Dungeon Crawl Stone Soup version 0.21-a0-632-g1e37ce5 (webtiles) character file. 19 Curus the Skirmisher (level 2, 24/26 HPs) Began as a Hill Orc Abyssal Knight on Dec 27, 2017. Was a Follower of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:03:48 (460 turns). Curus the Skirmisher (Hill Orc Abyssal Knight) Turns: 460, Time: 00:03:48 Health: 24/26 AC: 11 Str: 14 XL: 2 Next: 75% Magic: 4/4 EV: 3 Int: 12 God: Lugonu [*.....] Gold: 68 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 plate armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . f - +0 pair of gloves MR ..... (no boots) Stlth .......... h - amulet of inaccuracy (curse) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: heavily drained A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 68 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour d - a +0 ring mail f - a +0 pair of gloves (worn) g - a +0 plate armour (worn) Jewellery e - an uncursed amulet of harm h - a cursed amulet of inaccuracy (around neck) Comestibles c - 2 rations Skills: - Level 3.6(1.9) Fighting + Level 3.6(1.9) Axes - Level 2.1(0.5) Armour - Level 0.7(0.0) Dodging + Level 3.4(1.7) Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The giant cockroach bites you. Your plate armour prevents you from hitting the giant cockroach. The giant cockroach bites you but does no damage. Your plate armour prevents you from hitting the giant cockroach. The giant cockroach bites you but does no damage. x2 You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! Lugonu accepts your kill. You see here a kobold corpse. h - a thick bronze amulet Put on which piece of jewellery? (? for menu, Esc to quit) Really remove e - an amulet of harm? You remove your amulet of harm. The amulet drains your life force as you remove it! You feel drained. Oops, that amulet feels deathly cold. h - a cursed amulet of inaccuracy (around neck) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ##..†........# ..# ##...########## ... ###[#.## ###.###†....# ............# ......#...#.# ....#..†#†#.# ..#.....#.#.# #......@#†#.. #.......#.### ..#.....#.. ....#...#.. ......#.#... ##......#... #.##..##.... #. ... There were no monsters in sight! Vanquished Creatures 3 giant cockroaches (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 kobolds (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Curus the Hill Orc Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 32 | D:1 | Escaped the Abyss 398 | D:1 | Reached XP level 2. HP: 26/26 MP: 4/4 460 | D:1 | Quit the game Vault maps used: D:1: nzn_arrival_crosshair, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_corner_b, co_window_broadway_b, co_window_unsneaky_path_e, co_window_broadway_b, co_window_corner_ca, glass_columns_b, glass_columns_b, minmay_misc_feat_more_columns Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.6 Invocations | 3 | 3.4 Fighting | | 3.6 Armour | | 2.1 Dodging | | 0.7 Action || total -------------------------++------- Melee: Hand axe || 72 Use: Scroll || 4 Potion || 3 Armor: Ring mail || 10 Plate armour || 74 Dodge: Dodged || 19 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 28 | 0.0 | 0 | 17 | 0.0 | 460 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 28 | 0.0 | 0 | 17 | 0.0 | 428 +---------+---------+-------+---------+---------+-------+---------