Curus Level 1 of the Dungeon (0, 0, D:1) 17 stones (6, -4, D:1) 17 stones (9, -14, D:1) a cursed -2 club (9, -12, D:1) a +0 whip (10, 6, D:1) 10 poisoned needles (17, 9, D:1) a stone (20, 11, D:1) a +0 dagger (21, -16, D:1) a stone (22, -16, D:1) a +0 dagger (22, -15, D:1) a +0 club (26, -4, D:1) a +0 short sword (33, -4, D:1) a cursed +0 dagger (33, 6, D:1) 24 sling bullets (45, -1, D:1) a +0 short sword Level 2 of the Dungeon (6, 14, D:2) a +0 club (9, 1, D:2) a +0 short sword (15, -14, D:2) a +0 club (17, -15, D:2) a +0 dagger (27, 9, D:2) 19 stones (28, 23, D:2) 2 stones (28, 24, D:2) a +0 dagger a +0 club a +0 dagger a +0 dagger (28, 25, D:2) a +0 club (31, 21, D:2) a stone (32, 20, D:2) a stone (34, 20, D:2) a +0 hunting sling 14 stones (35, -20, D:2) a cursed +0 club (45, -16, D:2) 13 poisoned needles (51, -20, D:2) a +0 robe (52, 20, D:2) a +0 scale mail (52, 22, D:2) a +0 trident (56, 13, D:2) a +0 falchion a +0 scale mail Level 3 of the Dungeon (5, -5, D:3) a cursed -3 club (7, 5, D:3) a +0 scale mail (8, -4, D:3) a +0 club (9, 30, D:3) a +0 hunting sling (11, 12, D:3) 16 arrows (14, 14, D:3) 20 stones (21, 34, D:3) a +0 dagger (27, -12, D:3) 15 sling bullets (34, -7, D:3) a +0 club (34, -3, D:3) 2 tomahawks (35, -7, D:3) a +0 hand axe (35, -3, D:3) a tomahawk (35, 4, D:3) a +0 club (43, 10, D:3) 4 tomahawks (55, 6, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve a +1 mace of holy wrath (1240 gold) the +7 short sword of Xiuqeine {pierce, rPois rC+ MR- Str+2} (5770 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the ring "Waigicwe" {rC+ Dex+4 SInv} (4460 gold) [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. It lets you see invisible. the cursed +0 leather armour "Oseutwuxt" {rElec rPois MR- Dex+2} (1720 gold) It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (0, 0, D:4) a +0 helmet (2, 12, D:4) a +0 ring mail (11, -11, D:4) a scroll of noise (17, -6, D:4) a +0 short sword (22, -17, D:4) 28 arrows (25, -22, D:4) a +0 short sword (47, -20, D:4) 8 sling bullets (47, 5, D:4) 21 sling bullets (47, 11, D:4) a +0 leather armour (47, 13, D:4) 14 sling bullets (51, 1, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) 19 arrows (12, 22, D:5) a +0 ring mail (29, -2, D:5) a cursed -3 giant spiked club (35, -9, D:5) 11 poisoned needles (35, 29, D:5) 24 bolts (41, -3, D:5) a +0 long sword (43, -6, D:5) 19 sling bullets (43, 25, D:5) a +1 robe a +0 scythe (44, 23, D:5) 5 tomahawks (48, 2, D:5) 11 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (2, -3, D:6) a scroll of identify (4, 7, D:6) a scroll of blinking (7, 2, D:6) 2 arrows (8, 3, D:6) an arrow (11, 3, D:6) a bullfrog corpse (12, 3, D:6) an arrow (14, 3, D:6) a +0 quarterstaff (17, 3, D:6) an arrow (34, -19, D:6) 15 gold pieces (37, -21, D:6) an adder corpse (skeletalised by now) (37, -20, D:6) a bullfrog corpse (skeletalised by now)