Dungeon Crawl Stone Soup version 0.22-a0-410-g97be04f (webtiles) character file. 7 Curus the Changer (level 2, -1/21 HPs) Began as a Merfolk Transmuter on May 11, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (78 turns). Curus the Changer (Merfolk Transmuter) Turns: 78, Time: 00:00:49 Health: -1/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/5 EV: 13 Int: 12 God: Gold: 3 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: appendage (expiring) A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Comestibles d - a ration Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat - Level 2.0 Spellcasting + Level 3.6 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History The jackal misses you. x2 A jackal comes into view. You barely miss the jackal. The jackal completely misses you. The jackal barks! You hit the jackal. The jackal is almost dead. Your transformation is almost over. The jackal barely misses you. A jackal comes into view. The jackal barks! You hit the jackal. You kill the jackal! You have reached level 2! The jackal moves out of view. Things that are here: an enchanted short sword; a stone; a jackal corpse You hit the jackal but do no damage. The jackal bites you but does no damage. You closely miss the jackal. The jackal misses you. The jackal bites you. You die... .#### ## #####...# . #.......#.# #.......#. #........ #....r..# #.......# #......h#### . #######hh@)# #.# #########(#...# #.............# ###+#####.......... ........).......... ...........(....... ................... ................... ..#############.... You could see 3 jackals and a rat (wandering). Vanquished Creatures A bat (D:1) A goblin (D:1) A jackal (D:1) 2 kobolds (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Curus the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 75 | D:1 | Reached XP level 2. HP: 2/21 MP: 3/5 78 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_diagonal_passages Skill XL: | 1 | ---------------+----+----- Transmutations | 3 | 3.6 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 28 Cast: Beastly Appendage || 2 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 7 | 0.0 | 78 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 10 | 0.0 | 0 | 7 | 0.0 | 78 +---------+---------+-------+---------+---------+-------+---------