Curus Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, -3, D:1) a +0 dagger (18, -16, D:1) a +0 club (19, -16, D:1) 2 stones (19, -15, D:1) a +0 club (20, -16, D:1) a +0 club (24, -23, D:1) 16 stones (34, -25, D:1) a +0 short sword (34, -18, D:1) 15 sling bullets (36, -26, D:1) 16 bolts (45, -6, D:1) 2 stones (45, -5, D:1) 2 stones (51, -2, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 2, D:2) a +0 dagger (3, 14, D:2) a +0 robe (6, 1, D:2) a +0 dagger (7, 29, D:2) 18 arrows (10, 3, D:2) 20 stones (13, 7, D:2) a +0 hunting sling (17, 24, D:2) 18 arrows (29, -10, D:2) a +0 dagger (29, -5, D:2) a +0 club (33, -2, D:2) a +0 short sword (37, -10, D:2) a +0 glaive of protection (40, 11, D:2) 27 stones (43, 20, D:2) 17 stones (46, 26, D:2) a +0 arbalest (50, 17, D:2) a +0 club Level 3 of the Dungeon (1, 20, D:3) a +0 club (2, 21, D:3) a stone (2, 22, D:3) a +0 club a goblin corpse (skeletalised by now) (4, 20, D:3) 2 stones (5, 19, D:3) 23 stones (5, 20, D:3) a hobgoblin corpse (skeletalised by now) (9, 24, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (16, -3, D:3) a cursed -1 club a +0 robe a +0 dagger (17, -4, D:3) a +0 dagger a +0 dagger (17, 15, D:3) a +0 quarterstaff (27, 22, D:3) a cursed -3 dagger (28, -1, D:3) 2 tomahawks (28, 20, D:3) a +0 trident (28, 21, D:3) a +0 mace (29, 20, D:3) 11 bolts (32, -11, D:3) a +0 giant club Level 4 of the Dungeon (0, 0, D:4) a scroll of magic mapping (27, -29, D:4) 2 chunks of flesh an iguana skeleton a worker ant corpse