Curus Level 1 of the Dungeon (0, 0, D:1) a bat corpse (0, 29, D:1) 5 javelins (5, 10, D:1) a bat corpse (skeletalised by now) (7, 36, D:1) a jackal corpse (skeletalised by now) (8, 3, D:1) a leopard gecko corpse (skeletalised by now) (8, 36, D:1) a jackal corpse (skeletalised by now) (10, 28, D:1) 10 poisoned needles (14, -3, D:1) a hobgoblin corpse (skeletalised by now) (14, -1, D:1) a rat skeleton (28, 17, D:1) a +0 spear (31, -1, D:1) a +0 dagger (33, 1, D:1) a +0 dagger (34, 1, D:1) a +0 club (37, 18, D:1) 12 stones (46, 10, D:1) 5 curare-tipped needles (51, 4, D:1) a +0 club (52, -12, D:1) a +0 club (53, 17, D:1) 17 arrows (58, 5, D:1) 23 stones (62, 8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds