Curus Level 1 of the Dungeon (6, 17, D:1) a +0 leather armour (7, 17, D:1) a +0 club (16, 1, D:1) a +0 club a +0 hunting sling (17, 23, D:1) a +0 hand axe (17, 32, D:1) a +0 robe (29, -3, D:1) a +0 club (31, 30, D:1) a +0 hand axe (36, 9, D:1) a +0 club Level 2 of the Dungeon (6, 7, D:2) 18 arrows (12, -11, D:2) 14 bolts (15, -31, D:2) a +0 short sword (15, -30, D:2) a +0 club (16, -36, D:2) 14 arrows (23, -36, D:2) 16 bolts (23, 10, D:2) a +0 club (25, -3, D:2) a +0 club (50, -3, D:2) a +1 hunting sling of velocity (51, 9, D:2) a +0 short sword (54, 11, D:2) 19 stones (60, -36, D:2) 12 sling bullets (61, -12, D:2) a cursed +0 shield Level 3 of the Dungeon (9, -16, D:3) 22 arrows (11, -41, D:3) a +0 dagger (11, -28, D:3) a +0 club (11, -2, D:3) a potion of brilliance (11, 3, D:3) 15 stones (16, -49, D:3) a +0 leather armour (21, -40, D:3) a +0 leather armour (22, -38, D:3) a +0 leather armour (24, -32, D:3) 13 arrows (25, -34, D:3) a +0 robe (31, -7, D:3) a +0 war axe (55, -5, D:3) 31 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (3, 16, D:4) a +0 ring mail (8, 6, D:4) a +0 hunting sling (18, 15, D:4) 6 tomahawks (19, 19, D:4) a +0 mace a +0 hand axe a cursed +0 scale mail (20, 17, D:4) a +0 leather armour (25, -8, D:4) a +0 mace 2 scrolls of random uselessness (25, -7, D:4) a +0 ring mail a scroll of immolation (25, -6, D:4) a +0 dagger a +0 robe (25, -5, D:4) a +0 dagger a +0 robe (26, -11, D:4) 9 arrows (28, 22, D:4) 30 stones (48, 11, D:4) 15 stones Level 5 of the Dungeon [Shop] Lizamm's Weapon Boutique a +0 quarterstaff (48 gold) a +0 flail (42 gold) a +0 long sword (42 gold) a +0 long sword (42 gold) a +0 great mace (78 gold) the +7 great sword "Hupikoz" {slice, rPois MP+9 Int+9 Stlth-} (1107 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+9). It protects you from poison. It affects your magic capacity (+9). It makes you less stealthy. the +3 spear of Fate {drain, *Rage +Inv rF+++ MR-} (757 gold) A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to fire. It affects your resistance to hostile enchantments. It lets you turn invisible. It may make you go berserk in combat. a +0 flail (42 gold) a +2 dagger of venom (172 gold) a +0 great sword of protection (117 gold) 13 arrows (31 gold) a +2 dagger of draining (187 gold) a +2 vampiric scimitar (288 gold) (0, 0, D:5) a cursed +0 robe (8, -9, D:5) a scroll of random uselessness (10, 5, D:5) 17 stones (10, 12, D:5) a +0 robe a +1 whip of flaming (29, 20, D:5) a +0 hunting sling (36, 18, D:5) 15 stones (40, -5, D:5) 27 bolts (46, 33, D:5) 8 stones (52, 4, D:5) a +0 flail (52, 5, D:5) an arrow (53, 4, D:5) an arrow (54, -1, D:5) a +0 shortbow 9 arrows (54, 1, D:5) an arrow (54, 3, D:5) an arrow (54, 6, D:5) an arrow Level 6 of the Dungeon [Shop] Gexisih's Magic Scroll Emporium a scroll of noise (12 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) (0, 0, D:6) a +0 falchion (4, 40, D:6) 15 stones (14, 10, D:6) a scroll of random uselessness (16, 30, D:6) a +0 giant spiked club (24, 14, D:6) a +0 plate armour (24, 23, D:6) a +0 hand axe (25, 23, D:6) a +0 short sword a +0 dagger a +0 robe (26, 23, D:6) a +0 mace (32, 24, D:6) 9 arrows (36, 16, D:6) 17 stones (40, 24, D:6) a +0 leather armour a +0 rapier (41, 23, D:6) a +0 robe a +0 dagger (50, 31, D:6) a +0 chain mail (53, 14, D:6) 6 tomahawks (59, 14, D:6) 12 arrows Level 7 of the Dungeon (0, 0, D:7) a scroll of noise (6, 36, D:7) 6 javelins (12, 16, D:7) a +0 quarterstaff (14, 40, D:7) 26 stones (16, 38, D:7) a +0 leather armour (21, 33, D:7) 9 poisoned needles (26, 25, D:7) a +0 dagger a +0 robe (26, 27, D:7) a +0 war axe (34, 16, D:7) a +0 plate armour (35, 27, D:7) a scroll of random uselessness (40, 28, D:7) a +0 leather armour (45, 50, D:7) 4 tomahawks of dispersal (46, 13, D:7) 14 sling bullets (46, 33, D:7) a +0 spear (47, 31, D:7) a +0 robe a +0 club (47, 32, D:7) a +0 club (47, 33, D:7) a +0 spear (55, 57, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) an adder corpse (skeletalised by now) (14, 26, D:8) a +0 plate armour (17, 7, D:8) a +0 robe a +1 scimitar of flaming (24, 2, D:8) a scroll of random uselessness (28, -3, D:8) an adder corpse (skeletalised by now) (29, 0, D:8) a +0 ring mail (39, -1, D:8) a bullfrog corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 trident (7, 7, D:11) 12 gold pieces (13, 1, D:11) a +0 hand axe a +0 robe (14, 1, D:11) a +1 falchion (still there?) a cursed +5 long sword (still there?) a +0 robe (still there?) a +4 dagger (still there?) a +0 robe (still there?) a cursed +0 scimitar (still there?) a +0 robe (still there?) (19, 2, D:11) 15 bolts (21, 0, D:11) a cursed +0 dagger a +0 robe a +2 hand axe a +0 robe (22, -2, D:11) an arrow (22, 0, D:11) 8 arrows (23, 0, D:11) 2 arrows a cursed +2 flail a +0 robe a cursed +0 spear of flaming a +0 robe (24, 1, D:11) an arrow (24, 3, D:11) a +0 leather armour (unseen) (25, 1, D:11) a +5 war axe of freezing (unseen) (25, 3, D:11) a +0 shortbow (unseen) (26, 3, D:11) a +0 leather armour (still there?) an adder corpse (still there?)