Dungeon Crawl Stone Soup version 0.31.0-7-gf635a9b802 (webtiles) character file. Game seed: 8148913526295832251 41 Crownlay the Trooper (level 3, -4/30 HPs) Began as a Djinni Monk on Jan 23, 2024. Slain by an ice beast (21 damage) ... on level 3 of the Dungeon. The game lasted 00:02:14 (1593 turns). Crownlay the Trooper (Djinni Monk) Turns: 1593, Time: 00:02:15 Health: -4/30 AC: 7 Str: 10 XL: 3 Next: 75% Gold: 98 EV: 12 Int: 13 God: SH: 6 Dex: 15 rFire + + . a - +0 short sword rCold x . . f - +2 buckler rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth + e - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles g - 2 boomerangs Armour b - a +0 robe (worn) d - an orb of light f - a +2 buckler (worn) j - a +0 pair of gloves (worn) Jewellery e - a +4 ring of protection (left hand) n - an amulet of faith Scrolls h - a scroll of amnesia {unknown} i - 3 scrolls of identify {unknown} k - a scroll of brand weapon {unknown} l - 4 scrolls of teleportation {unknown} m - a scroll of revelation {unknown} q - a scroll of fear {unknown} Potions c - a potion of ambrosia o - a potion of cancellation {unknown} p - a potion of curing {unknown} Skills: * Level 3.6 Fighting - Level 2.6 Short Blades - Level 3.2 Dodging * Level 1.7 Shields + Level 0.4 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes Level 0.0 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations Level 0.0 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 4% 1d3 36% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You throw a boomerang. The boomerang hits the ice beast. The ice beast is lightly wounded. You throw a boomerang. The boomerang barely misses the ice beast. You throw a boomerang. The boomerang barely misses the ice beast. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The sting hits the ice beast but does no damage. The ice beast is poisoned. The ice beast is lightly wounded. You miscast Sting. Nothing appears to happen. The ice beast hits you but does no damage. You miscast Sting. Nothing appears to happen. The ice beast closely misses you. You miscast Sting. Nothing appears to happen. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! The sting hits the ice beast but does no damage. The ice beast looks even sicker. The ice beast is lightly wounded. The ice beast closely misses you. You hit the ice beast but do no damage. The ice beast is moderately wounded. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is moderately wounded. You block the ice beast's attack. You hit the ice beast. The ice beast is heavily wounded. The ice beast closely misses you. You hit the ice beast but do no damage. The ice beast is heavily wounded. You hit the ice beast but do no damage. The ice beast is heavily wounded. You block the ice beast's attack. You hit the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! Ouch! That really hurt! You die... ########## #........# #........# ##........# #.........# #.........#### #...<........### ##...#..###@Y..# ###..............# ####............ ##..####..... #..# ##... #..# #. #..# #. You could see an ice beast (poisoned). Vanquished Creatures 5 ball pythons 3 endoplasms 5 goblins 3 hobgoblins (D:1) 2 jackals (D:2) 7 kobolds 2 quokkas (D:1) 5 bats 2 frilled lizards 2 rats (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crownlay the Djinni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 209 | D:1 | Reached XP level 2. HP: 23/25 MP: 0/0 554 | D:1 | Reached skill level 1 in Shields 566 | D:1 | Reached XP level 3. HP: 30/30 MP: 0/0 566 | D:1 | Learned a level 1 spell: Sting 910 | D:2 | Found a faded altar of an unknown god. 1578 | D:3 | Noticed an ice beast 1593 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, st_stairs_10, amethyst_killhole D:2: layout_loops_cross, nicolae_ecumenical_oubliette D:3: layout_rooms, nicolae_wu_jian_immortal_techniques, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Shields | 1 | 1.7 Fighting | | 3.6 Short Blades | | 2.6 Dodging | | 3.2 Spellcasting | | 0.4 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Action || total ---------------------------++------- Melee: Short sword || 41 Throw: Boomerang || 60 Cast: Sting || 20 Armour: Robe || 31 Dodge: Dodged || 36 Block: Buckler || 20