Curus Level 1 of the Dungeon (0, 0, D:1) 18 stones (5, 23, D:1) a +0 club (10, 28, D:1) a +0 spear (14, 4, D:1) 4 javelins (19, 27, D:1) a stone (19, 29, D:1) a stone (19, 31, D:1) a stone (19, 33, D:1) a +0 short sword (20, 27, D:1) a stone (21, 1, D:1) a +0 club (21, 2, D:1) a +0 club (23, 21, D:1) a +0 leather armour (30, 6, D:1) a +0 whip (32, 28, D:1) a +0 club (37, 16, D:1) a +0 ring mail (37, 32, D:1) a +0 dagger (55, -7, D:1) 28 stones (55, -1, D:1) 10 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 13, D:2) a +0 whip (4, 13, D:2) a +0 flail a +0 flail (4, 19, D:2) 17 bolts (14, 13, D:2) a +0 club (23, 10, D:2) a +0 whip (24, 26, D:2) a +0 whip (26, 27, D:2) a +0 club (29, -8, D:2) a stone (29, 23, D:2) a +0 hand axe a +0 ring mail (32, -9, D:2) 22 sling bullets (34, -13, D:2) a +0 dagger (40, 26, D:2) a +0 dagger (44, -4, D:2) a +0 club (44, 16, D:2) a +0 ring mail Level 3 of the Dungeon (5, -22, D:3) a +0 mace (13, -2, D:3) a cursed +0 dagger (15, -10, D:3) a +0 robe (16, 11, D:3) a +0 ring mail (19, 3, D:3) a +0 mace (19, 7, D:3) a +0 robe (24, -8, D:3) a stone (25, -5, D:3) 3 stones a +0 club (25, -4, D:3) a stone (25, -3, D:3) a +0 short sword (37, -23, D:3) a +0 hand axe a +0 ring mail (37, -19, D:3) 2 stones (38, -22, D:3) a stone (39, -1, D:3) 19 stones (45, -42, D:3) a cursed +0 leather armour (46, -13, D:3) a +0 scythe a +0 robe (48, -33, D:3) a +0 spear Level 4 of the Dungeon [Shop] Kaneju's Antique Weapon Boutique a +0 whip (47 gold) a +3 mace of protection (391 gold) a +1 hunting sling of flaming (184 gold) a +0 scimitar of freezing (174 gold) a +5 hand crossbow of flaming (632 gold) a +1 spear of distortion (275 gold) a +0 dire flail (76 gold) a +0 club (19 gold) a +0 great mace (123 gold) a +0 hand axe (57 gold) the +12 quarterstaff of Misery {freeze, +Rage Str-2 Stlth+} (1449 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It lets you go berserk. It makes you more stealthy. a +0 war axe (66 gold) (0, 0, D:4) 4 exploding tomahawks (0, 1, D:4) a +0 whip (3, 31, D:4) a +0 ring mail (5, 3, D:4) a stone (7, 0, D:4) a stone (7, 2, D:4) a +0 hunting sling 10 stones a +0 club a +0 club (7, 3, D:4) a stone (8, -12, D:4) a +0 halberd (12, 14, D:4) a +0 dagger a +0 robe (12, 15, D:4) a +0 dagger a +0 robe a cursed +0 dagger a +0 leather armour (12, 18, D:4) a +0 leather armour (13, 14, D:4) a stone (13, 15, D:4) a +0 short sword a +0 falchion a +0 leather armour (13, 18, D:4) 13 stones a +0 robe (14, 15, D:4) a +0 falchion 22 stones (14, 20, D:4) a +0 club (15, 18, D:4) a +0 whip a +0 leather armour a cursed -3 falchion (16, 0, D:4) a scroll of random uselessness (18, 18, D:4) a +0 club a +0 club a +1 spear of flaming a +0 animal skin (19, 18, D:4) 20 arrows (38, 9, D:4) a +0 robe (41, -1, D:4) a +0 leather armour (45, 28, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 spear (4, 3, D:5) a +0 helmet (5, 36, D:5) 24 stones (25, -1, D:5) a +0 robe (31, 25, D:5) a +0 scale mail (41, -4, D:5) 30 arrows (48, 8, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (2, -3, D:6) 8 bolts (6, 17, D:6) a +0 whip (7, 18, D:6) a cursed -3 club (9, 27, D:6) a +0 helmet (14, 30, D:6) 14 poisoned needles (26, 34, D:6) a +0 hand axe a +0 whip a +0 flail a +0 robe a +0 whip (27, 34, D:6) a +0 spear (33, -5, D:6) a scroll of amnesia (34, -1, D:6) a +0 scale mail (35, 0, D:6) a +0 short sword a +0 dagger a cursed +0 robe (36, 25, D:6) 23 arrows (40, 29, D:6) a +0 chain mail (41, 30, D:6) 17 sling bullets (43, 17, D:6) 10 sling bullets (45, 11, D:6) a +0 giant club (52, 5, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, -5, D:7) a +0 rapier (1, 2, D:7) a +0 long sword a +0 mace (2, 2, D:7) a +0 giant spiked club (5, 3, D:7) a +0 club (7, 22, D:7) a +0 spear (8, 19, D:7) a +0 robe (12, 1, D:7) a scroll of amnesia (12, 5, D:7) a +0 whip (13, 3, D:7) a +0 scale mail (14, 4, D:7) a +0 club a +0 ring mail (16, 3, D:7) a +0 dagger a +0 robe (25, 5, D:7) 26 arrows (30, 26, D:7) a +0 flail (32, 8, D:7) a +0 falchion (32, 35, D:7) a +0 flail a +0 leather armour (32, 36, D:7) a +0 whip a +0 scale mail a +0 spear (33, 33, D:7) a +0 hand axe (34, 32, D:7) a +0 trident (35, 28, D:7) a +0 short sword (35, 31, D:7) a +0 flail a +0 scale mail a +0 flail a +0 leather armour (39, 43, D:7) 21 poisoned needles Level 8 of the Dungeon Level 1 of the Lair of Beasts (2, 35, Lair:1) a +0 war axe (5, 37, Lair:1) 17 arrows (15, 5, Lair:1) a +0 quarterstaff (29, -10, Lair:1) 17 bolts (35, 32, Lair:1) 11 sling bullets (45, 32, Lair:1) a cursed +0 ring mail (46, -10, Lair:1) 13 stones (46, 33, Lair:1) 13 poisoned needles (52, 38, Lair:1) 19 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 gold pieces (9, 1, Lair:2) a +0 robe (9, 20, Lair:2) a hydra corpse (29, -17, Lair:2) a jumping spider corpse (30, -20, Lair:2) a wolf spider corpse (33, -23, Lair:2) a jumping spider corpse (35, -7, Lair:2) 16 arrows (37, -25, Lair:2) 20 arrows (41, -17, Lair:2) a +0 leather armour