Curus Level 1 of the Dungeon (0, 0, D:1) 2 tomahawks (2, -32, D:1) 10 sling bullets (10, -29, D:1) 18 stones (25, -18, D:1) a +0 club (27, -24, D:1) 4 tomahawks (27, -1, D:1) 22 arrows (33, -24, D:1) 24 stones (50, -22, D:1) 21 stones (54, -28, D:1) a +0 short sword (54, -7, D:1) a +0 hunting sling (55, -26, D:1) 2 potions of mutation (55, 13, D:1) a +0 club (56, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 31 stones (13, 23, D:2) a +0 ring mail (21, 1, D:2) a +0 dagger a +0 robe (26, 13, D:2) a +0 dagger (26, 28, D:2) a +0 dagger (28, 12, D:2) 26 stones (30, 2, D:2) 3 stones (31, 4, D:2) 2 stones (32, 5, D:2) a +0 short sword (35, 17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 13, D:3) 7 large rocks (3, 15, D:3) a stone (4, 17, D:3) a stone (5, 14, D:3) a stone (6, 14, D:3) a scroll of identify (6, 16, D:3) a stone (7, 13, D:3) a stone (7, 18, D:3) a stone (8, 1, D:3) a +0 club (11, 26, D:3) a +0 leather armour (12, -11, D:3) 2 potions of mutation (14, 23, D:3) a cursed +0 ring mail (14, 27, D:3) a +0 club (17, 24, D:3) 21 sling bullets (18, 12, D:3) a +0 robe a +0 dagger (18, 13, D:3) a +0 whip (18, 19, D:3) a +0 leather armour (19, 6, D:3) 5 poisoned needles a +0 blowgun a cursed -1 short sword (20, 5, D:3) a +0 club (20, 10, D:3) a stone (24, 20, D:3) 10 stones (28, -10, D:3) 7 arrows (32, 6, D:3) 22 stones (35, 13, D:3) 4 sling bullets (37, 0, D:3) a +0 mace (40, 0, D:3) a +0 dagger a +0 robe (40, 13, D:3) a +0 short sword (40, 14, D:3) a +0 whip (41, -2, D:3) a +0 hand axe (41, -1, D:3) a +0 club a +0 chain mail (41, 0, D:3) a +0 dagger a +0 ring mail (41, 11, D:3) a +0 leather armour (46, 22, D:3) 26 stones (46, 24, D:3) a +0 whip (47, 0, D:3) a +0 chain mail (48, 8, D:3) 18 arrows (48, 15, D:3) a +0 club a +0 halberd (49, 10, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 21 stones (0, 24, D:4) a +0 halberd (2, 16, D:4) a +0 club (2, 17, D:4) a +0 club (3, 8, D:4) a +0 hand axe (3, 15, D:4) 25 stones (3, 17, D:4) a +0 leather armour a +0 club (5, 28, D:4) a +0 falchion (18, 19, D:4) 9 poisoned needles (19, 16, D:4) a +0 spear (30, 29, D:4) 17 stones (42, 24, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 25 stones (1, -10, D:5) 18 poisoned needles (3, -19, D:5) a +0 robe (32, -12, D:5) a +0 chain mail (36, -22, D:5) a +0 battleaxe (38, -21, D:5) 19 poisoned needles (41, -18, D:5) 15 stones (47, -24, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) 28 bolts (1, 3, D:6) 19 arrows (5, 6, D:6) 23 stones (9, 7, D:6) a +3 long sword a +0 robe (10, 10, D:6) a +3 short sword a +0 robe a +0 robe (11, -6, D:6) a +0 robe (11, 5, D:6) a +2 battleaxe a +0 robe (18, 0, D:6) the +6 short sword of Eternal Harmony {vamp, rPois rF+ rC++ Stlth-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It greatly protects you from cold. It protects you from poison. It makes you less stealthy. a +0 robe a +3 hand axe a +0 robe a +0 battleaxe 16 stones a +0 robe (19, -1, D:6) a cursed +0 halberd a +0 robe a cursed +3 long sword a +0 robe (21, 14, D:6) a scroll of immolation (24, 22, D:6) 20 stones (32, -8, D:6) a +0 mace (37, -2, D:6) a cursed -3 dagger a +0 robe (39, 0, D:6) a cursed +0 dagger a +0 robe (40, 1, D:6) a +0 flail a +0 dagger a +0 robe a +2 mace of crushing (41, 0, D:6) a +0 dagger (57, 33, D:6) a cursed -3 dagger (59, 38, D:6) a +0 halberd (60, -6, D:6) a +0 ring mail (60, 37, D:6) a +0 halberd (61, 38, D:6) a cursed +0 spear Level 7 of the Dungeon [Shop] Eclot Roeru's Weapon Shop the +5 great mace of Sumoagac {vamp, rElec Str-3 Int+5} (940 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-3). It affects your intelligence (+5). It insulates you from electricity. a +0 morningstar (60 gold) a +0 long sword (52 gold) a +0 long sword (52 gold) a +0 falchion (45 gold) a +3 lajatang of electrocution (817 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (721 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 trident (52 gold) (0, 0, D:7) a +0 trident a +0 chain mail (5, -52, D:7) a +0 flail a +0 leather armour a +0 club (6, -54, D:7) a +0 dagger (6, -53, D:7) a +0 hand axe a +0 hand axe a +0 long sword (6, -48, D:7) a +0 club (20, -6, D:7) a +0 hand axe (22, -10, D:7) 14 stones (33, -38, D:7) a potion of degeneration (37, -36, D:7) 24 bolts (40, -29, D:7) a +0 hand axe a +0 animal skin (48, -31, D:7) 3 throwing nets (48, -30, D:7) a +0 falchion (48, -29, D:7) a throwing net (49, -58, D:7) a +0 helmet (54, -52, D:7) a +0 chain mail (55, -51, D:7) a cursed -1 giant club (64, -38, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail a +0 club a +0 dagger a +0 robe (0, 1, D:8) a +0 trident a +0 chain mail of poison resistance (1, 1, D:8) a +0 dagger a +0 robe (21, 10, D:8) a scroll of immolation (36, 14, D:8) 19 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 battleaxe of distortion (4, -36, Lair:1) a +0 robe (8, -9, Lair:1) a +0 ring mail (9, -9, Lair:1) 3 scrolls of immolation (10, -9, Lair:1) 15 gold pieces (13, -33, Lair:1) a +0 trident (43, 5, Lair:1) a +0 ring mail (54, 8, Lair:1) a +0 ring mail (56, -1, Lair:1) a scroll of random uselessness Level 2 of the Lair of Beasts (0, 0, Lair:2) a komodo dragon corpse (1, 0, Lair:2) a wyvern corpse (3, 0, Lair:2) a spiny frog corpse (3, 1, Lair:2) a spiny frog corpse (4, 0, Lair:2) a yak skeleton a hippogriff skeleton a hydra corpse (5, 0, Lair:2) a +0 war axe (still there?) a yak corpse (still there?) (6, 0, Lair:2) a +0 scimitar (unseen) (6, 12, Lair:2) a porcupine skeleton (7, 3, Lair:2) a water moccasin corpse (11, 4, Lair:2) a +0 robe