Curus Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -10, D:1) a bat corpse (skeletalised by now) (5, -12, D:1) a +0 club (5, -6, D:1) 15 stones (10, -19, D:1) 21 bolts (11, -12, D:1) a +0 club (13, -23, D:1) a +0 club (14, -19, D:1) 12 stones (17, -15, D:1) a bat corpse (skeletalised by now) (25, -17, D:1) a stone (25, 6, D:1) a rat skeleton (27, -15, D:1) a bat corpse (skeletalised by now) (27, 9, D:1) a bat corpse (skeletalised by now) (29, -15, D:1) a bat corpse (skeletalised by now) (30, -13, D:1) a rat skeleton a bat corpse (skeletalised by now) (30, -12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, 5, D:1) a frilled lizard corpse (skeletalised by now) (32, 5, D:1) a hobgoblin corpse (skeletalised by now) (34, 0, D:1) a +0 plate armour (39, 11, D:1) a +0 club (45, -8, D:1) a bat corpse Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, 14, D:2) a +0 club (4, 11, D:2) a bat corpse (20, 5, D:2) a rat corpse