Curus Level 1 of the Dungeon (0, 0, D:1) 5 tomahawks (4, 4, D:1) a +0 dagger (5, -4, D:1) a +1 mace of protection (6, 1, D:1) a +0 spear (6, 7, D:1) a +0 dagger (8, 7, D:1) a +0 club a +0 club (14, 5, D:1) 25 stones (17, -10, D:1) 19 poisoned needles (28, -16, D:1) a +0 ring mail (34, -14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -7, D:2) a cursed -1 club (7, 5, D:2) a +0 club (8, -7, D:2) a bat corpse (skeletalised by now) (12, -22, D:2) 3 arrows (12, -14, D:2) a bat corpse (skeletalised by now) (12, -13, D:2) a bat corpse (skeletalised by now) (12, -6, D:2) a stone (13, -22, D:2) 2 arrows (13, -14, D:2) a +0 short sword a kobold corpse (skeletalised by now) (14, -22, D:2) an arrow (unseen) (16, -14, D:2) a +0 quarterstaff (16, 4, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (22, -23, D:2) an arrow (28, -23, D:2) a +2 flail of draining a cursed +0 chain mail the human corpse of Terence (36, 17, D:2) 23 stones (37, -9, D:2) a +0 club (37, 16, D:2) 20 stones (38, -6, D:2) a +0 short sword (41, -15, D:2) a +0 leather armour (48, -11, D:2) 16 stones (49, -18, D:2) a +0 dagger (51, -16, D:2) 13 stones