Curus Level 1 of the Dungeon (0, 0, D:1) 27 stones (2, 12, D:1) a +0 shield (4, 9, D:1) a +0 dagger (5, 10, D:1) a +0 whip (7, 6, D:1) a cursed +0 club (12, -3, D:1) a +0 dagger (33, 28, D:1) 2 stones (34, 17, D:1) a +0 club a stone (34, 26, D:1) a stone (36, 17, D:1) a stone (38, 17, D:1) a stone (39, 2, D:1) a stone (39, 17, D:1) a stone (40, 2, D:1) a stone (40, 16, D:1) a stone (44, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 14, D:2) a +0 short sword (5, 19, D:2) a +0 robe (11, 23, D:2) a +0 club (12, 10, D:2) 13 stones (12, 20, D:2) 15 stones (13, 18, D:2) a +0 dagger (25, 22, D:2) a +0 club (37, 28, D:2) a +0 robe (40, 14, D:2) a +0 club (41, 14, D:2) a +0 club (56, 4, D:2) 23 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, -26, D:3) a +0 club (16, -32, D:3) a tomahawk (16, -19, D:3) a +0 dagger (17, -23, D:3) a +0 whip (19, -17, D:3) 10 sling bullets (21, -31, D:3) a tomahawk (21, -26, D:3) an uncursed ring of fire (21, -24, D:3) a +0 shortbow (22, -32, D:3) a +0 club a +2 dagger of venom a +0 leather armour a +0 dagger a cursed +0 ring mail (22, -24, D:3) 21 stones (23, -32, D:3) a +0 falchion a +0 scale mail (26, -33, D:3) a +0 hunting sling (36, -23, D:3) a +0 leather armour (39, -26, D:3) a +0 dagger a stone (40, -26, D:3) a +0 club (40, -25, D:3) a stone (40, -23, D:3) a stone (41, -26, D:3) a +0 short sword (43, -1, D:3) a +0 quarterstaff (45, -26, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a tomahawk (1, -2, D:4) a tomahawk (1, 1, D:4) a tomahawk (1, 3, D:4) a +0 dagger a tomahawk a +0 ring mail (6, 15, D:4) a +0 giant club (10, -10, D:4) a +0 hunting sling (11, 16, D:4) a +0 short sword (14, 19, D:4) a +0 hunting sling (17, 35, D:4) a +0 rapier a +0 leather armour (18, 0, D:4) a +0 club (19, 16, D:4) a +0 dagger (20, -12, D:4) a +0 hand axe (26, -6, D:4) a +0 trident (28, 20, D:4) a +0 dagger (29, 19, D:4) 25 stones a +0 ring mail a +0 dagger a +0 robe a +0 dagger (29, 20, D:4) a stone (32, 14, D:4) a +0 club a +0 ring mail (34, 13, D:4) a +0 leather armour (34, 24, D:4) 7 stones (39, -10, D:4) a cursed +0 mace a +0 scale mail (40, -10, D:4) a cursed -3 club a +0 ring mail a +0 trident a +0 ring mail (40, -9, D:4) a +0 hand axe a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 2, D:5) a +0 leather armour a +1 scythe of venom a cursed +0 robe (0, 3, D:5) a +0 short sword (0, 4, D:5) a +0 dagger (1, -8, D:5) 10 stones (1, 20, D:5) a +0 falchion (34, 7, D:5) a cursed +0 ring mail (39, 7, D:5) a +0 giant club (47, -6, D:5) 14 arrows (49, -2, D:5) 14 sling bullets Level 6 of the Dungeon (0, 0, D:6) 17 sling bullets (13, -30, D:6) 3 large rocks (24, -12, D:6) a +0 war axe (25, -9, D:6) a potion of degeneration (28, -16, D:6) a +0 scale mail (30, -9, D:6) 30 sling bullets (34, -30, D:6) 18 stones (39, -4, D:6) a +0 dagger (40, -19, D:6) a +0 pair of gloves (46, 6, D:6) a +0 whip a +0 chain mail a +0 club (47, 6, D:6) a +0 battleaxe a +0 chain mail a cursed +0 club (50, 11, D:6) a +0 dagger a +0 ring mail (51, 11, D:6) a +0 trident (52, 11, D:6) a +0 hand axe a +0 halberd of pain Level 7 of the Dungeon (0, 0, D:7) 13 stones (0, 20, D:7) 16 arrows (4, 37, D:7) 15 sling bullets (7, 33, D:7) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (10, 35, D:7) a +0 giant club (12, 4, D:7) a +0 hunting sling (12, 23, D:7) an uncursed staff of summoning (17, 9, D:7) 19 arrows (24, 30, D:7) 3 large rocks (26, 30, D:7) a +0 halberd (26, 31, D:7) 18 stones (27, 30, D:7) a +0 halberd of flaming (27, 31, D:7) a stone a +0 spear (29, 1, D:7) a +0 war axe (30, 18, D:7) a +0 leather armour (31, 22, D:7) a cursed staff of conjuration Level 8 of the Dungeon (0, 0, D:8) 13 bolts (1, -2, D:8) a +0 dagger a +0 robe (4, -10, D:8) a +0 helmet (7, -33, D:8) a +0 chain mail (9, -39, D:8) a throwing net (9, -37, D:8) 2 throwing nets (9, -33, D:8) a +1 mace of protection a +0 ring mail (13, -42, D:8) a +0 leather armour (15, -7, D:8) a +5 hand axe of chopping (16, -18, D:8) a +0 giant club (21, -23, D:8) a +0 arbalest (24, -42, D:8) a +0 longbow (39, 5, D:8) a +0 robe (40, -3, D:8) 7 needles of frenzy (41, -33, D:8) a +0 robe (42, -25, D:8) a +0 shortbow 20 arrows (44, -25, D:8) an arrow (45, -25, D:8) an arrow (46, -25, D:8) an arrow (47, -25, D:8) an arrow Level 9 of the Dungeon [Shop] Qegux Ysitt's Antique Armour Shop a +3 ring mail of fire resistance (546 gold) the +6 chain mail "Jiejy" {-Tele rElec SInv} (989 gold) It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. a +0 scale mail of positive energy (168 gold) a +0 robe (14 gold) the cursed +1 robe "Salisoer" {rN+ MP+9 Int+7} (997 gold) It affects your intelligence (+7). It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. a +0 ring mail (84 gold) a +0 chain mail (94 gold) the +0 helmet of Curiosity {+Inv rN++ Str-3 Slay+3} (741 gold) It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from negative energy. It lets you turn invisible. the +0 ring mail "Bupuh" {rC+} (378 gold) It protects you from cold. a +0 robe (14 gold) a +0 pair of gloves (94 gold) (0, 0, D:9) 8 arrows (6, -16, D:9) a +0 giant club (9, -13, D:9) a +0 robe (13, -20, D:9) a +0 giant club (21, -34, D:9) a +0 dagger (23, -21, D:9) a book of Minor Magic (33, -19, D:9) a stone (33, -18, D:9) a stone (33, -16, D:9) 18 stones (33, -15, D:9) a +0 short sword 5 stones (33, -14, D:9) 2 stones (33, -13, D:9) a stone (34, -20, D:9) a stone (35, -21, D:9) a stone (36, -22, D:9) a stone the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 arrows (2, -1, Lair:1) a +0 ring mail (13, 38, Lair:1) a +0 ring mail (51, 2, Lair:1) a spiny frog corpse (skeletalised by now) (58, 23, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 gold pieces (12, 8, Lair:2) 23 stones (14, 9, Lair:2) the +6 plate armour "Soutus" {*Contam rPois rCorr SInv} It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion.