaze towards you. A neqoxec comes into view. Unknown command. The wretched star is no longer distracted by gold. The flying skull is no longer distracted by gold. The flying skull is distracted by the nearby gold. The wretched star pulses with an eldritch light! The neqoxec is distracted by the nearby gold. 2 flying skulls come into view. The flying skull gives a hideous shriek! x2 The flying skull is distracted by the nearby gold. The wretched star pulses with an eldritch light! Your body decomposes! You feel dopey. The flying skull gives a hideous shriek! You see here 20 gold pieces. Unknown command. Unknown command. The neqoxec shouts! You hit the starcursed mass. You freeze the starcursed mass. The starcursed mass is lightly damaged. The starcursed mass shudders and withdraws towards its neighbour. The neqoxec is no longer distracted by gold. The flying skull is distracted by the nearby gold. The golden eye blinks at you. You resist with almost no effort. The raiju is distracted by the nearby gold. A raiju comes into view. Unknown command. The raiju barks! The flying skull gives a hideous shriek! The flying skull is no longer distracted by gold. The wretched star pulses with an eldritch light! The blink frog is distracted by the nearby gold. The raiju is distracted by the nearby gold. The raiju barks! A raiju comes into view. The raiju barks! You hear a bark! You hear an angry hiss. A blink frog comes into view. There is a gateway leading out of the Abyss here. You see here 11 gold pieces. Unknown command. You now have 4364 gold pieces (gained 11). The flying skull is no longer distracted by gold. x2 The flying skull is distracted by the nearby gold. The wretched star is distracted by the nearby gold. The starcursed mass is distracted by the nearby gold. The flying skull is distracted by the nearby gold. The raiju is distracted by the nearby gold. The starcursed mass is distracted by the nearby gold. The neqoxec is distracted by the nearby gold. A raiju comes into view. Unknown command. The raiju barks! x2 The flying skull gives a hideous shriek! The wretched star is no longer distracted by gold. The flying skull is no longer distracted by gold. x2 The raiju is no longer distracted by gold. x2 The golden eye is distracted by the nearby gold. x2 The flying skull is distracted by the nearby gold. The raiju bursts into living lightning! The living lightning hits the raiju. The raiju completely resists. The living lightning hits the flying skull. The flying skull resists. The living lightning misses you. The raiju blinks! x2 The raiju is distracted by the nearby gold. The flying skull is distracted by the nearby gold. The large abomination is distracted by the nearby gold. The raiju barks! The golden eye turns its gaze towards you. x2 The neqoxec shouts! You pass through the gate. Welcome back to the Realm of Zot! x2 Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You barely miss the large abomination. The large abomination is no longer distracted by gold. You hit the large abomination but do no damage. You hit the large abomination but do no damage. You block the large abomination's attack. You barely miss the large abomination. You hit the large abomination but do no damage. The large abomination is distracted by your gold. You puncture the large abomination! You freeze the large abomination! The large abomination is no longer distracted by gold. The large abomination is heavily damaged. You impale the large abomination!! You freeze the large abomination! You destroy the large abomination! You now have 4383 gold pieces (gained 19). You start resting. An orb of fire comes into view. An orb of fire is nearby! The orb of fire glows deep purple. Strange energies course through your body. Your body decomposes! You feel weakened. The orb of fire glows deep purple. Strange energies course through your body. Your body decomposes! You feel weakened. The orb of fire glows red. The bolt of fire misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - orb of fire Aim: an orb of fire You reach to attack! You barely miss the orb of fire. You hit the orb of fire but do no damage. You spit the orb of fire like a pig!!! You freeze the orb of fire. The orb of fire is moderately damaged. You stick the orb of fire like a pincushion!!! You freeze the orb of fire! The orb of fire is severely damaged. The orb of fire glows red. The fireball explodes! The fireball engulfs you! You resist. The fireball engulfs the orb of fire. The orb of fire completely resists. You puncture the orb of fire! You freeze the orb of fire. The orb of fire is almost destroyed. You completely miss the orb of fire. The orb of fire is almost destroyed. You perforate the orb of fire like a sieve!!! You freeze the orb of fire. You destroy the orb of fire! You feel your strength returning. No target in view! No target in view! No target in view! Unknown command. No target in view! You now have 4389 gold pieces (gained 6). You start resting. HP restored. There is an open door here. An electric golem comes into view. The electric golem blinks! Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You perforate the electric golem like a sieve!!! You freeze the electric golem! The electric golem is heavily damaged. The electric golem crackles and sizzles. You block the electric golem's attack. x2 The electric golem completely misses you. x2 You barely miss the electric golem. The electric golem is moderately damaged. You block the electric golem's attack. The electric golem hits you. The electric golem shocks you. You resist. The electric golem hits you but does no damage. You block the electric golem's attack. You miss the electric golem. The electric golem is moderately damaged. The electric golem hits you but does no damage. The electric golem completely misses you. The electric golem closely misses you. You block the electric golem's attack. You miss the electric golem. The electric golem is moderately damaged. The electric golem completely misses you. x2 The electric golem hits you! You block the electric golem's attack. You barely miss the electric golem. The electric golem is moderately damaged. The electric golem closely misses you. You block the electric golem's attack. The electric golem hits you but does no damage. You block the electric golem's attack. You barely miss the electric golem. The electric golem is moderately damaged. The electric golem hurls lightning at you. The bolt of lightning misses you. You barely miss the electric golem. The electric golem is moderately damaged. You block the electric golem's attack. The electric golem hits you but does no damage. The electric golem completely misses you. You block the electric golem's attack. You impale the electric golem!! The electric golem is heavily damaged. The electric golem blinks! You closely miss the electric golem. The electric golem is heavily damaged. You block the electric golem's attack. The electric golem misses you. The electric golem completely misses you. The electric golem hits you but does no damage. You skewer the electric golem like a kebab!!! You freeze the electric golem. The electric golem is almost destroyed. The electric golem misses you. You block the electric golem's attack. The electric golem barely misses you. The electric golem misses you. You puncture the electric golem! You freeze the electric golem. The electric golem is almost destroyed. The electric golem crackles and sizzles. The electric golem blinks! You spit the electric golem like a pig!!! You freeze the electric golem. You destroy the electric golem! You feel your intelligence returning. No target in view! No target in view! No target in view! You now have 4410 gold pieces (gained 21). There is an open door here. There is a gate leading back out of this place here. You go up through the gate. Welcome back to the Depths! There is a gate to the Realm of Zot here. Done exploring. Done exploring. Done exploring. Search for what [Enter for "zot t", or ? for help]? Okay, then. There is an entrance to Lianaix's Armour Boutique here. There is an open door here. Things that are here: a shortbow; a spear Items here: ))))) [[[[ Items here: ))))))))) [[[[[[[[[[[[ Items here: (( :: Sif Muna's Catalogue of Earth and Intoxication a book of Frost; 3 stones; a bolt There is a stone staircase leading up here. You climb upwards. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [DEFE] Species: Mummy Job: Gladiator HP: 249/249; mods: 0/0 MP: 29/29; mod: 0 Stats: 41 (42) 4 (7) 18 (18) Position: (61, 36), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 27 | 29750 | 0/0 Short Blades | | 0 | 0 | 0 | 0 | 0/70 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 1 | 33 | 24 | 31580 | 397/3394 Staves | | 0 | 0 | 10 | 4741 | 782/920 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 1 | 151 | 81/142 Armour | X | 1 | 33 | 24 | 33650 | 2467/3394 Dodging | X | 1 | 33 | 24 | 33501 | 2318/3394 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 17 | 14770 | 1406/1909 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/70 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/70 Ice Magic | | 0 | 0 | 0 | 0 | 0/70 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 9 | 3330 | 149/778 Spell bugs: Durations: Attributes: #4: 921318 #7: 23 #12: 52589 #13: 9262 #23: 42319 #24: -1508266383 #27: 3310423 #49: 16914 #51: 16 #52: 16 #57: 38917 #59: 1 #60: 1 #61: 42 Mutations: cold resistance: 1 (innate) negative energy resistance: 3 (innate) torment resistance: 1 (innate) unbreathing: 1 (innate) in touch with death: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #29: +9 demon trident of freezing eq slot #1, inv slot #1: +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} eq slot #2, inv slot #38: +0 hat of the Storm King {*Contam MR++ Str+4 SInv} eq slot #3, inv slot #16: +0 pair of gloves of archery eq slot #4, inv slot #17: +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++} eq slot #5, inv slot #44: +3 shield of Creativity {Str+2 Slay+5} eq slot #6, inv slot #22: +8 pearl dragon scales of Creativity {rC++ rN+ MR+ Dex+4 SInv} eq slot #7, inv slot #23: ring of Noon {Fire rElec rPois Str+6 Slay+3} eq slot #8, inv slot #42: ring "Binobbau" {Wiz rF+} eq slot #9, inv slot #14: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: $ @ $ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ziggurat: builder: rectangle monster_hook: CLASS: FunctionWrapper name: ziggurat_awaken_all fn: [type function] zig_exc: 24 colour: magenta fix_slime_vaults: true ice_cave_hard: false tomb_guardian_sets: 1: 2 2: 1 3: 2 4: 2 slime_fixup_done: true aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>