Curus Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 35, D:1) a +0 club (18, -7, D:1) a +0 club (19, 28, D:1) a +0 whip (28, 15, D:1) a +0 whip (28, 29, D:1) a +0 dagger (31, 17, D:1) a +0 leather armour (49, 31, D:1) a +0 short sword Level 2 of the Dungeon (1, -1, D:2) 15 bolts (3, 5, D:2) 20 stones (8, -1, D:2) a +0 dagger (12, -7, D:2) 26 stones (13, -4, D:2) a +0 dagger (16, -20, D:2) 13 stones (38, -10, D:2) a +0 spear (40, -25, D:2) a +0 club a cursed +0 club (47, -31, D:2) 8 stones (53, -27, D:2) a +0 leather armour (55, -3, D:2) a potion of flight (55, -2, D:2) a +0 trident (55, -1, D:2) a +0 dagger (56, -3, D:2) 23 arrows (56, -2, D:2) a scroll of identify (56, -1, D:2) a +0 robe (57, -3, D:2) a scroll of enchant armour (57, -2, D:2) 10 gold pieces (57, -1, D:2) a scroll of identify (63, 11, D:2) 16 gold pieces (64, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 22 stones (5, 28, D:3) 11 poisoned needles (18, -3, D:3) 22 stones (34, 9, D:3) 9 poisoned needles (52, -7, D:3) a +0 leather armour (53, 29, D:3) a +0 dagger (58, 2, D:3) a +0 ring mail a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (8, 5, D:4) a +0 whip (21, 4, D:4) a +0 ring mail a cursed -2 short sword (22, -24, D:4) a +0 robe (24, 5, D:4) a +0 dagger a +0 robe (25, 9, D:4) 20 stones (40, -20, D:4) 35 sling bullets (41, -26, D:4) 24 stones (45, -23, D:4) a cursed +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (3, 3, D:5) a +0 trident (4, -24, D:5) a book of Debilitation (4, 3, D:5) 3 tomahawks (4, 5, D:5) a +0 mace a +0 dagger (4, 6, D:5) a +0 hand axe a +0 ring mail (5, -16, D:5) 27 sling bullets (5, 3, D:5) a cursed -3 short sword (7, -22, D:5) a +0 robe (7, 10, D:5) a +0 spear (13, 2, D:5) 20 poisoned needles (15, -7, D:5) the cursed +0 robe "Bucsinna" {-Tele +Inv rC++ rCorr} It greatly protects you from cold. It lets you turn invisible. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (31, -21, D:5) a +0 chain mail (35, -36, D:5) 17 stones (49, -20, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Wivud's Jewellery Shop an uncursed amulet of faith (600 gold) an uncursed ring of resist corrosion (300 gold) an uncursed ring of see invisible (225 gold) an uncursed amulet of regeneration (450 gold) an uncursed ring of magical power (300 gold) an uncursed amulet of regeneration (450 gold) an uncursed ring of positive energy (300 gold) a cursed ring of attention (67 gold) an uncursed ring of protection from magic (375 gold) an uncursed amulet of regeneration (450 gold) the ring "Ciqiar" {rF+ rC+++ MR+ Int-3} (994 gold) [ring of protection from fire] It affects your intelligence (-3). It protects you from fire. It renders you almost immune to cold. It affects your resistance to hostile enchantments. an uncursed amulet of regeneration (450 gold) a +3 ring of protection (315 gold) (8, -19, D:6) a +0 short sword (15, -31, D:6) an arrow (15, 2, D:6) a +0 short sword (20, -31, D:6) 6 arrows (20, -30, D:6) a +1 short sword of venom (21, -31, D:6) a +0 shortbow a +0 flail 19 arrows (21, -8, D:6) a +0 robe (22, -30, D:6) a +0 shortbow a +0 trident 18 arrows (24, -27, D:6) a +0 club (25, -28, D:6) a +0 short sword (31, -29, D:6) 26 stones Level 7 of the Dungeon [Shop] Xitteasej's Weapon Shoppe a +0 long sword (52 gold) a +0 rapier of electrocution (180 gold) a +0 rapier (60 gold) a +2 spear of flaming (261 gold) a +0 short sword (45 gold) a +6 glaive of protection (597 gold) 8 needles of confusion (60 gold) 22 sling bullets (165 gold) 16 stones (24 gold) a +0 hunting sling (22 gold) the +5 war axe of Pyromania {freeze, Int+3 Dex+4} (795 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+4). a +0 long sword (52 gold) (4, 7, D:7) a +1 scimitar of freezing a +0 robe (13, 6, D:7) a cursed +0 robe a +0 trident (14, 7, D:7) a +0 robe a +0 robe a cursed +0 morningstar a cursed +0 robe a +2 flail (23, 26, D:7) 22 stones (23, 33, D:7) a killer bee corpse (25, 33, D:7) a killer bee corpse (29, 24, D:7) an arrow (29, 26, D:7) 2 arrows (29, 29, D:7) 21 arrows a +0 shortbow (31, 16, D:7) a +0 giant club (34, -10, D:7) a +0 mace (41, 20, D:7) 15 arrows (50, 1, D:7) 12 arrows (59, 0, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a cursed -3 short sword a +0 robe a +6 great sword a +0 robe (1, 0, D:8) a +0 long sword a +0 robe a cursed +4 long sword a +0 robe a hound corpse (skeletalised by now) (3, -12, D:8) a potion of mutation (3, -1, D:8) a cursed +0 trident a +0 robe (4, -18, D:8) 17 gold pieces (8, -16, D:8) an uncursed amulet of rage (9, -16, D:8) a wand of paralysis (6) (9, -4, D:8) a +0 hand axe of electrocution (33, 0, D:8) a scroll of fog (36, -2, D:8) 2 sling bullets