Curus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -5, D:1) 13 arrows (3, -4, D:1) a stone (4, -5, D:1) a stone (4, 35, D:1) a +0 club (14, -12, D:1) a +0 dagger a +0 short sword (14, -4, D:1) a +0 robe (15, -10, D:1) a +0 club (29, 25, D:1) a +0 club (31, -11, D:1) 14 poisoned needles (31, -6, D:1) a +0 spear (36, 0, D:1) a +0 hand axe (40, 12, D:1) a +0 club (44, -3, D:1) a +0 club (45, 23, D:1) 20 stones (46, -2, D:1) a +0 whip (51, 1, D:1) 2 stones (55, 16, D:1) a +0 short sword 2 stones (57, 17, D:1) a stone (59, -4, D:1) a stone (60, -7, D:1) a +2 vampiric short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -11, D:2) a +0 club (3, 17, D:2) 11 sling bullets (22, 22, D:2) a potion of cancellation (32, 8, D:2) 12 stones (39, 18, D:2) 12 stones a +0 animal skin a cursed -3 hunting sling a +0 club a +0 dagger a +0 club a +0 club (39, 19, D:2) a stone a +0 dagger (39, 20, D:2) 26 stones a +0 hunting sling a +0 dagger (39, 24, D:2) 2 stones (39, 41, D:2) a +0 short sword (41, 14, D:2) a +0 club (42, 16, D:2) a +0 club (45, 12, D:2) 19 bolts (45, 30, D:2) a cursed -3 dagger (53, 23, D:2) 21 bolts Level 3 of the Dungeon (1, -26, D:3) a stone (2, -26, D:3) a stone (3, -26, D:3) a stone (3, -25, D:3) 20 stones a +0 short sword (4, -25, D:3) a +0 dagger (4, -11, D:3) a +0 robe (5, -25, D:3) 19 stones a +0 hand axe (32, -42, D:3) a +0 giant spiked club (35, -28, D:3) a +3 dagger (37, -27, D:3) a +0 leather armour (44, -39, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 14 stones (26, 13, D:4) 27 bolts (28, 23, D:4) 11 stones (33, 2, D:4) a +0 large shield (43, -14, D:4) the +3 robe of Boredom {+Fly MR+} It affects your resistance to hostile enchantments. It lets you fly. a +0 short sword a +0 flail (56, -13, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Nacsek's Armour Shoppe a +0 scale mail (56 gold) a +0 robe (9 gold) the cursed +1 scale mail of Eploxt {+Inv rN+ MR- Str+2} (338 gold) It affects your strength (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. a +0 pair of boots (63 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) the +1 robe of the Enchanted Forest {rElec rN+} (334 gold) It insulates you from electricity. It protects you from negative energy. a cursed +0 leather armour (1 gold) a +0 ring mail (56 gold) a +2 cloak (231 gold) a +3 ring mail (294 gold) (0, 0, D:5) an arrow (0, 1, D:5) a hound corpse (0, 3, D:5) a +0 giant club an arrow a jackal corpse (skeletalised by now) an ogre corpse (skeletalised by now) (0, 4, D:5) a +0 shortbow 13 arrows a centaur corpse (skeletalised by now) (15, 6, D:5) a +0 hand axe (26, -7, D:5) a +0 large shield (29, -6, D:5) a jackal corpse (30, -6, D:5) a jackal corpse (32, 12, D:5) a potion of agility (35, 13, D:5) a scroll of remove curse (36, -10, D:5) a +0 club (37, -7, D:5) a +2 vampiric lajatang