Curus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 1, D:1) 16 bolts (3, 20, D:1) a +0 dagger (3, 32, D:1) a +0 dagger 4 stones (7, 19, D:1) a +0 club (8, 5, D:1) a +0 dagger 4 stones (8, 11, D:1) a +0 ring mail (20, -8, D:1) a stone (21, -12, D:1) a cursed -1 club (22, -8, D:1) a +0 club (27, -6, D:1) a +0 short sword (39, 16, D:1) a +0 club (41, 6, D:1) 19 arrows (45, 3, D:1) 32 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -8, D:2) a +0 hunting sling (24, -31, D:2) a +1 helmet (28, -26, D:2) a stone (29, -25, D:2) a +0 club (30, -23, D:2) a stone (33, -10, D:2) a +0 club (47, 3, D:2) a +0 dagger a +0 club a +0 club (48, 3, D:2) a +0 dagger (49, -28, D:2) a +0 club (58, -15, D:2) 18 arrows (59, -16, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 trident a +0 leather armour (1, 6, D:3) a +0 hand axe (2, 7, D:3) a +0 dagger a +0 robe (3, 6, D:3) a +0 short sword (7, 30, D:3) a +0 dagger (10, 20, D:3) 22 bolts (11, 13, D:3) a stone (11, 16, D:3) a stone (11, 18, D:3) a stone (11, 21, D:3) a stone (15, -13, D:3) a stone (17, -11, D:3) 29 sling bullets (19, -4, D:3) a cursed -3 whip (29, 32, D:3) a +0 ring mail (30, -6, D:3) a +0 club (33, 12, D:3) a scroll of remove curse (35, 37, D:3) a +0 spear (41, 14, D:3) a +0 scale mail (53, -9, D:3) a +0 dagger a +0 robe a +0 flail a +0 chain mail (54, -9, D:3) a +0 hand axe (55, -7, D:3) a +0 dagger a +0 robe (55, 1, D:3) a +0 short sword a +0 short sword a +0 leather armour 3 tomahawks (55, 2, D:3) a +0 dagger a +0 ring mail a +0 morningstar (55, 3, D:3) a tomahawk Level 4 of the Dungeon [Shop] Teoclus's Antique Weapon Shop the +7 hand axe "Lumugh" {flame, rElec rPois rC+ Int-4} (1315 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It protects you from cold. It insulates you from electricity. It protects you from poison. a +0 hand axe (69 gold) a +4 arbalest of freezing (692 gold) a +0 mace (69 gold) a +0 rapier (92 gold) a +0 shortbow (69 gold) (0, 0, D:4) a cursed -1 spear (1, -20, D:4) a +0 flail (2, 17, D:4) a +0 hand axe (4, -8, D:4) the +1 robe "Nuaroed" {rF- rN+ Dex+3} It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from negative energy. (13, 21, D:4) a +0 robe (14, -21, D:4) a cursed -3 dagger (15, -19, D:4) a +0 scale mail a +0 dagger (17, -19, D:4) a +0 dagger 19 stones a +0 ring mail (18, -19, D:4) a +0 whip a +0 chain mail (19, -19, D:4) a stone (29, -8, D:4) 20 stones (36, 12, D:4) 14 sling bullets (39, 2, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (4, 17, D:5) a +0 whip of flaming a +0 robe a +0 animal skin (4, 18, D:5) a +0 shortbow 10 arrows a centaur corpse (skeletalised by now) (12, -2, D:5) a +0 war axe a +0 leather armour (23, 0, D:5) an arrow (23, 3, D:5) 17 arrows (26, 1, D:5) an arrow (27, 12, D:5) a +0 robe (28, 15, D:5) a +1 trident of protection (29, -3, D:5) a scroll of noise (30, 0, D:5) a +0 shortbow 20 arrows (35, -11, D:5) a +0 scale mail (39, -9, D:5) a +0 spear a gnoll corpse (skeletalised by now) (43, 7, D:5) a +0 leather armour (46, -17, D:5) a gnoll skeleton (47, -15, D:5) a gnoll skeleton (52, 8, D:5) a +0 giant club an ogre corpse (skeletalised by now) (55, 21, D:5) a hound corpse (56, 19, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, -4, D:6) a giant cockroach corpse (3, -1, D:6) a +0 war axe (4, -3, D:6) a hound corpse (8, -6, D:6) a +0 dagger (9, 7, D:6) a +0 dagger (unseen) (9, 13, D:6) a +0 robe (10, 3, D:6) a scroll of amnesia (10, 6, D:6) an adder corpse (10, 7, D:6) an orc corpse (11, 4, D:6) 3 gold pieces (11, 6, D:6) a +0 dagger