CypherZel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 6, D:1) 90 stones (1, -2, D:1) a +1 mace of venom (10, -10, D:1) a +0 short sword (12, -25, D:1) 52 arrows (12, -12, D:1) a potion of degeneration (12, -7, D:1) a cursed -1 club (15, -23, D:1) a potion of agility (19, -38, D:1) a +0 leather armour (19, 3, D:1) a potion of curing (22, -30, D:1) 104 stones (25, -23, D:1) 65 poisoned needles (25, -14, D:1) 77 bolts (26, -6, D:1) a +0 club (27, -6, D:1) a ration {!d} (33, 7, D:1) a ration {!d} (35, -23, D:1) a +0 leather armour (35, -13, D:1) a +0 club (39, -16, D:1) a goblin corpse (skeletalised by now) (42, 4, D:1) a +0 whip (54, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of curing (7, 2, D:2) a goblin corpse (skeletalised by now) (8, 12, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (9, 11, D:2) a hobgoblin corpse (skeletalised by now) (11, 11, D:2) a bat corpse (skeletalised by now) (14, -8, D:2) a potion of heal wounds (26, 25, D:2) 14 gold pieces (unseen) (30, 23, D:2) an uncursed ring of protection from magic (unseen) (32, 21, D:2) 12 gold pieces (unseen) (32, 27, D:2) a scroll of teleportation (33, 15, D:2) a +0 dagger a goblin corpse (34, 26, D:2) 14 gold pieces (36, 21, D:2) (unseen) (36, 23, D:2) a potion of curing (unseen) (40, 20, D:2) 16 gold pieces (unseen)