Curus Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 9, D:1) 23 sling bullets (6, 38, D:1) 22 arrows (8, 9, D:1) a +0 club (11, 26, D:1) a +0 robe (16, 50, D:1) a +0 dagger (38, 9, D:1) 17 stones (38, 15, D:1) a +0 club (45, 8, D:1) a +0 dagger (46, 42, D:1) 4 stones (48, 40, D:1) a stone (50, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (0, 14, D:2) a cursed -3 club (3, -25, D:2) a ration (3, -24, D:2) a ration (5, 13, D:2) a +0 short sword (10, 18, D:2) 18 poisoned needles (26, -2, D:2) 16 poisoned needles (27, 6, D:2) 20 sling bullets a +0 hunting sling a cursed +0 club (28, 7, D:2) 22 stones (33, -2, D:2) a +0 club (33, 16, D:2) 20 arrows (33, 18, D:2) a +0 club (33, 22, D:2) 24 stones (34, -20, D:2) a +0 rapier (35, -12, D:2) 2 stones (36, -14, D:2) a stone (36, 14, D:2) a +0 short sword (37, -16, D:2) a +0 short sword a stone (39, 22, D:2) 15 stones (45, -20, D:2) a +0 ring mail (46, -1, D:2) a +0 robe a +0 dagger (47, -20, D:2) a +0 dagger (53, -15, D:2) 18 bolts (57, 13, D:2) a +0 club Level 3 of the Dungeon (7, -13, D:3) 29 bolts (16, -22, D:3) a +0 dagger (18, -13, D:3) a +0 club (21, -14, D:3) 17 stones (22, 26, D:3) 2 needles of sleeping (27, 26, D:3) a stone (29, 27, D:3) a stone (35, 19, D:3) a +0 whip (38, 2, D:3) a +0 club (41, -1, D:3) 17 poisoned needles (44, 4, D:3) a +0 robe (54, 18, D:3) a +0 scale mail (55, 6, D:3) a +0 dagger a +0 robe a +0 hand axe (55, 7, D:3) a +0 flail (56, 6, D:3) a +0 morningstar a +0 chain mail (59, 15, D:3) 17 arrows Level 4 of the Dungeon (16, -21, D:4) 13 bolts (16, -19, D:4) 22 stones (19, 14, D:4) a +0 flail 22 stones (19, 15, D:4) a +0 dagger a +0 robe (19, 16, D:4) a +0 club (20, -7, D:4) a +0 robe (26, -21, D:4) a +0 dagger a +0 dagger a +0 flail a +0 dagger a +0 robe (27, -21, D:4) 5 curare-tipped needles (33, -25, D:4) a +0 ring mail (35, -8, D:4) a +0 scale mail (37, 7, D:4) a +0 ring mail a +0 dagger (38, 7, D:4) a +0 short sword a cursed +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe (40, -3, D:4) a +0 leather armour (40, 2, D:4) 13 arrows (44, 4, D:4) a +0 robe (45, -19, D:4) 15 arrows (51, -20, D:4) a +0 spear a throwing net (52, -15, D:4) a +0 flail (54, -16, D:4) a cursed -3 whip (59, -8, D:4) a +0 dagger Level 5 of the Dungeon (12, 35, D:5) a +0 leather armour (21, 19, D:5) 30 bolts (38, 39, D:5) 3 tomahawks of returning (55, 30, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a cursed staff of cold (1, 16, D:6) 16 sling bullets (8, -19, D:6) a +0 scale mail (11, 37, D:6) a +0 leather armour (23, 15, D:6) a +0 mace (24, 10, D:6) a +0 robe a +0 scale mail a +1 dagger of venom a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 15, D:6) a +1 dagger of venom a +0 robe (26, 14, D:6) a +0 dagger (28, 33, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a +0 club (0, 6, D:7) a +0 falchion (2, 0, D:7) a +0 hand axe (6, -5, D:7) 19 poisoned needles (7, 2, D:7) 2 stones (8, 2, D:7) 2 poisoned needles (9, 3, D:7) a +0 dagger (9, 4, D:7) 23 stones a +0 hunting sling a +0 club (9, 5, D:7) a cursed -1 dagger a +0 blowgun a +0 short sword 5 poisoned needles (10, -14, D:7) an arrow (13, -10, D:7) a +0 dagger (14, 5, D:7) a +0 club (16, -14, D:7) a +0 shortbow 22 arrows (22, -16, D:7) 4 curare-tipped needles (25, -22, D:7) a +0 chain mail (30, 10, D:7) a scroll of random uselessness (36, -9, D:7) 20 stones (36, -2, D:7) a +0 ring mail (36, 3, D:7) a potion of lignification (42, -10, D:7) a +0 long sword a +0 chain mail a +0 club a +0 falchion a cursed +0 leather armour (43, -10, D:7) a +0 club a +0 mace a cursed +0 leather armour (43, 3, D:7) a +0 hand axe a +0 ring mail (44, -26, D:7) a +0 flail (44, -19, D:7) a +0 spear (44, -18, D:7) a +0 halberd (44, -1, D:7) a +0 whip of freezing a +0 leather armour a +0 dagger a +0 robe (45, -1, D:7) a +0 dagger (47, -21, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (5, 13, D:8) a +0 chain mail (15, 14, D:8) a +0 giant club a +0 dire flail (18, 23, D:8) the +7 plate armour of Gaduz {rElec rC+++ MR- Str+3} It affects your strength (+3). It renders you almost immune to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (19, 23, D:8) a book of Conjurations (20, 15, D:8) a +0 falchion (20, 23, D:8) a +0 shortbow of flaming (28, -8, D:8) a +0 flail a +0 mace (28, -7, D:8) a +0 robe a +0 dagger (29, -8, D:8) a +0 hand axe a +0 flail (32, 29, D:8) 17 arrows (36, 31, D:8) a +0 robe a +2 dagger (37, -6, D:8) a +0 giant club (42, 28, D:8) a +0 war axe (51, 29, D:8) a +0 whip a +3 chain mail (52, 24, D:8) a +0 leather armour (52, 25, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 robe (10, -27, D:9) a +0 spear (12, 6, D:9) 9 poisoned needles (14, -29, D:9) a +0 war axe (17, -28, D:9) a +0 whip (17, -27, D:9) a +0 quarterstaff (26, -21, D:9) 17 stones (34, -32, D:9) a +0 ring mail (38, -1, D:9) a cursed -2 flail (40, -25, D:9) a +0 short sword (40, -24, D:9) 2 tomahawks (40, -2, D:9) a +0 halberd (40, -1, D:9) a +0 spear a +4 spear of flaming a +0 ring mail a +0 buckler (41, -27, D:9) a +0 whip a +0 short sword a cursed +0 leather armour a +0 short sword (42, -27, D:9) a +0 ring mail (42, -7, D:9) a +0 quarterstaff