Curus Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 13, D:1) a cursed -2 club (10, 24, D:1) 17 stones (14, 1, D:1) 16 stones (16, 15, D:1) a +0 ring mail (30, 19, D:1) a +0 dagger (36, 30, D:1) a +0 ring mail (36, 46, D:1) 8 bolts (43, 23, D:1) a +2 dagger of electrocution a +0 dagger (47, 49, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 8, D:2) 15 arrows (10, 20, D:2) a potion of degeneration (10, 28, D:2) 15 bolts (12, 29, D:2) 14 stones (13, 9, D:2) a +0 dagger a +0 hunting sling 24 stones (17, -17, D:2) a +0 robe (17, 7, D:2) a +0 hand axe (18, -18, D:2) a +0 short sword (18, 6, D:2) a +0 dagger (19, 6, D:2) a +0 dagger a +0 club (19, 8, D:2) a +0 robe (20, 2, D:2) a stone (22, -21, D:2) a +0 club (22, 20, D:2) a +0 robe (23, 20, D:2) a +0 helmet (38, -18, D:2) a +0 mace (39, -18, D:2) 31 stones (39, -1, D:2) 20 arrows (40, 0, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (0, 15, D:3) a +0 dagger a +0 flail (0, 16, D:3) a +0 short sword a +0 robe (1, 1, D:3) a +0 dagger a +3 leather armour (1, 15, D:3) a +0 dagger (2, 0, D:3) a +0 dagger a +0 robe (2, 1, D:3) a +0 dagger a +0 robe (2, 15, D:3) a +0 war axe (8, 0, D:3) a +0 falchion (10, 31, D:3) 10 stones (13, 21, D:3) a +0 club (15, 11, D:3) a +0 dagger (23, 10, D:3) 16 poisoned needles (31, 21, D:3) a +0 club (35, -3, D:3) 17 stones (36, 21, D:3) a cursed -3 mace (45, 13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 10 poisoned needles (2, -2, D:4) a +0 club a +0 scale mail a +0 flail (3, -3, D:4) a +0 flail (3, -2, D:4) 2 tomahawks (3, -1, D:4) a cursed -1 hand axe a +0 scale mail (6, -52, D:4) a +0 club (18, -44, D:4) a stone (19, -44, D:4) 3 stones (20, -45, D:4) 14 stones (20, -44, D:4) 3 stones (20, -43, D:4) 9 stones (21, -25, D:4) a +0 long sword (25, -24, D:4) a +0 robe (34, -39, D:4) a +0 club (35, -39, D:4) a +0 flail (36, -40, D:4) a +0 spear (40, -10, D:4) a +0 dagger a +0 ring mail (40, -9, D:4) a +0 flail a +0 dagger a +0 robe (44, -3, D:4) a cursed +0 chain mail (45, -34, D:4) a +0 whip of freezing a +0 robe a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) 27 stones (0, 1, D:5) a +0 chain mail (2, 6, D:5) 10 sling bullets (19, 24, D:5) a +0 centaur barding (20, 5, D:5) a +0 robe (22, 13, D:5) a +0 leather armour (25, 17, D:5) 23 stones (33, 8, D:5) a +0 dagger (36, -1, D:5) a +0 scale mail a +0 mace (36, 4, D:5) a +0 robe (52, -10, D:5) a +0 ring mail a cursed -3 flail (53, 6, D:5) a +0 dire flail of venom a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 trident (7, -6, D:6) 22 bolts (35, 4, D:6) a +0 club (42, -23, D:6) 15 stones (46, -37, D:6) a +0 ring mail (48, -22, D:6) a +0 leather armour a +0 rapier (50, -27, D:6) a +0 ring mail (50, -26, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 27 stones (13, -38, D:7) a +0 giant club (19, -38, D:7) a +0 mace Level 8 of the Dungeon (8, 18, D:8) a +0 war axe (18, 6, D:8) a +0 ring mail a +0 club (18, 22, D:8) a +0 spear (19, 22, D:8) a +0 quarterstaff (20, 8, D:8) a tomahawk (21, 10, D:8) a tomahawk (23, -12, D:8) a +0 quarterstaff (25, -1, D:8) a +0 robe a +0 dagger (25, 22, D:8) the +9 hand axe "Xaebysmi" {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). (25, 23, D:8) a +0 quarterstaff (26, -12, D:8) a cursed -3 club 15 stones a +0 leather armour (26, -4, D:8) Sif Muna's Collected Works on the Compass Spells Type Level a - Apportation Translocation 1 (26, 1, D:8) a +0 robe a +0 dagger (27, -14, D:8) a +0 short sword a +0 leather armour (27, -13, D:8) a +0 mace a +0 short sword a +0 plate armour (30, -11, D:8) a stone (31, -12, D:8) a stone (40, 3, D:8) a +0 mace (52, 25, D:8) a +0 leather armour a +0 war axe (52, 26, D:8) a +2 robe of magic resistance a +0 dagger (53, 25, D:8) a +0 ring mail (53, 26, D:8) a +0 mace a +1 dagger of venom a +0 robe (54, -15, D:8) a +0 battleaxe (54, 7, D:8) 16 arrows (57, 30, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) an arrow (1, -3, D:9) a +0 shortbow 20 arrows (6, 17, D:9) a +0 giant club (8, 18, D:9) a +0 arbalest (8, 32, D:9) a +0 ring mail a +0 dagger a +0 robe (8, 33, D:9) 4 tomahawks of returning (9, 19, D:9) a +0 flail (9, 32, D:9) a +0 hand axe a +0 ring mail (25, 23, D:9) a +0 ring mail (40, 33, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 10 sling bullets (16, -9, D:10) 22 stones (20, 1, D:10) a +0 buckler (24, -9, D:10) a +0 mace (24, -8, D:10) a +0 dagger a +0 robe (24, -7, D:10) a +0 leather armour (25, -7, D:10) a +0 halberd a +0 chain mail (26, -9, D:10) a +0 short sword (32, -9, D:10) an uncursed staff of cold (39, -5, D:10) a +0 leather armour a +2 dagger of flaming a cursed +0 plate armour a +0 flail (39, -4, D:10) a +0 robe a +0 dagger (40, -6, D:10) a +0 chain mail a +0 trident (45, -10, D:10) a scroll of immolation (53, -14, D:10) a +0 club (55, -16, D:10) a +0 club (56, -16, D:10) a +0 club a +0 dagger a +0 club (57, -17, D:10) a stone Level 11 of the Dungeon (0, 0, D:11) a stone (1, 0, D:11) a stone (1, 4, D:11) a stone (2, 2, D:11) 16 stones 2 potions of blood (5, -26, D:11) a +0 giant spiked club a +0 giant club (9, 8, D:11) a cursed +3 great sword a +0 robe (10, 8, D:11) a +0 war axe a +0 robe a cursed +0 trident a +0 robe (13, 5, D:11) 19 bolts (16, -24, D:11) a +0 long sword (17, 10, D:11) a +0 flail (18, -30, D:11) an arrow (19, -30, D:11) a +0 shortbow 25 arrows (25, -28, D:11) an arrow (54, -14, D:11) a +0 hand axe (57, -18, D:11) a +0 troll leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 stones (1, 0, Lair:1) 14 stones (1, 1, Lair:1) a +0 mace (8, 54, Lair:1) 19 stones (18, 52, Lair:1) a +0 battleaxe (23, 14, Lair:1) a cursed -1 short sword (36, 57, Lair:1) 4 needles of confusion (37, 31, Lair:1) a scroll of immolation (40, 13, Lair:1) 30 arrows (40, 34, Lair:1) a +0 hand axe (49, 34, Lair:1) a +0 scale mail (53, 33, Lair:1) a scroll of immolation (65, 45, Lair:1) a +0 scale mail (66, 28, Lair:1) a +0 leather armour (67, 33, Lair:1) the +2 robe "Giebar" {*Corrode MR+++ Str-2 SInv} It affects your strength (-2). It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. (71, 47, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (20, -20, Lair:2) a +0 trident (22, -33, Lair:2) 9 stones (23, -42, Lair:2) a +0 leather armour (31, 3, Lair:2) a +0 scale mail (40, -14, Lair:2) 12 bolts (46, -23, Lair:2) a cursed -1 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of curing (2, -36, Lair:3) 10 arrows (4, -2, Lair:3) 9 gold pieces (8, -22, Lair:3) a ration (9, -24, Lair:3) a +3 chain mail of cold resistance (10, -23, Lair:3) the +3 war axe of Dust {venom, rElec Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It insulates you from electricity. (12, -23, Lair:3) a potion of cancellation