Curus Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -5, D:1) a +0 dagger (7, -7, D:1) a stone (8, -8, D:1) a stone (11, 6, D:1) 15 stones (12, -14, D:1) a +0 club (21, -7, D:1) a +0 club (25, 4, D:1) a +0 club a +0 club (25, 5, D:1) a +0 club (31, -4, D:1) 16 stones (32, -11, D:1) a +0 robe (39, 21, D:1) a cursed -3 spear Level 2 of the Dungeon (0, 0, D:2) 12 bolts (0, 18, D:2) a rat corpse (skeletalised by now) (1, 8, D:2) an adder corpse (skeletalised by now) (1, 16, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (2, 8, D:2) a bat corpse (skeletalised by now) (3, 18, D:2) a +0 buckler (3, 19, D:2) 2 potions of curing (3, 20, D:2) a +0 ring mail (4, 18, D:2) an uncursed ring of see invisible (4, 19, D:2) 12 bolts (4, 20, D:2) an uncursed ring of positive energy (5, 18, D:2) a +0 hand axe (5, 19, D:2) a scroll of enchant weapon (5, 20, D:2) 6 silver javelins (8, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 28, D:2) a stone (11, -20, D:2) a +0 whip (11, 27, D:2) a stone (12, 22, D:2) a +0 club a stone a +0 mace a +0 dagger a +0 robe (12, 23, D:2) a +0 whip (12, 24, D:2) a stone (12, 25, D:2) a stone (12, 27, D:2) a stone (13, -18, D:2) a +0 hunting sling (13, 32, D:2) a rat corpse (skeletalised by now) (14, -3, D:2) 14 arrows (16, -11, D:2) 4 poisoned needles (16, 12, D:2) a +0 club (24, -8, D:2) a +0 leather armour (34, -1, D:2) a +0 club