Curus Level 1 of the Dungeon (9, 18, D:1) 16 stones (15, 12, D:1) a +0 club a +0 dagger (15, 15, D:1) 28 sling bullets (15, 25, D:1) 12 arrows (15, 41, D:1) a +0 dagger (16, 31, D:1) a cursed -1 dagger (17, 8, D:1) a +0 leather armour (17, 57, D:1) a +0 club (36, 34, D:1) 8 sling bullets (58, 19, D:1) a +0 club (61, 8, D:1) a +0 club Level 2 of the Dungeon (4, 12, D:2) a +0 spear (8, -3, D:2) a +1 dagger of flaming a stone (10, -2, D:2) a stone (16, -6, D:2) a +0 club (19, 0, D:2) a cursed -2 club (22, 26, D:2) a +0 dagger (23, 24, D:2) 16 stones (23, 26, D:2) 3 stones (24, 26, D:2) a stone (24, 27, D:2) a stone a +0 club Level 3 of the Dungeon (0, 0, D:3) a +3 whip 4 stones a +0 short sword a cursed +0 ring mail (0, 1, D:3) a +0 whip a +0 club a +0 leather armour (0, 2, D:3) a +0 falchion (14, 17, D:3) 4 large rocks (16, -38, D:3) 21 bolts (18, -22, D:3) a +0 animal skin a +0 hand axe (21, -34, D:3) a +0 falchion (21, -33, D:3) a +0 whip (21, -2, D:3) a +0 mace (21, 18, D:3) a +0 trident a +0 scale mail (22, -33, D:3) a +0 scale mail a +0 whip (23, 8, D:3) 2 stones (24, -12, D:3) a cursed +0 leather armour (24, 0, D:3) 24 sling bullets (26, -25, D:3) a +0 short sword (26, 20, D:3) a +0 leather armour (29, -25, D:3) a +0 whip (30, -31, D:3) 16 sling bullets (31, -1, D:3) a +0 club (35, -20, D:3) a cursed -2 quarterstaff (50, -16, D:3) a +0 club (51, -15, D:3) a cursed -1 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 18, D:4) a ball python skeleton (5, 17, D:4) a ball python corpse (10, 24, D:4) a killer bee corpse (11, 24, D:4) a killer bee corpse (12, 10, D:4) a cursed -2 flail (12, 18, D:4) a quokka corpse (14, 3, D:4) a +0 ring mail (16, 2, D:4) 24 stones (19, -1, D:4) a tomahawk (20, -1, D:4) a +0 short sword a tomahawk (20, 31, D:4) the +2 leather armour "Afarryl" {MR- rCorr Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (21, -1, D:4) a +0 flail a +0 leather armour a +0 giant club a +0 flail a +3 leather armour (21, 31, D:4) 2 potions of agility (22, -1, D:4) 3 tomahawks (25, 11, D:4) a +0 flail a +0 club a +0 mace (25, 12, D:4) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (29, -5, D:4) a +0 club (34, 0, D:4) an adder corpse (skeletalised by now)