Dungeon Crawl Stone Soup version 0.31-a0-1118-gbca3d03946 (webtiles) character file. Game seed: 4663615536638818847 46 Crownlay the Vexing (level 3, 15/15 HPs) Began as a Felid Enchanter on Dec 4, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:04:21 (1251 turns). Crownlay the Vexing (Felid Enchanter) Turns: 1251, Time: 00:04:22 Health: 15/15 AC: 1 Str: 4 XL: 3 Next: 44% Magic: 5/7 EV: 18 Int: 16 God: Gold: 98 SH: 0 Dex: 18 Spells: 4/6 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Scrolls c - a scroll of immolation {unknown} d - a scroll of torment {unknown} f - a scroll of teleportation {unknown} g - 3 scrolls of noise h - a scroll of enchant weapon {unknown} i - a scroll of vulnerability {unknown} Potions a - 2 potions of invisibility b - a potion of haste {unknown} e - 2 potions of curing {unknown} Skills: + Level 0.4 Fighting + Level 3.2 Dodging + Level 4.5 Stealth * Level 2.2 Unarmed Combat - Level 2.0 Spellcasting + Level 4.9 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Sigil of Binding Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Dazzling Flash Conj/Hex 18% N/A 22% 3 Call Canine Familiar Summ 1% N/A 52% 3 Leda's Liquefaction Hex/Erth 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - Terence That would be overly suicidal. Okay, then. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (severely wounded, not susceptible) Okay, then. You scratch Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. Ouch! That really hurt! You die... You rejoin the land of the living... You see here a hobgoblin corpse. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, chance to affect: 51%) Terence looks drowsy... You pounce on the unaware helpless Terence! You claw Terence! You kill Terence! Your Unarmed Combat skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Okay, then. Saving game... please wait. Welcome back, Crownlay the Felid Enchanter. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #........# .+ +........# ## #.##...#.# # #.###.##.# # #........# #.###.##.##### #+# #.##.........# #.# #.##..[..###.# # #.# #.##.@#### ## ##.#####.##..# .####............######. ....†.......###......... .##.#..###..###.######## ###.##.# #......# # #.##.###..##### #..<^.....# ####......# There were no monsters in sight! Vanquished Creatures Terence (D:2) 2 bats (D:1) 2 goblins (D:1) 4 hobgoblins 4 jackals (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crownlay the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 320 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 326 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1072 | D:2 | Noticed Terence 1226 | D:2 | Slain by Terence 1250 | D:2 | Killed Terence 1251 | D:2 | Reached XP level 3. HP: 15/15 MP: 5/7 1251 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, minmay_pentomino_r4 D:2: layout_loops_corners, minmay_goblin_outpost, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Unarmed Combat | 2 | 2.2 Fighting | | 0.4 Stealth | | 4.5 Spellcasting | | 2.0 Hexes | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 59 Bite || 4 Cast: Ensorcelled Hiber || 10 Use: Scroll || 1 Stab: Distracted || 1 Sleeping || 6 Armour: Skin || 21 Dodge: Dodged || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1056 | 1008 | 48 | 15 | 611 | 2 | 528.0 | Dungeon | 1056 | 1008 | 48 | 15 | 611 | 2 | 528.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 901 daAuts D:2: 155 daAuts