Crownlay Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, 14, D:1) a +0 short sword (4, 14, D:1) a +0 club (6, 0, D:1) a +0 club (6, 34, D:1) 4 stones (16, 6, D:1) 6 stones (21, 20, D:1) a +0 club a stone (22, 25, D:1) 7 stones (27, 25, D:1) 2 curare-tipped darts (30, 15, D:1) a +0 ring mail (31, 29, D:1) a +0 ring mail (36, -6, D:1) 7 stones (38, 38, D:1) a +0 leather armour (39, 2, D:1) a +0 dagger (39, 34, D:1) a +0 dagger (41, 18, D:1) a +0 mace (50, 33, D:1) 5 stones Level 2 of the Dungeon [Shop] Mojim's Book Shoppe Myreezai's Spellbook of Putrid Immolation (588 gold) Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Fire Storm Conjuration/Fire 9 a book of Dreams (336 gold) a book of Winter (476 gold) a book of Frost (280 gold) a book of Debilitation (280 gold) a book of Geomancy (252 gold) a book of Winter (476 gold) a book of Flames (392 gold) a There-And-Back Book (420 gold) a book of the Moon (560 gold) (0, 0, D:2) a +0 club (4, 20, D:2) a +0 whip 6 poisoned darts (7, 14, D:2) a +0 short sword (12, -1, D:2) a +0 short sword (14, 42, D:2) a +1 leather armour of willpower (16, 11, D:2) 5 stones (24, 22, D:2) 6 poisoned darts (25, 13, D:2) a +0 sling a +0 dagger (28, 24, D:2) a +1 chain mail of cold resistance (32, 6, D:2) a +0 dagger (38, 13, D:2) a +0 flail (43, 13, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) 11 stones (0, 1, D:3) 4 stones (1, 11, D:3) a +0 club (2, -1, D:3) 8 stones (2, 2, D:3) a +0 club (2, 3, D:3) a +0 dagger a curare-tipped dart (2, 12, D:3) a +0 club a +0 short sword 6 poisoned darts a +0 short sword a curare-tipped dart (4, 15, D:3) a +0 spear (5, 14, D:3) a +0 club (5, 15, D:3) a +0 club (6, 16, D:3) a +0 club (7, 16, D:3) 2 stones (10, -10, D:3) 7 stones (10, 2, D:3) a +0 club (20, -35, D:3) a +0 flail (20, -34, D:3) a +0 spear (22, 10, D:3) a +0 club (22, 12, D:3) a +0 club (22, 13, D:3) a +0 club (23, -36, D:3) a +0 club (23, 13, D:3) a +0 club (24, 10, D:3) a +0 club (24, 13, D:3) 2 stones a +0 club a +0 spear (25, -29, D:3) a +0 spear (25, 2, D:3) a +0 club (28, 4, D:3) a +0 dagger a curare-tipped dart (28, 13, D:3) a +0 whip (29, 4, D:3) a +0 club (29, 5, D:3) a +0 club (30, 8, D:3) a +0 sling a +0 club a +0 buckler (32, 13, D:3) a +0 spear (34, -9, D:3) 4 stones (39, 9, D:3) 8 stones a +0 club (40, 10, D:3) a +0 club (40, 16, D:3) a +0 club (40, 17, D:3) 6 stones (41, -27, D:3) 6 poisoned darts (46, 1, D:3) a +0 club (54, 13, D:3) a +0 club (55, 11, D:3) 2 stones (55, 12, D:3) a +0 club 3 stones (57, 12, D:3) a +0 club (57, 14, D:3) a +0 whip (58, 11, D:3) a +0 club a +0 club a +0 club (58, 15, D:3) a +0 whip a +0 whip a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a +0 dagger (1, 7, D:4) 6 stones (1, 17, D:4) a +0 short sword (3, 8, D:4) a +0 falchion a +0 leather armour (6, -15, D:4) a +0 leather armour (7, 24, D:4) a +0 plate armour (8, 22, D:4) a +0 leather armour a +0 dagger (21, 22, D:4) a +0 sling (32, 5, D:4) the +1 hand axe of the Silly God {antimagic, rN+ rCorr Str+4 Int-5} Str: It affects your strength (+4). Int: It affects your intelligence (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 whip of freezing a +0 robe (40, 2, D:4) a +0 robe (42, 19, D:4) a +0 scimitar (45, -5, D:4) a +0 hand axe a +0 war axe a +0 leather armour (46, -4, D:4) a +0 flail a +0 trident (55, -7, D:4) a +0 short sword 3 stones (59, 21, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Wehabyer's Antique Weapon Boutique a +0 rapier (104 gold) a +2 antimagic shortbow (546 gold) a +0 mace (78 gold) a +0 short sword (78 gold) a +0 quarterstaff (104 gold) a +0 heavy quarterstaff (239 gold) the +8 arc blade {discharge, rElec} (1560 gold) rElec: It insulates you from electricity. a +0 quarterstaff (104 gold) (0, 0, D:5) 2 stones (0, 2, D:5) a +0 giant club (7, -6, D:5) 2 stones (9, 19, D:5) a +0 mace (11, -8, D:5) 2 potions of degeneration (16, -10, D:5) 3 stones (26, 5, D:5) a +0 dagger (28, -1, D:5) a +0 leather armour a +0 club a +0 leather armour a +0 short sword (30, -6, D:5) 4 stones (30, 0, D:5) a +0 falchion (31, 10, D:5) 2 potions of degeneration (33, 7, D:5) a +0 mace (34, 7, D:5) a +0 dagger (36, 9, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (38, 10, D:5) a +0 club (39, 8, D:5) a +0 hand axe (40, 7, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 mace 7 stones (12, -29, D:6) a +0 whip (13, -16, D:6) a +0 robe (15, 1, D:6) a +0 giant club (18, -3, D:6) a +0 leather armour (18, -1, D:6) a ring of resist corrosion a +5 ring of evasion (44, -7, D:6) a +0 war axe (46, -21, D:6) 4 stones Level 7 of the Dungeon [Shop] Meufeops's Weapon Shop 5 stones (5 gold) 5 curare-tipped darts (60 gold) 2 boomerangs (40 gold) a +0 hand axe (30 gold) a +0 rapier (40 gold) a +0 dagger (20 gold) (2, -32, D:7) a staff of cold (5, -29, D:7) a ring of positive energy an amulet of the acrobat 3 scrolls of vulnerability 2 potions of lignification (7, -21, D:7) a +0 dagger (14, -10, D:7) a +0 mace 7 stones a +0 robe (16, -12, D:7) a +3 falchion a +0 robe (17, -22, D:7) a +0 club a +0 leather armour of cold resistance (17, -13, D:7) a +2 antimagic trident a +0 ring mail (18, -22, D:7) 2 stones (19, -13, D:7) a +0 dagger a +0 robe (19, -8, D:7) a staff of death (20, -18, D:7) a +0 club (20, -13, D:7) a +0 dagger a +0 robe (26, -12, D:7) a +0 flail (27, -13, D:7) a +0 robe a +4 battleaxe (29, -30, D:7) a +0 whip (31, -32, D:7) a +0 whip (34, -28, D:7) 4 poisoned darts (36, -27, D:7) 5 stones Level 8 of the Dungeon [Shop] Cheibriados's Comfort Zone a +3 crystal plate armour of ponderousness (1080 gold) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (571 gold) Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (0, 0, D:8) 2 stones (3, 3, D:8) a +0 trident (5, 4, D:8) a +0 shortbow (6, 3, D:8) a +0 short sword a curare-tipped dart (8, 3, D:8) a +0 short sword a +0 shortbow (12, 12, D:8) a +0 rapier (13, -8, D:8) a +0 club (16, -8, D:8) a +0 ring mail (16, -3, D:8) 6 stones (18, 17, D:8) a potion of degeneration (20, 15, D:8) a +0 short sword 3 stones (20, 16, D:8) a +0 dagger (20, 17, D:8) a potion of degeneration (21, 16, D:8) a +0 dagger a curare-tipped dart (22, 18, D:8) a +2 dagger of speed (31, -3, D:8) 4 stones (35, 24, D:8) a +0 dagger (38, 1, D:8) a +0 dagger (38, 3, D:8) a +0 war axe a +0 leather armour (38, 27, D:8) a +0 whip of electrocution +0 acid dragon scales (39, 4, D:8) a +0 scimitar a +0 plate armour (40, 2, D:8) a +1 dagger of speed (42, 15, D:8) a scroll of acquirement (43, 15, D:8) a scroll of teleportation Level 9 of the Dungeon [Shop] Laerch's Antique Weapon Emporium (Shop contents are unknown) (1, -1, D:9) 3 stones (5, 0, D:9) a staff of poison (unseen) (6, 0, D:9) a wand of polymorph (3) (6, 1, D:9) a lightning rod (4/4) (6, 2, D:9) a scroll of silence (20, -13, D:9) a yak skeleton (21, -9, D:9) 3 stones (24, 11, D:9) a +0 long sword (26, -6, D:9) a +0 battleaxe (32, -16, D:9) a +0 short sword a +0 robe (32, 8, D:9) a +0 tower shield (36, -20, D:9) a scroll of magic mapping (36, -7, D:9) +0 acid dragon scales (38, 25, D:9) a +0 short sword (43, -11, D:9) a +0 shortbow (44, 16, D:9) a bullfrog corpse (skeletalised by now) (45, -9, D:9) a +0 mace (46, -11, D:9) a +0 quarterstaff (46, 0, D:9) a +0 scale mail (54, -13, D:9) a +0 short sword a +0 cloak the Ecumenical Temple