Dungeon Crawl Stone Soup version 0.31-a0-1118-gbca3d03946 (webtiles) character file. Game seed: 3042146756831008453 0 Crownlay the Vexing (level 1, 7/7 HPs) Began as a Felid Enchanter on Dec 4, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (23 turns). Crownlay the Vexing (Felid Enchanter) Turns: 23, Time: 00:00:18 Health: 7/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - 2 potions of invisibility Skills: + Level 2.6 Dodging + Level 4.0 Stealth * Level 1.0 Unarmed Combat - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, Crownlay the Felid Enchanter. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Nothing quivered! There are no items here. There are no items here. You open the door. There is an open door here. A hobgoblin comes into view. Found a book of Necromancy. The hobgoblin shouts! A rat comes into view. You closely miss the hobgoblin. The hobgoblin closely misses you. You scratch the hobgoblin but do no damage. The hobgoblin hits you. You barely miss the hobgoblin. You bite the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin completely misses you. You scratch the hobgoblin but do no damage. The hobgoblin is moderately wounded. You closely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. The rat bites you. You scratch the hobgoblin but do no damage. You bite the hobgoblin, but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. Ouch! That really hurt! You die... The rat barely misses you. You rejoin the land of the living... Found a dagger. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. # .. . ). #.#. #.#. ... #.####.# #.@....# ######## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crownlay the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 22 | D:1 | Slain by a hobgoblin 23 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_e, serial_bayou_lagoon_b, serial_bayou_crossing Action || total ---------------------------++------- Melee: Unarmed || 6 Bite || 3 Armour: Skin || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 10 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 10 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 19 daAuts