Cynry Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -26, D:1) a +0 dagger a stone (26, 24, D:1) 21 stones (41, 0, D:1) a +0 helmet (42, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 21 arrows (2, -15, D:2) 2 potions of degeneration (22, 10, D:2) a stone (23, 19, D:2) a +0 club (31, 22, D:2) a +0 ring mail (35, 16, D:2) a +0 robe (37, 14, D:2) 18 sling bullets (45, -14, D:2) 17 arrows (46, -14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -10, D:3) a +0 club (3, 6, D:3) 21 arrows (4, 3, D:3) a +0 dagger a +0 animal skin (5, -7, D:3) 24 arrows (6, 5, D:3) 26 arrows (8, 22, D:3) a +0 club (9, 1, D:3) a +0 robe (10, 0, D:3) an uncursed ring of attention (13, -7, D:3) 17 sling bullets (14, -26, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Nept's Armour Boutique a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 buckler (45 gold) a cursed +0 leather armour (1 gold) the +6 plate armour of the New World {rElec rC+ MR-} (698 gold) It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +3 plate armour of fire resistance (450 gold) a +0 plate armour (230 gold) a +2 pair of boots (165 gold) (0, 0, D:4) 9 sling bullets (6, 29, D:4) 2 tomahawks (13, 7, D:4) a cursed -1 hunting sling (21, -8, D:4) a tomahawk of returning (21, 1, D:4) 16 arrows (22, -8, D:4) a +0 dagger (23, -9, D:4) a +0 leather armour a tomahawk of returning (27, 6, D:4) 20 stones (28, 5, D:4) a +0 whip (28, 7, D:4) a +0 dagger a +0 robe (29, 5, D:4) a +0 dagger a +0 chain mail (30, -7, D:4) a +0 whip (31, -17, D:4) a +1 ring mail of magic resistance a +2 flail of holy wrath (34, -4, D:4) a +0 robe (44, 1, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -4, D:5) a +0 shortbow (2, -25, D:5) 19 poisoned needles (5, -17, D:5) a +0 dagger (9, 6, D:5) the cursed +2 war axe "Qeaskeg" {chop, rElec SInv Stlth-} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. (11, -5, D:5) an arrow (12, -4, D:5) 14 arrows (12, -3, D:5) 6 arrows (16, 2, D:5) a scroll of enchant weapon (20, 18, D:5) a +0 leather armour (28, -5, D:5) a +0 hand axe (41, 5, D:5) 3 large rocks (42, 5, D:5) 24 stones Level 6 of the Dungeon (4, 22, D:6) a +0 giant spiked club (7, 30, D:6) a +0 mace (11, 12, D:6) a +0 hunting sling (15, -10, D:6) 14 poisoned needles (15, 7, D:6) a +0 giant club (23, 25, D:6) a +0 trident (24, -9, D:6) a +3 falchion of electrocution a +0 leather armour (30, 27, D:6) 16 stones (43, 8, D:6) a +0 helmet (50, 7, D:6) a +0 dagger of speed Level 7 of the Dungeon (0, 0, D:7) a scroll of enchant armour (3, -13, D:7) a +0 club (4, 21, D:7) 26 stones (5, -5, D:7) a +0 dagger (6, 8, D:7) a +0 short sword (9, 3, D:7) a +0 mace 2 tomahawks of returning a +0 leather armour (10, 32, D:7) a +0 dagger a +0 robe (13, 33, D:7) a +0 mace (15, 36, D:7) a +0 short sword a +0 chain mail (21, -9, D:7) a +0 leather armour (21, 20, D:7) a +0 war axe (27, -15, D:7) a +0 shortbow 12 arrows (27, -13, D:7) an arrow (27, -12, D:7) an arrow (29, 22, D:7) a +0 spear (29, 23, D:7) a +0 flail (32, 19, D:7) a +0 ring mail (32, 20, D:7) a scroll of amnesia (32, 21, D:7) a +0 whip (35, 26, D:7) a +0 club (37, 23, D:7) a +0 robe a +0 dagger (38, 22, D:7) a +0 ring mail a +0 mace (41, 5, D:7) a book of Frost Level 8 of the Dungeon [Shop] Wemenk's Distillery a potion of mutation (96 gold) 2 potions of berserk rage (120 gold) 2 potions of flight (72 gold) a potion of agility (48 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) (0, 0, D:8) 25 stones (3, -1, D:8) a +0 plate armour (5, -12, D:8) a +0 giant spiked club (6, -23, D:8) a +0 robe (10, -2, D:8) a +0 mace (10, 2, D:8) 5 stones (12, -22, D:8) 22 stones (13, -16, D:8) 3 tomahawks (16, -13, D:8) a +0 chain mail (18, -22, D:8) a cursed -2 rapier (22, -21, D:8) a cursed +0 plate armour (24, -31, D:8) 25 sling bullets (27, -13, D:8) a +0 giant club (29, -28, D:8) a book of Party Tricks (35, -25, D:8) a +0 broad axe (35, -3, D:8) a scroll of enchant armour (36, -28, D:8) a scroll of enchant weapon Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, 30, D:9) a cursed -2 ring mail (5, -5, D:9) a stone (5, 27, D:9) a +0 trident (6, -5, D:9) a +0 dagger a +0 robe (7, 5, D:9) a +0 lajatang (8, -5, D:9) a +3 scimitar of flaming a +0 robe (8, 29, D:9) 13 gold pieces (9, -5, D:9) a +0 dagger a cursed +0 robe (9, 33, D:9) a cursed ring of attention (10, 30, D:9) a scroll of fear (10, 32, D:9) a +3 ring of dexterity (10, 33, D:9) an uncursed ring of wizardry (11, -5, D:9) 2 stones (11, 33, D:9) 18 stones (14, -5, D:9) 2 stones (25, 3, D:9) a scroll of random uselessness (26, 18, D:9) a +0 hand axe (27, 3, D:9) a +0 morningstar of holy wrath a +0 leather armour (30, 0, D:9) a +0 flail a +2 scimitar of electrocution a +0 plate armour (30, 3, D:9) a +0 shortbow 12 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (0, 9, D:10) a +0 dagger a +0 ring mail (0, 10, D:10) a +0 dagger a +0 leather armour a +0 flail (0, 11, D:10) a +0 halberd a +0 chain mail (1, 9, D:10) a +0 dagger (2, 19, D:10) a +0 ring mail (5, 20, D:10) a +0 robe (7, -13, D:10) a +0 troll leather armour (11, 26, D:10) a +0 mace (13, -8, D:10) a +0 scale mail a +0 mace (14, -10, D:10) a +0 dagger (14, 16, D:10) a +0 dagger (14, 35, D:10) a +0 falchion (15, -10, D:10) a +0 dagger (16, -10, D:10) a +0 ring mail (20, 7, D:10) 24 arrows (31, 9, D:10) a +4 ring mail (42, 9, D:10) a +0 long sword (43, -1, D:10) 17 poisoned needles (44, 34, D:10) 11 bolts (48, 25, D:10) a scroll of enchant armour Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 giant spiked club (4, 7, D:11) a +0 shortbow 19 arrows (4, 8, D:11) 6 arrows (4, 9, D:11) a +0 shortbow 18 arrows (4, 14, D:11) an arrow (5, 11, D:11) a +0 shortbow 15 arrows (6, 11, D:11) an arrow (10, -6, D:11) a +0 hand axe a +0 plate armour a +0 hand axe a +0 leather armour a +0 dagger (10, -5, D:11) a +0 dagger a +0 robe (11, -6, D:11) a cursed -3 club (19, -17, D:11) 5 large rocks (23, 7, D:11) a cursed +0 scale mail (33, 4, D:11) a +0 robe (34, 26, D:11) 14 bolts (40, -14, D:11) 13 poisoned needles (42, 12, D:11) a +0 scale mail (58, 12, D:11) a scroll of enchant armour Level 12 of the Dungeon (0, 0, D:12) 24 arrows (5, -15, D:12) 23 stones (6, 31, D:12) a scroll of enchant armour (9, 6, D:12) 23 stones (10, 4, D:12) 28 stones (11, 5, D:12) a potion of heal wounds (11, 6, D:12) a fan of gales (12, 5, D:12) a +0 falchion (12, 7, D:12) a scroll of magic mapping (14, -3, D:12) a scroll of brand weapon (20, -5, D:12) a +0 troll leather armour (21, -5, D:12) a +0 giant club (22, 25, D:12) 17 stones (24, 10, D:12) an arrow (26, 23, D:12) a +0 flail (29, 10, D:12) a +0 quarterstaff of crushing a +0 giant club a +0 giant spiked club a +0 shortbow 21 arrows (37, 32, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) 21 gold pieces (24, -5, D:13) the ring of Yggeco Buqi {+Fly rElec rF+ rC- Stlth+} [ring of protection from fire] It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you fly. It makes you more stealthy. (25, 0, D:13) an arrow (25, 1, D:13) an arrow (28, -2, D:13) 21 stones (29, 2, D:13) a large rock (29, 4, D:13) a +0 shortbow (still there?) 16 sling bullets (still there?) (29, 5, D:13) a +0 shortbow 25 arrows a +0 dagger a +0 scale mail (29, 6, D:13) a +0 shortbow 12 arrows a +0 long sword a +0 chain mail (29, 7, D:13) an arrow a +0 hand axe a +0 scale mail (29, 8, D:13) an arrow (29, 11, D:13) an arrow (30, 1, D:13) 2 arrows (30, 11, D:13) a +0 dagger a +0 robe of cold resistance (31, -6, D:13) a +6 ring of dexterity (31, 1, D:13) an arrow (32, 6, D:13) a +0 scale mail (33, -1, D:13) a +0 rapier (33, 9, D:13) an arrow (34, 7, D:13) 2 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (0, 6, Orc:1) a +0 short sword (1, 0, Orc:1) a +0 club (1, 3, Orc:1) a +0 flail (1, 4, Orc:1) a +0 whip (2, -1, Orc:1) a +0 leather armour a +0 trident (3, -1, Orc:1) a +0 leather armour a +0 flail (3, 6, Orc:1) a +0 hand axe (4, 4, Orc:1) a +2 hat of magic resistance (4, 5, Orc:1) a +0 chain mail a +1 flail of draining (4, 6, Orc:1) a +0 leather armour a +0 flail a +0 falchion (5, -6, Orc:1) a +0 chain mail a +0 trident (5, -1, Orc:1) a +0 dagger (5, 0, Orc:1) a +0 scale mail a +0 club (6, 2, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (13, -24, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Batiut's General Store a ration (55 gold) a ration (55 gold) a +0 club (11 gold) a +0 morningstar of protection (74 gold) a +0 plate armour (253 gold) a +2 long sword of distortion (227 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) [Shop] Hujur's Antique Weapon Shoppe a +4 blowgun (514 gold) a cursed -3 glaive (2 gold) a +0 long sword (73 gold) a +0 flail (73 gold) a +2 arbalest of flaming (422 gold) a +0 hand axe (63 gold) a cursed -1 dagger (2 gold) a +3 antimagic rapier (609 gold) a +1 arbalest of freezing (317 gold) a +0 shortbow (63 gold) a +0 rapier (84 gold) [Shop] Mujagaj's Jewellery Emporium an uncursed ring of positive energy (280 gold) an uncursed ring of protection from fire (350 gold) a +3 ring of dexterity (219 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of magical power (280 gold) a +4 amulet of reflection (378 gold) the macabre finger necklace {rN+} (560 gold) [amulet of nothing] It protects you from negative energy. an uncursed amulet of regeneration (420 gold) the cursed ring "Lein" {rPois EV-2 Int+3 Stlth+} (235 gold) [ring of evasion] It affects your evasion (-2). It affects your intelligence (+3). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. a cursed +2 ring of strength (63 gold) the ring of Duny {*Tele rC+} (301 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from cold. an uncursed ring of poison resistance (280 gold) [Shop] Bilic's Antique Armour Emporium a +1 leather armour of magic resistance (588 gold) a +0 chain mail (189 gold) a +3 leather armour of fire resistance (1008 gold) a +2 robe of positive energy (617 gold) a +0 leather armour (84 gold) a cursed +0 ring mail (42 gold) a +0 buckler (189 gold) the +5 plate armour of the Wasteland {*Drain Dex+4 Slay+2} (2780 gold) It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It causes draining when unequipped. a +0 scale mail (168 gold) a +0 scale mail (168 gold) the +0 ring mail of Necuemox {*Slow MR+ Regen+ Dex+6} (991 gold) It affects your dexterity (+6). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It may slow you when you take damage. a +0 pair of gloves (189 gold) a +0 leather armour (84 gold) (4, 7, Orc:2) a +0 dagger a +0 robe (4, 8, Orc:2) a +0 dire flail a +0 chain mail a +0 falchion (19, -16, Orc:2) a +0 giant club (20, 1, Orc:2) a +0 glaive a +0 plate armour 2 tomahawks (20, 2, Orc:2) a +0 halberd a +0 plate armour a tomahawk (21, -1, Orc:2) a +1 mace of holy wrath (21, 0, Orc:2) a cursed -1 mace a +0 trident a +0 plate armour of fire resistance a tomahawk (21, 1, Orc:2) a tomahawk (21, 2, Orc:2) a +0 scimitar a +0 chain mail (22, -4, Orc:2) a +0 halberd a +0 chain mail (22, -3, Orc:2) a +0 long sword a +0 plate armour (22, -2, Orc:2) 2 tomahawks (22, -1, Orc:2) a tomahawk (22, 0, Orc:2) a +0 war axe a +0 chain mail a +0 great sword a +0 plate armour (22, 1, Orc:2) a +0 mace a +0 plate armour a +0 mace a +0 chain mail (23, -5, Orc:2) a tomahawk (23, -4, Orc:2) a +0 scimitar a +0 plate armour a +0 short sword a +0 chain mail a +0 dagger a +0 robe a cursed -2 scimitar a +0 chain mail a +0 war axe a +0 chain mail a tomahawk (23, -3, Orc:2) a cursed -2 long sword a +0 chain mail (24, -3, Orc:2) 3 tomahawks (26, -19, Orc:2) a +0 giant club (26, -14, Orc:2) a +0 giant club a +0 giant spiked club (29, 10, Orc:2) a +0 dire flail (31, 13, Orc:2) a +0 flail a +0 chain mail a +0 dagger a +0 robe (32, 13, Orc:2) a +0 flail a +0 plate armour (39, 21, Orc:2) a +2 dagger of venom a +0 robe (39, 23, Orc:2) a +0 ring mail a +0 dagger a +0 robe (41, 22, Orc:2) a +0 dagger a +2 robe of magic resistance a +0 short sword a +0 plate armour (46, -7, Orc:2) a tomahawk (50, -6, Orc:2) a +0 glaive a +1 chain mail of positive energy (51, -6, Orc:2) a +0 short sword (52, -7, Orc:2) a +0 trident 5 tomahawks a +0 plate armour (53, -7, Orc:2) a +0 halberd a +0 plate armour (54, -7, Orc:2) a +0 halberd a +0 chain mail (56, -8, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (11, -40, Lair:1) a +0 dagger (19, -42, Lair:1) a scroll of amnesia (19, -22, Lair:1) a cursed -1 buckler (35, -17, Lair:1) a +2 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of summoning (1, 0, Lair:2) a +0 quarterstaff (19, 16, Lair:2) a +0 robe (27, 24, Lair:2) a +0 scythe (29, 19, Lair:2) a +1 chain mail of cold resistance (37, -10, Lair:2) a +0 falchion (41, -11, Lair:2) a +0 leather armour (44, -7, Lair:2) 2 scrolls of enchant armour (44, -1, Lair:2) 11 arrows a +0 shortbow (47, 3, Lair:2) 31 arrows a +0 shortbow (55, 10, Lair:2) a scroll of enchant weapon Level 3 of the Lair of Beasts (0, 0, Lair:3) a +3 leather armour (24, 33, Lair:3) a book of Geomancy (25, -19, Lair:3) 5 poisoned javelins (26, 34, Lair:3) 12 poisoned needles (27, -12, Lair:3) 17 stones (34, -2, Lair:3) a cursed -3 battleaxe (45, 13, Lair:3) a +0 short sword a +0 robe (48, -9, Lair:3) an uncursed ring of magical power Level 4 of the Lair of Beasts (0, 0, Lair:4) the cursed +1 robe of Restlessness {rElec Int+6 Slay+3} It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It has a curse placed upon it. (4, 16, Lair:4) a scroll of noise (5, 1, Lair:4) 21 stones (7, -4, Lair:4) a +0 quarterstaff (15, 19, Lair:4) a +0 leather armour (18, 14, Lair:4) 17 sling bullets (36, 20, Lair:4) a +0 war axe (39, 16, Lair:4) a +0 leather armour (44, 17, Lair:4) 19 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 30 stones (1, -13, Lair:5) 16 arrows (2, 19, Lair:5) 16 bolts (6, -26, Lair:5) a +0 leather armour (14, -21, Lair:5) a +0 pair of gloves (17, -7, Lair:5) a +0 leather armour (25, -27, Lair:5) a +0 leather armour (52, 0, Lair:5) 13 stones (57, 9, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed +0 robe (1, 13, Lair:6) a +0 ring mail (3, 14, Lair:6) the +2 robe of Resourcefulness {-Tele rF++ rC+ rCorr} It greatly protects you from fire. It protects you from cold. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 10, Lair:6) a cursed -3 ring of strength a +4 ring of strength a +2 ring of evasion (10, 11, Lair:6) a +0 plate armour (12, 43, Lair:6) an uncursed ring of wizardry (26, 16, Lair:6) 11 poisoned needles (33, 36, Lair:6) a scroll of amnesia (35, 30, Lair:6) a scroll of enchant weapon (37, 16, Lair:6) a +0 trident (37, 50, Lair:6) a scroll of noise (39, 43, Lair:6) a +0 war axe (41, 43, Lair:6) 29 sling bullets (46, 35, Lair:6) a +0 falchion (50, 25, Lair:6) a +2 dagger of distortion a +0 blowgun (56, 18, Lair:6) 2 curare-tipped needles (59, 16, Lair:6) a curare-tipped needle (60, 15, Lair:6) a curare-tipped needle (64, 5, Lair:6) a +0 rapier Level 1 of the Shoals (0, 0, Shoals:1) a +0 robe a +3 vampiric demon trident (1, 2, Shoals:1) a +0 robe a +0 rapier (2, 0, Shoals:1) a +0 large shield a +3 plate armour of fire resistance a +1 demon trident of venom (2, 6, Shoals:1) a +0 spear (3, 19, Shoals:1) a +0 short sword (15, 26, Shoals:1) 16 stones (20, 29, Shoals:1) a +3 spear (23, -13, Shoals:1) a +2 pair of gloves (27, -13, Shoals:1) a +0 morningstar (28, 8, Shoals:1) 4 large rocks (29, -25, Shoals:1) a +0 trident 8 tomahawks (30, 5, Shoals:1) a +0 scale mail (30, 12, Shoals:1) a cursed +0 leather armour (32, 0, Shoals:1) a +0 long sword (38, -14, Shoals:1) a scroll of amnesia (38, 11, Shoals:1) a +0 rapier of electrocution a cursed +0 cloak a +0 pair of gloves (39, 9, Shoals:1) a +0 trident (39, 10, Shoals:1) 5 large rocks (45, -14, Shoals:1) 13 stones Level 2 of the Shoals (0, 0, Shoals:2) a wand of paralysis (8) (5, -1, Shoals:2) a scroll of identify (11, 8, Shoals:2) 29 gold pieces (12, 29, Shoals:2) 20 stones (13, 30, Shoals:2) a throwing net (14, 31, Shoals:2) a throwing net (15, 7, Shoals:2) a ration (15, 28, Shoals:2) a +2 trident of protection a +0 robe a merfolk corpse (16, 14, Shoals:2) a +0 robe (17, 9, Shoals:2) a stone (17, 10, Shoals:2) a +0 spear (17, 17, Shoals:2) a +0 plate armour (17, 28, Shoals:2) a +0 trident (17, 34, Shoals:2) a +0 trident (19, 9, Shoals:2) a large rock (19, 10, Shoals:2) a stone (29, 5, Shoals:2) a +1 robe of positive energy (31, 24, Shoals:2) a manticore corpse (skeletalised by now) (32, 25, Shoals:2) a +2 trident of distortion a +0 leather armour (39, 20, Shoals:2) a +0 trident (39, 33, Shoals:2) a wand of polymorph (8) (40, 25, Shoals:2) a stone (43, 14, Shoals:2) an inedible chunk of flesh (43, 18, Shoals:2) 19 stones a +0 hunting sling a +0 quarterstaff (44, 13, Shoals:2) a silver tomahawk (45, 14, Shoals:2) a silver tomahawk (47, 12, Shoals:2) a water nymph corpse (47, 13, Shoals:2) a +0 trident (unseen) Level 1 of the Snake Pit (0, 0, Snake:1) a +0 shield (0, 14, Snake:1) a +0 robe (3, 14, Snake:1) 11 poisoned needles (4, 31, Snake:1) a +0 halberd a +0 robe (17, -4, Snake:1) a +3 lajatang of venom a +0 robe (17, 21, Snake:1) a +0 robe (20, 3, Snake:1) a scroll of noise (21, 40, Snake:1) a scroll of noise (33, 8, Snake:1) a +0 robe (39, -3, Snake:1) a +0 spear a +0 robe (40, -4, Snake:1) a +0 battleaxe (43, 31, Snake:1) a +0 robe (44, 13, Snake:1) a +2 helmet (44, 21, Snake:1) a +0 dagger of venom a +0 robe (45, 19, Snake:1) a +0 spear (45, 29, Snake:1) a +0 war axe (46, 18, Snake:1) a +0 halberd (47, 31, Snake:1) 7 arrows (50, 14, Snake:1) a +0 bardiche Level 2 of the Snake Pit (0, 0, Snake:2) 28 stones (3, -8, Snake:2) a +0 ring mail (4, 5, Snake:2) a scroll of holy word (5, 4, Snake:2) a +0 halberd (unseen) (7, -2, Snake:2) a scroll of identify (8, -3, Snake:2) 28 stones