Curus Level 1 of the Dungeon (0, 0, D:1) 22 stones (3, -21, D:1) a leopard gecko corpse (3, 11, D:1) a rat corpse (5, -20, D:1) a bat corpse (5, 12, D:1) a rat corpse (5, 15, D:1) a rat corpse (6, -6, D:1) a giant cockroach corpse (6, 17, D:1) a +0 club a goblin corpse (7, 11, D:1) a rat corpse (9, -28, D:1) a rat corpse (9, 11, D:1) a rat corpse (10, -17, D:1) a +0 robe (11, 15, D:1) a rat corpse (16, -23, D:1) a +0 dagger (17, -6, D:1) a +0 club a kobold corpse (23, -20, D:1) a +0 robe (26, 2, D:1) 19 stones (26, 11, D:1) a bat corpse (skeletalised by now) (28, -23, D:1) a jackal corpse (skeletalised by now) (29, -23, D:1) a jackal corpse (skeletalised by now) (31, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -6, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (31, 7, D:1) 12 bolts (32, -10, D:1) a +0 club (34, -4, D:1) a +0 short sword (37, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of electrocution