Curus Level 1 of the Dungeon (0, 0, D:1) a +0 club a rat corpse (skeletalised by now) (1, 1, D:1) a hobgoblin corpse (skeletalised by now) (9, -8, D:1) a +0 mace (10, -8, D:1) a +0 hunting sling (11, -25, D:1) a +2 short sword of electrocution (13, -28, D:1) a +0 whip (13, -20, D:1) a +0 dagger (14, -32, D:1) a +0 hand axe (18, -33, D:1) 19 stones (23, -30, D:1) 8 stones (27, 0, D:1) a +0 robe (31, -35, D:1) a +0 dagger (32, -22, D:1) 17 stones (32, -12, D:1) a +0 short sword (39, -29, D:1) 16 bolts (42, -31, D:1) a stone (47, -33, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 14 stones (1, 2, D:2) a jackal skeleton (1, 3, D:2) a jackal corpse (2, 2, D:2) a +0 club (3, 7, D:2) a +0 dagger a goblin corpse (10, -3, D:2) a bat corpse (skeletalised by now) (15, 8, D:2) 21 stones (19, 5, D:2) a bat corpse (skeletalised by now) (27, 7, D:2) a +0 robe (31, 3, D:2) 23 bolts (32, 5, D:2) a +0 club an adder corpse (43, 0, D:2) a +0 spear (unseen) (44, 0, D:2) a dart slug corpse (48, 5, D:2) a scroll of teleportation (50, -7, D:2) a +0 leather armour