Curus Level 1 of the Dungeon (0, 0, D:1) 18 stones (8, -9, D:1) a +0 short sword (9, -9, D:1) a cursed +0 short sword (18, 20, D:1) 22 stones (23, 20, D:1) a +0 club (26, -12, D:1) a +0 club a +0 dagger (43, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) 28 stones (1, 2, D:2) a stone (3, 5, D:2) a stone (12, 0, D:2) 6 tomahawks (22, -25, D:2) 2 stones (24, -25, D:2) a +0 short sword (28, -27, D:2) 20 stones (32, -20, D:2) a +0 leather armour (36, 0, D:2) a +0 dagger (41, -23, D:2) a cursed +0 club (60, -12, D:2) 24 sling bullets Level 3 of the Dungeon (0, 0, D:3) a cursed -2 short sword (3, -3, D:3) a stone (17, 8, D:3) a +0 club (28, 6, D:3) a +0 leather armour a +0 dagger (36, 4, D:3) 20 poisoned needles (36, 21, D:3) a +0 robe (43, 13, D:3) a +0 scale mail (53, -3, D:3) a +0 mace (54, 12, D:3) a +0 hand axe (54, 13, D:3) a +2 dagger of holy wrath (54, 14, D:3) a +0 club a +0 leather armour (55, 14, D:3) a cursed +0 dagger a +0 robe Level 4 of the Dungeon (6, 4, D:4) 28 stones (29, 16, D:4) the +9 shortbow "Demonslayer" {freeze, Int+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). (34, 13, D:4) a +0 scale mail a +0 hand axe (47, 27, D:4) a +0 giant spiked club (53, -12, D:4) a +0 flail a +0 flail (54, -13, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 23 arrows (15, -21, D:5) an uncursed staff of wizardry (19, 6, D:5) 15 stones (22, 14, D:5) a +0 ring mail (23, 16, D:5) 2 javelins (23, 29, D:5) a cursed -2 dire flail a +0 robe (27, 27, D:5) a +0 ring mail (35, 4, D:5) a +0 club (37, 4, D:5) a +0 ring mail (46, 18, D:5) a stone (47, 15, D:5) a stone 2 steel javelins (47, 18, D:5) a stone Level 7 of the Dungeon (0, 0, D:7) 13 gold pieces