Curus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -13, D:1) a +0 club (13, -13, D:1) a jackal skeleton (18, -27, D:1) a bat corpse (skeletalised by now) (18, -18, D:1) a +0 club (19, 10, D:1) a frilled lizard corpse (skeletalised by now) (21, -25, D:1) a +0 club (22, 19, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (25, -42, D:1) a +0 club (25, 6, D:1) a rat corpse (skeletalised by now) (26, 21, D:1) a +0 hunting sling (28, -23, D:1) a +0 short sword (29, -24, D:1) a +0 dagger (33, -9, D:1) a rat corpse (skeletalised by now) (33, -7, D:1) a ball python corpse (skeletalised by now) (33, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, -5, D:1) 4 stones (42, -24, D:1) a +0 dagger (54, -7, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) 22 sling bullets (8, 5, D:2) a +0 club a hobgoblin corpse (13, -1, D:2) 11 arrows (14, 4, D:2) 19 stones (16, 6, D:2) a +0 leather armour (33, 29, D:2) a +0 rapier (34, 11, D:2) an adder corpse (35, 10, D:2) a +0 club (35, 15, D:2) an adder corpse (36, 11, D:2) a +0 dagger (unseen) (36, 16, D:2) a bat corpse