Curus Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 15, D:1) 13 stones (4, 17, D:1) 25 stones (5, 46, D:1) a +0 short sword (7, 17, D:1) a +2 short sword of electrocution a stone (10, 11, D:1) a +0 hand axe (10, 20, D:1) 12 stones (11, 17, D:1) a stone (13, 17, D:1) a stone (18, 11, D:1) 3 stones (25, 39, D:1) 8 javelins (34, 15, D:1) a +0 club (34, 17, D:1) a stone (40, 28, D:1) a +0 ring mail (46, 16, D:1) a stone (48, 16, D:1) a +0 club 2 stones Level 2 of the Dungeon (8, 0, D:2) a +0 club (10, 18, D:2) a +0 club (14, -18, D:2) 5 tomahawks (21, 12, D:2) a +0 leather armour (21, 13, D:2) a +0 hunting sling (24, 7, D:2) a hobgoblin skeleton (25, -14, D:2) a +2 quarterstaff of chaos the gnoll skeleton of Crazy Yiuf (26, -17, D:2) a +0 mace (33, 6, D:2) a bat skeleton (38, -20, D:2) a bat corpse (41, -5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of flight (7, 2, D:3) a +0 flail an orc corpse (8, 0, D:3) a +0 club (unseen) (8, 1, D:3) a +0 hand axe (unseen) (9, -2, D:3) a bat corpse (10, 0, D:3) a dart slug corpse (12, -1, D:3) a +0 rapier (14, -2, D:3) a scroll of amnesia (16, 2, D:3) a potion of degeneration