CypherZel Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) 2 stones (3, 17, D:1) a +0 club (8, -8, D:1) 4 stones (9, -12, D:1) a +0 spear (10, -2, D:1) a +0 hand axe (12, -13, D:1) a +0 dagger (16, -15, D:1) a +0 club 3 stones (17, -14, D:1) a stone (17, -12, D:1) a +0 club (25, 33, D:1) 16 arrows (30, -9, D:1) a +0 club (30, 25, D:1) 6 tomahawks (31, -4, D:1) a +2 mace of draining (32, 28, D:1) a +0 plate armour (32, 30, D:1) a +0 club (34, 32, D:1) a +0 dagger (43, 18, D:1) a +0 dagger (44, 24, D:1) a stone (44, 25, D:1) a stone (44, 26, D:1) a +0 dagger (48, 27, D:1) a +0 robe (49, 20, D:1) a +0 ring mail of positive energy Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -19, D:2) 15 bolts (6, 20, D:2) a +0 spear (14, 19, D:2) a +0 pair of boots (36, 11, D:2) a cursed +0 dagger (37, -16, D:2) a +0 spear (45, 8, D:2) a +0 scythe a +0 robe (48, -10, D:2) a cursed +0 flail a +0 ring mail (58, -16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 great sword (3, -8, D:3) a stone (4, -6, D:3) 2 stones (5, -12, D:3) a +0 short sword (5, -11, D:3) a stone (6, -12, D:3) a +0 dagger (11, 29, D:3) a +0 trident (12, 24, D:3) a +0 hunting sling a +0 club 12 sling bullets (13, 26, D:3) a sling bullet (17, 12, D:3) an uncursed staff of air (17, 28, D:3) a +0 dagger a +0 robe (20, -1, D:3) a +0 dagger (22, -3, D:3) 8 needles of sleeping (25, 2, D:3) 21 stones (30, -1, D:3) a +0 dagger a +0 robe (30, 1, D:3) a +0 whip of pain a +0 club a +0 scale mail (30, 3, D:3) a +0 club (31, -1, D:3) a +0 dagger (33, -9, D:3) 17 arrows (47, -2, D:3) 16 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (17, -8, D:4) a +0 hand axe a +0 leather armour (25, 21, D:4) a +0 leather armour (27, 38, D:4) a +0 leather armour (32, 43, D:4) 24 arrows (37, 42, D:4) 18 stones (40, 10, D:4) 30 arrows Level 5 of the Dungeon (0, 0, D:5) 21 bolts (3, -29, D:5) 24 sling bullets (26, -24, D:5) 2 arrows (27, -25, D:5) an arrow (27, -13, D:5) a +0 spear (29, -25, D:5) a +0 shortbow 16 arrows (35, -27, D:5) 5 stones (37, 0, D:5) a tomahawk (38, -34, D:5) a +0 spear (40, -2, D:5) a +0 war axe a +0 leather armour (41, -2, D:5) a +0 club a +0 dagger a tomahawk a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (11, 26, D:6) a +0 pair of boots (11, 45, D:6) a +0 hand axe (13, 24, D:6) a +0 scale mail (13, 45, D:6) a +0 short sword a +0 leather armour (14, 45, D:6) a +0 whip a +0 ring mail (17, 45, D:6) a +0 dagger a +0 robe (18, 24, D:6) a +0 morningstar (18, 25, D:6) a +0 whip of venom a +0 flail (23, 1, D:6) 21 sling bullets (24, 23, D:6) a +0 hand axe (25, 24, D:6) a +0 whip (27, 41, D:6) a +0 giant spiked club (31, 20, D:6) a +0 whip (32, 19, D:6) a +0 halberd (32, 45, D:6) a +0 dagger a +0 robe (34, 3, D:6) 18 bolts (35, 11, D:6) a +0 robe (38, 17, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (2, 0, D:7) a hippogriff corpse (4, 12, D:7) a +0 flail a cursed -2 dagger a +0 robe (5, 12, D:7) a +0 whip (5, 13, D:7) a +0 hand axe an orc corpse (14, 33, D:7) a +0 hand axe (17, 12, D:7) 14 stones (19, 26, D:7) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (19, 27, D:7) a +0 leather armour an orc corpse (skeletalised by now) (21, 26, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 6, D:7) the +3 lajatang "Xiatub" {flame, +Blink rF++ MP+9 Int-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It greatly protects you from fire. It affects your magic capacity (+9). It lets you blink. the Ecumenical Temple