Cyber Level 1 of the Dungeon (0, 14, D:1) a beef jerky (0, 36, D:1) 18 stones (4, 25, D:1) 18 arrows (6, 24, D:1) a +0 club (7, 18, D:1) a beef jerky (18, 46, D:1) 28 stones (22, 13, D:1) 20 stones (27, 10, D:1) a +0 ring mail (30, 12, D:1) a beef jerky (35, 2, D:1) a cursed +0 dagger (36, 34, D:1) a stone (38, 33, D:1) a stone (40, 32, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) 9 stones (10, 25, D:2) a +0 robe (12, 8, D:2) a +0 dagger (12, 34, D:2) a stone (14, 29, D:2) 31 stones (14, 34, D:2) 17 bolts (15, 10, D:2) a +0 pair of boots (18, 14, D:2) 24 stones (19, 37, D:2) a +0 dagger (20, 0, D:2) a +0 club (21, -4, D:2) a +0 leather armour (23, 12, D:2) a stone (24, 5, D:2) a cursed -2 club (25, 13, D:2) a stone (25, 14, D:2) a stone (25, 18, D:2) a stone (25, 25, D:2) a +0 club 11 stones a +0 robe (27, 17, D:2) a +0 whip 2 stones (31, 0, D:2) a +0 short sword (34, 6, D:2) a +0 helmet (39, 9, D:2) a +0 hand axe (46, 7, D:2) a +0 robe Level 3 of the Dungeon (9, 7, D:3) a +0 club (16, -2, D:3) a meat ration (27, 4, D:3) a +0 dagger (38, 9, D:3) a +0 mace (40, 3, D:3) a +0 falchion (41, 8, D:3) a +0 hunting sling (42, 0, D:3) a +0 short sword (43, 23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 0, D:4) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (4, -20, D:4) a +2 falchion of flaming (7, -13, D:4) 21 arrows (11, -3, D:4) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (35, -21, D:4) a +0 club (37, -20, D:4) an adder corpse (skeletalised by now) (37, 21, D:4) a +0 dagger a +0 robe (38, 21, D:4) a +0 hand axe (42, -3, D:4) a +0 dagger (43, 5, D:4) an uncursed staff of power Level 5 of the Dungeon (0, 0, D:5) a +0 glaive (10, 5, D:5) a +1 helmet (13, 5, D:5) a +0 trident