Curus Level 1 of the Dungeon (0, 0, D:1) 6 tomahawks (7, 38, D:1) a +0 whip (14, 12, D:1) a stone (15, 14, D:1) a +0 club (15, 15, D:1) a +1 dagger of venom (21, 6, D:1) a +0 club (26, 27, D:1) 14 sling bullets (34, 18, D:1) 21 sling bullets (39, 8, D:1) a +0 dagger (41, -6, D:1) 16 poisoned needles (48, 2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (20, -20, D:2) a +0 club (28, 20, D:2) a +0 club (30, -12, D:2) a +0 long sword 19 stones (30, 20, D:2) a +0 halberd (37, -30, D:2) 19 poisoned needles (41, 10, D:2) a +0 dagger a +0 short sword (48, -7, D:2) a stone (48, 1, D:2) a +0 spear (49, -7, D:2) a stone (50, -7, D:2) a stone (53, -24, D:2) a +0 dagger (53, -7, D:2) a +0 whip (66, -27, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 28, D:3) a +0 club (5, 43, D:3) a +0 ring mail (7, -3, D:3) a +0 whip (7, 45, D:3) a +0 ring mail (17, 38, D:3) 22 sling bullets (18, 14, D:3) a +0 ring mail (22, 32, D:3) a +0 dagger (25, -10, D:3) a +0 short sword (25, -8, D:3) a tomahawk (27, -8, D:3) a tomahawk (27, 8, D:3) a stone (28, -8, D:3) a tomahawk (29, -10, D:3) a +0 ring mail a +1 whip of freezing (29, -9, D:3) a tomahawk (29, -8, D:3) a +0 club (30, -11, D:3) a +0 war axe (30, -9, D:3) a cursed -2 whip (31, 8, D:3) a +0 whip (41, 34, D:3) a +0 dagger (44, 18, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Pobue's Jewellery Emporium an uncursed ring of resist corrosion (260 gold) a cursed -4 ring of strength (26 gold) a +4 ring of intelligence (351 gold) an uncursed amulet of the gourmand (390 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of magical power (260 gold) a +2 ring of dexterity (97 gold) an uncursed ring of poison resistance (260 gold) a cursed ring of attention (58 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of faith (520 gold) (0, 0, D:4) a +0 spear (25, 30, D:4) a scroll of amnesia (27, 27, D:4) 18 stones (30, -23, D:4) a +0 spear (32, -6, D:4) 23 stones (34, -21, D:4) 13 poisoned needles (35, -17, D:4) a +0 long sword (37, 35, D:4) a +0 dagger a +0 animal skin (43, 26, D:4) a +0 rapier (45, 17, D:4) a +2 falchion of holy wrath (46, 26, D:4) 6 bolts (53, -3, D:4) a +0 falchion (53, -2, D:4) a +0 dagger (53, -1, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Imun's Assorted Antiques the +7 mace of Variability {chain chaos} (1440 gold) Each time it hits an enemy it has a different, random effect. a +1 trident of protection (268 gold) a +0 mace (72 gold) a +4 ring of slaying (1872 gold) a +0 leather armour (48 gold) a +1 fustibalus of velocity (708 gold) the cursed +1 quarterstaff of Anxiety {speed, Int+3} (655 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It has a curse placed upon it. a scroll of identify (48 gold) a +0 scale mail (96 gold) [Shop] Yfroh's Antique Armour Shop a +0 pair of boots (130 gold) a +0 ring mail (116 gold) a +0 pair of gloves (130 gold) a +0 scale mail (116 gold) a +2 robe of magic resistance (513 gold) a +0 shield (130 gold) (1, -23, D:5) a +0 short sword (4, -42, D:5) the cursed +1 robe of Spite {+Inv rC+ rCorr Str-4} It affects your strength (-4). It protects you from cold. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (4, -3, D:5) a +0 ring mail (7, -50, D:5) a +0 short sword (14, -16, D:5) 11 stones (18, -12, D:5) 11 arrows a +0 shortbow (19, -13, D:5) an arrow (20, -14, D:5) an arrow (21, -14, D:5) an arrow (23, -12, D:5) the +6 hand axe "Hydraslayer" {flame, rC+ Str+4 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (+3). It protects you from cold. (24, -38, D:5) a +0 helmet (24, -17, D:5) 3 arrows (24, -16, D:5) 2 arrows (34, -17, D:5) 19 arrows (39, -49, D:5) a +3 leather armour of cold resistance (43, -46, D:5) 4 curare-tipped needles (46, -39, D:5) a +0 leather armour a +0 rapier (55, 2, D:5) a scroll of amnesia Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (4, -19, D:6) a +0 chain mail (11, -14, D:6) a cursed +0 ring mail (13, 27, D:6) a +0 helmet (16, 37, D:6) 16 stones (26, 4, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Uraor's Assorted Antiques a +0 dagger (40 gold) a +0 chain mail (90 gold) a scroll of identify (40 gold) a scroll of remove curse (60 gold) a +0 quarterstaff (80 gold) a wand of polymorph (13) (300 gold) a potion of haste (200 gold) (0, 0, D:7) a +0 long sword a +0 ring mail (12, 11, D:7) a +0 flail a +0 leather armour (13, 9, D:7) a +1 dagger of venom (18, 3, D:7) a scroll of immolation (20, 11, D:7) a +0 helmet (21, 6, D:7) a +0 giant club (23, -10, D:7) 14 stones (41, -19, D:7) a +0 robe (42, -5, D:7) a +0 robe a +0 dagger (43, -7, D:7) a +0 mace (43, -4, D:7) a +0 mace (44, -6, D:7) a +0 club (44, -5, D:7) a +0 hand axe (44, -4, D:7) a +0 flail (46, 18, D:7) 15 stones (51, -3, D:7) a +0 giant club a cursed -1 spear Level 8 of the Dungeon (0, 10, D:8) a +0 hand axe (6, 2, D:8) 25 stones (6, 3, D:8) a book of Debilitation (6, 7, D:8) a +0 giant spiked club a +0 giant club a +0 mace a +0 chain mail (17, 19, D:8) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 sling bullets (1, -32, Lair:1) a cursed staff of death (10, 6, Lair:1) 16 sling bullets (23, -16, Lair:1) a cursed -1 long sword (34, -4, Lair:1) a +0 robe (36, -33, Lair:1) a +0 plate armour (55, -15, Lair:1) a +0 ring mail (56, -27, Lair:1) a +0 hunting sling (59, -38, Lair:1) an uncursed ring of resist corrosion Level 2 of the Lair of Beasts (7, 8, Lair:2) a +3 flail (8, 7, Lair:2) a +0 flail (14, 37, Lair:2) a +2 dagger of protection (17, 35, Lair:2) 7 stones (43, 25, Lair:2) 13 sling bullets (45, 53, Lair:2) a cursed +0 ring mail (50, 19, Lair:2) a +0 hand axe (56, 11, Lair:2) 15 sling bullets (57, 0, Lair:2) 11 poisoned needles (58, 52, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 stones (7, -7, Lair:3) a +0 hand axe (12, 41, Lair:3) 16 arrows (24, 15, Lair:3) 25 bolts (32, 1, Lair:3) a +0 spear (32, 2, Lair:3) a +2 spear of freezing (32, 3, Lair:3) a +0 spear (32, 47, Lair:3) the +9 hand axe of Immorality {vamp, rElec Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It insulates you from electricity. (33, 2, Lair:3) a +0 trident (33, 16, Lair:3) a +0 short sword a +0 robe (33, 19, Lair:3) a +0 flail (33, 46, Lair:3) 16 gold pieces (33, 48, Lair:3) an uncursed ring of resist corrosion (33, 49, Lair:3) a throwing net (34, 48, Lair:3) 24 gold pieces (35, 49, Lair:3) a cursed staff of fire (36, 1, Lair:3) a +0 pair of boots (36, 46, Lair:3) a +2 robe of fire resistance (36, 47, Lair:3) a +0 plate armour (36, 48, Lair:3) an uncursed ring of resist corrosion (36, 49, Lair:3) a +2 ring mail of poison resistance (39, 29, Lair:3) a scroll of torment (44, 23, Lair:3) a +0 robe (50, 39, Lair:3) a scroll of amnesia (55, 3, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (3, -11, Lair:4) a water moccasin corpse (12, -8, Lair:4) a water moccasin corpse (17, -14, Lair:4) 2 potions of degeneration (24, 14, Lair:4) a black mamba corpse (37, 16, Lair:4) a polar bear corpse (37, 17, Lair:4) 7 needles of confusion (38, 12, Lair:4) a yak corpse (39, 12, Lair:4) a spiny frog corpse (still there?) a yak corpse (still there?)