Crownlay Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -11, D:1) a +0 club (6, 15, D:1) a +0 ring mail (8, 18, D:1) a +0 short sword (12, 39, D:1) 5 stones (18, 7, D:1) a +3 whip (19, 38, D:1) a +0 whip (23, -10, D:1) a +0 robe (27, 26, D:1) a +0 club (31, 16, D:1) a +0 robe (42, -8, D:1) 3 javelins (43, 26, D:1) 6 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +1 mace of holy wrath (0, 13, D:2) 7 stones (19, -10, D:2) a +0 chain mail (19, -1, D:2) 5 stones (28, 38, D:2) a +0 war axe (43, 0, D:2) a +0 whip (45, 13, D:2) a +0 arbalest (50, 17, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 2, D:3) 5 stones (8, -13, D:3) a +0 whip 4 stones (11, -45, D:3) a +1 mace of protection (17, -34, D:3) a +0 quarterstaff (36, -23, D:3) a +0 club a +0 club (36, -6, D:3) a +0 leather armour (37, -23, D:3) a +0 whip (38, -23, D:3) a +0 club (38, -21, D:3) a +0 whip (41, 8, D:3) 8 stones (43, -15, D:3) 9 stones Level 4 of the Dungeon [Shop] Runel's Jewellery Shop a ring of ice (275 gold) a +6 ring of intelligence (396 gold) a ring of magical power (220 gold) a ring of flight (192 gold) a +4 ring of protection (396 gold) a +6 ring of strength (396 gold) the amulet "Erherchiph" {Acrobat Rampage rF- rN+ Str+4} (468 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. a +4 ring of protection (396 gold) (0, 0, D:4) a +0 pair of gloves (1, 25, D:4) a +0 dagger a +0 robe (2, 25, D:4) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Quarto of Lithomancy (still there?) Spells Type Level a - Sandblast Earth 1 (8, 9, D:4) a +0 war axe (10, -21, D:4) a +0 spear (11, -21, D:4) a +4 spear (15, -12, D:4) a +0 trident (17, 24, D:4) a +0 dagger (18, -19, D:4) a +1 halberd of venom a +0 robe (25, -14, D:4) a +0 sling (27, -8, D:4) a +0 giant club (41, 19, D:4) 7 stones (43, 8, D:4) a +0 dagger (49, 26, D:4) 2 poisoned darts (53, -4, D:4) a +0 long sword (56, -25, D:4) 5 stones (60, -21, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 club a +0 chain mail a +0 club a +0 flail (5, -28, D:5) a +0 whip (10, -6, D:5) 3 stones (16, 3, D:5) 6 stones (19, -27, D:5) a +0 hand axe (20, -34, D:5) a +0 spear (20, -31, D:5) a +0 spear (28, -29, D:5) a +0 short sword a +0 leather armour (30, -37, D:5) a +0 scale mail (34, -22, D:5) a +1 falchion of holy wrath (43, -46, D:5) a +0 war axe (61, -35, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, -7, D:6) a +0 scale mail (7, 22, D:6) a +0 giant club a +0 giant spiked club (8, 25, D:6) a +0 hand axe a +0 arbalest a +0 plate armour (10, 21, D:6) a staff of air (12, -8, D:6) a +0 leather armour (14, 19, D:6) a +0 short sword (15, -11, D:6) a +0 scale mail (15, -1, D:6) a +0 shortbow (24, -11, D:6) 8 stones (49, -3, D:6) 4 stones (50, -21, D:6) a +0 giant club (50, -1, D:6) a +0 robe a +0 spear (51, 28, D:6) an orb of guile (52, -18, D:6) a +0 whip (54, 15, D:6) 8 stones (56, -2, D:6) a +0 mace a +0 robe a +0 dagger a +0 robe a +0 halberd a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 2, D:7) the +4 scale mail "Hittodel" {rElec Stlth+} rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (21, -5, D:7) a +0 short sword 3 poisoned darts a +0 dagger a curare-tipped dart (21, -3, D:7) 4 stones a +0 club (21, 0, D:7) 2 poisoned darts a +0 short sword (21, 11, D:7) a +0 robe (22, -4, D:7) a +0 whip 3 stones a +0 whip (23, -4, D:7) 3 stones a +0 whip a +0 leather armour a +0 morningstar (24, -4, D:7) a +0 dagger a +0 club a +0 ring mail a +0 flail a +0 short sword a +0 dagger a +0 dagger a +0 whip a +0 dagger a +0 dagger a +0 dagger (30, 18, D:7) a +0 trident (40, -16, D:7) a stone (44, -33, D:7) a +0 whip (49, -5, D:7) a +0 whip (51, 3, D:7) a +0 club (51, 4, D:7) a +0 scale mail a +0 short sword a +0 club a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (1, 1, D:8) a +2 heavy shortbow (4, -9, D:8) a +0 leather armour (14, 31, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (14, 32, D:8) a +0 hand axe a +0 dagger of speed a +0 robe (21, 17, D:8) a +0 club 3 stones a +0 dagger a curare-tipped dart (22, 17, D:8) a +0 short sword a +0 whip 2 stones (24, 10, D:8) 7 stones (27, 21, D:8) 8 stones (44, 21, D:8) a +0 club (44, 23, D:8) a +0 club (55, 2, D:8) 5 large rocks Level 9 of the Dungeon [Shop] Suabli Onyipp's General Store a ring of ice (350 gold) a wand of flame (6) (58 gold) the +2 mace of the Mystics {distort, rC+} (441 gold) rC: It protects you from cold. a potion of attraction (42 gold) a ring of poison resistance (280 gold) 2 boomerangs (56 gold) a +0 robe (9 gold) (0, 0, D:9) a +0 ring mail (2, -1, D:9) a +0 robe a +0 club (3, 4, D:9) a +0 spear (6, 21, D:9) a +0 dagger a +0 robe (6, 22, D:9) a +0 dagger a +0 spear (6, 23, D:9) a +0 dire flail a +0 chain mail a +0 club 3 poisoned darts (6, 24, D:9) a +3 short sword of venom a stone a +0 shortbow a +0 hand axe a +0 leather armour a +0 short sword (6, 25, D:9) a +0 short sword a +0 dagger a +0 club 10 stones (15, 6, D:9) a +0 spear a +0 robe (15, 7, D:9) a +0 falchion a +0 morningstar a +0 leather armour (16, 3, D:9) a +2 dagger of venom a +0 robe (16, 6, D:9) a +0 flail (16, 13, D:9) a +0 shortbow (17, 2, D:9) 6 large rocks a +0 dagger a +0 leather armour a +0 club a +0 plate armour of poison resistance a +0 short sword a +2 short sword of draining 14 stones a +0 dagger 3 poisoned darts a +0 short sword (18, 1, D:9) a +0 short sword (18, 2, D:9) a +0 longbow a +2 halberd of protection (18, 16, D:9) a +0 club (19, 1, D:9) a +0 club (19, 13, D:9) a +0 short sword of holy wrath 3 poisoned darts (20, -3, D:9) a +0 pair of boots (20, 12, D:9) a +0 pair of gloves (25, -22, D:9) a +0 shortbow (26, 3, D:9) a +0 short sword a +0 ring mail (26, 5, D:9) a +2 pair of gloves of hurling (33, 7, D:9) a book of Blood Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail a +0 scimitar (4, 32, D:10) a +0 sling (12, 19, D:10) a +0 quarterstaff (17, 39, D:10) a +0 leather armour (22, 33, D:10) a +0 flail (24, 13, D:10) a +0 leather armour (30, 3, D:10) the +0 plate armour of Patience {Contam +Blink rC+ Will+} rC: It protects you from cold. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (31, 14, D:10) a +0 hand axe (32, 14, D:10) a +0 short sword a +0 leather armour a +0 dagger a +0 chain mail a +0 short sword a +0 chain mail a +0 hand axe a +0 leather armour a +0 whip a +0 leather armour a +0 hand axe a +2 leather armour of willpower a +0 whip a +0 hand axe a +0 chain mail a +0 falchion a +0 hand axe a +0 scale mail a +0 hand axe a +0 ring mail a +0 club a +0 dagger a +0 club a +0 falchion a +0 chain mail a +0 hand axe a +0 ring mail a +0 dire flail a +0 plate armour a +0 dagger a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour a +0 hand axe a +0 mace (36, 8, D:10) 2 javelins (47, 27, D:10) 3 stones (59, 36, D:10) a +0 trident Level 11 of the Dungeon (0, 25, D:11) a +0 scale mail (9, 28, D:11) a +0 dagger (10, -2, D:11) 3 large rocks (16, 40, D:11) a +0 robe a +1 scimitar of flaming (20, 40, D:11) a +0 mace (22, -2, D:11) a +0 chain mail (26, 28, D:11) a staff of death (33, 8, D:11) 5 poisoned darts (35, 31, D:11) a +0 giant spiked club a +0 giant spiked club (42, 21, D:11) 3 curare-tipped darts a +2 dagger of distortion (44, -2, D:11) a piece from Xom's chessboard (15/15) (44, 23, D:11) a +0 pair of boots (44, 24, D:11) a +2 heavy shortbow (unseen) (44, 25, D:11) a lightning rod (4/4) (44, 26, D:11) the ring "Ylov" {rCorr EV+5} [ring of evasion] EV: It affects your evasion (+5). rCorr: It protects you from acid and corrosion. (unseen) (44, 27, D:11) 6 stones (45, 23, D:11) 9 gold pieces (45, 24, D:11) 8 gold pieces (45, 25, D:11) a ring of flight (45, 26, D:11) 25 gold pieces (45, 27, D:11) 24 gold pieces (48, 12, D:11) a +3 dagger of holy wrath a +0 ring mail a +0 mace (52, -2, D:11) 8 stones (52, 19, D:11) a +0 leather armour a +0 dagger (53, 19, D:11) a +0 short sword (54, 19, D:11) a +0 mace 6 poisoned darts (63, 10, D:11) 7 stones (63, 25, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 rapier (6, -26, D:12) a ring of poison resistance a ring of resist corrosion an amulet of magic regeneration (15, -28, D:12) 4 large rocks (19, -10, D:12) a +0 rapier (20, -9, D:12) 2 stones (21, -10, D:12) 3 large rocks (23, -7, D:12) 4 large rocks (23, 4, D:12) a howler monkey corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) a +0 dire flail a +0 leather armour a tengu corpse (0, 7, D:13) a +0 cloak the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (2, -3, Lair:1) a wolf corpse (7, 20, Lair:1) 15 gold pieces (9, 31, Lair:1) a +0 shortbow (12, 23, Lair:1) the +1 scale mail "Coukleof" {Harm} Harm: It increases damage dealt and taken. (12, 24, Lair:1) a wolf corpse (12, 26, Lair:1) a wolf corpse (13, 23, Lair:1) a wand of flame (12) (13, 24, Lair:1) a wolf corpse (13, 26, Lair:1) a wolf corpse a wolf corpse (20, 19, Lair:1) 17 gold pieces