Dungeon Crawl Stone Soup version 0.22-a0-379-ga9d99d6 (webtiles) character file. 10 Curus the Changer (level 2, 0/21 HPs) Began as a Merfolk Transmuter on Apr 28, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:21 (135 turns). Curus the Changer (Merfolk Transmuter) Turns: 135, Time: 00:02:22 Health: 0/21 AC: 2 Str: 10 XL: 2 Next: 20% Magic: 4/5 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -5), appendage A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 2 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Comestibles d - a ration Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat - Level 2.0 Spellcasting + Level 3.8 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ##.... 5% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History An adder comes into view. The adder hisses angrily. You see here a club. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You hit the adder. Your punch misses the adder. The adder is heavily wounded. The adder closely misses you. You completely miss the adder. The adder is heavily wounded. You die... ############ #..........# # #..........# ..#.>.....$..# #............# #........$..#... ##....)..†...... #...S@..†.=#... #....!.....# #.....>....# #..........# ############ You could see an adder. Vanquished Creatures 2 bats (D:1) 2 giant cockroaches (D:2) 2 goblins A hobgoblin (D:2) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Curus the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 109 | D:1 | You fall through a shaft! 114 | D:2 | Reached XP level 2. HP: 4/21 MP: 3/5 133 | D:2 | HP: 1/21 [poisoned by an adder] 135 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_subterranean_lakeside_camping D:2: minmay_diamond_boxcup Skill XL: | 1 | ---------------+----+----- Transmutations | 3 | 3.8 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 40 Punch || 1 Headbutt || 1 Cast: Beastly Appendage || 3 Use: Potion || 1 Armor: Robe || 10 Dodge: Dodged || 31 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 8 | 0.0 | 135 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 109 D:2 | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+---------