Dungeon Crawl Stone Soup version 0.31.0-7-gf635a9b802 (webtiles) character file. Game seed: 10706307849295881627 33 Crownlay the Trooper (level 3, -6/31 HPs) Began as a Djinni Monk on Jan 23, 2024. Mangled by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (1010 turns). Crownlay the Trooper (Djinni Monk) Turns: 1010, Time: 00:00:53 Health: -6/31 AC: 2 Str: 10 XL: 3 Next: 47% Gold: 45 EV: 13 Int: 13 God: SH: 0 Dex: 15 rFire + + . a - +0 short sword rCold x . . d - orb {light} rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-7 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Jewellery f - an amulet of faith Scrolls e - a scroll of teleportation {unknown} h - a scroll of fog {unknown} Potions c - a potion of ambrosia g - a potion of might {unknown} Skills: * Level 3.8 Fighting - Level 2.6 Short Blades - Level 3.2 Dodging + Level 1.0 Spellcasting + Level 1.0 Conjurations + Level 1.0 Hexes Level 0.0 Charms + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations Level 0.0 Transmutations + Level 1.0 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 19% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ribbon worm is lightly wounded. The bat barely misses you. You completely miss the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you but does no damage. The bat hits you but does no damage. You hit the ribbon worm. The ribbon worm is lightly wounded. The bat barely misses you. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The bat misses you. x2; The ribbon worm bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the bat. The bat closely misses you. The bat hits you. You hit the bat but do no damage. The bat closely misses you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is lightly wounded. The bat misses you. The bat hits you but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The bat barely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The bat hits you but does no damage. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is heavily wounded. The bat misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... .... .##.... ..... ...... ..... ....# .....# ##....# ......###....# # ........<#.# ...###......$# .......w....### .......@b.....?. ......)##........ ....... ##.....#. ....... ...##.# ....... #$#..... ...###. ....... ≈~. ## . .. ≈≈ You could see a ribbon worm and a bat. Vanquished Creatures 3 bats (D:1) 4 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 6 jackals (D:1) 5 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:2) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crownlay the Djinni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 59 | D:1 | Reached XP level 2. HP: 23/25 MP: 0/0 236 | D:1 | Found a broken altar of Ashenzari. 458 | D:1 | Reached XP level 3. HP: 19/30 MP: 0/0 458 | D:1 | Learned a level 1 spell: Slow 599 | D:1 | Reached skill level 1 in Spellcasting 599 | D:1 | Reached skill level 1 in Conjurations 599 | D:1 | Reached skill level 1 in Hexes 599 | D:1 | Reached skill level 1 in Summonings 599 | D:1 | Reached skill level 1 in Necromancy 599 | D:1 | Reached skill level 1 in Translocations 599 | D:1 | Reached skill level 1 in Fire Magic 599 | D:1 | Reached skill level 1 in Ice Magic 599 | D:1 | Reached skill level 1 in Air Magic 599 | D:1 | Reached skill level 1 in Earth Magic 599 | D:1 | Reached skill level 1 in Alchemy 1010 | D:2 | HP: 1/31 [bat (1)] 1010 | D:2 | Mangled by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_basic, minmay_shallow_snake_nest D:2: layout_rooms, nicolae_ecumenical_lake_church, basic_altar, minmay_goblin_outpost Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 1 | 1.0 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 1 | 1.0 Fighting | | 3.8 Short Blades | | 2.6 Dodging | | 3.2 Action || total ---------------------------++------- Melee: Short sword || 122 Armour: Robe || 69 Dodge: Dodged || 100