Curus Level 1 of the Dungeon (1, 6, D:1) a rat skeleton (1, 10, D:1) a rat corpse (3, -1, D:1) a +0 hand axe (5, 10, D:1) a rat corpse (8, 17, D:1) 11 arrows (9, -16, D:1) 2 stones (9, -14, D:1) a stone (10, -10, D:1) a +0 club a +0 short sword (15, -10, D:1) a goblin corpse (20, 12, D:1) a bat corpse (skeletalised by now) (21, 12, D:1) a hobgoblin corpse (skeletalised by now) (29, -3, D:1) a +0 whip (29, 22, D:1) 16 sling bullets (30, 15, D:1) a stone (32, 16, D:1) a stone (32, 18, D:1) a +0 dagger (33, 15, D:1) a stone (34, 15, D:1) 23 bolts (34, 26, D:1) 11 stones (37, 1, D:1) 4 needles of confusion (38, 14, D:1) a cursed -1 dagger (40, 21, D:1) a +0 club a +0 club (41, 3, D:1) a +0 club (43, -19, D:1) a +0 hunting sling (46, -5, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (1, -1, D:2) a +0 club a +0 club a +0 animal skin a +0 helmet 2 potions of degeneration a +0 club a +0 dagger a hobgoblin corpse a goblin corpse a goblin corpse (1, 1, D:2) a cursed -2 club (1, 2, D:2) a potion of agility (8, 2, D:2) 13 bolts (9, 10, D:2) a +0 hunting sling (13, 2, D:2) a +0 club (15, -6, D:2) a +1 rapier of electrocution (16, -5, D:2) a bat corpse