Curus Level 1 of the Dungeon (0, 0, D:1) 23 bolts (2, 6, D:1) a +0 club (3, 27, D:1) 24 arrows (4, 2, D:1) a +0 short sword (4, 8, D:1) a +0 hunting sling (14, 43, D:1) a +0 club (16, 15, D:1) a +0 club (17, 14, D:1) a +0 dagger of freezing (24, 29, D:1) a +0 ring mail (35, 22, D:1) a +0 club (40, 44, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (5, 4, D:2) a +0 dagger (9, 11, D:2) a jackal corpse (14, 14, D:2) a +0 club a frilled lizard corpse (15, 14, D:2) a +0 short sword (21, 1, D:2) 17 poisoned needles (22, -6, D:2) a +0 chain mail (24, -3, D:2) a +0 club (25, -3, D:2) a +0 spear (31, -3, D:2) a jackal skeleton (33, 11, D:2) a jackal corpse (skeletalised by now) (34, -5, D:2) a rat corpse (skeletalised by now) (36, 13, D:2) a +0 centaur barding (39, 16, D:2) a bat corpse (skeletalised by now) (40, 15, D:2) a +0 flail