Crownlay Level 1 of the Dungeon [Shop] Kinoh's Magic Scroll Boutique a scroll of torment (123 gold) a scroll of enchant weapon (97 gold) a scroll of immolation (52 gold) a scroll of teleportation (39 gold) a scroll of fog (52 gold) [Shop] Jasami's Magic Scroll Shoppe a scroll of acquirement (728 gold) 3 scrolls of fear (168 gold) 2 scrolls of identify (56 gold) [Shop] Cymub's Magic Scroll Boutique a scroll of enchant armour (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) a scroll of brand weapon (104 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) (3, 2, D:1) a +0 leather armour (15, 31, D:1) a +0 dagger (17, 28, D:1) a +0 short sword (29, 23, D:1) a +0 hand axe (34, 32, D:1) a +0 robe (35, -3, D:1) a scroll of torment Level 2 of the Dungeon (0, 0, D:2) 4 stones (6, 3, D:2) 8 stones (7, 16, D:2) 4 poisoned darts (15, 13, D:2) a +0 short sword (23, -8, D:2) a +0 spear (24, -6, D:2) a +0 leather armour (27, -9, D:2) a +0 hand axe (43, 8, D:2) a +0 flail (48, -12, D:2) 6 stones (49, -7, D:2) a +0 dagger a +0 robe (52, -11, D:2) the +1 ring mail "Aceduas" {rF+++ MP+9 Int-4 Dex-2} Int: It affects your intelligence (-4). Dex: It affects your dexterity (-2). rF: It renders you almost immune to fire. MP: It affects your magic capacity (+9). (52, -10, D:2) a +0 whip 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, 14, D:3) 3 javelins (2, 12, D:3) a +0 short sword (3, 10, D:3) a +0 scale mail (8, 25, D:3) a +0 rapier (10, 9, D:3) a +0 dagger (12, 8, D:3) a +0 club a +0 chain mail (12, 9, D:3) a +0 hand axe a +0 short sword a +0 buckler (14, 6, D:3) a +0 leather armour (15, 11, D:3) a +0 dagger a +0 war axe (26, 9, D:3) a +0 dagger 4 stones (33, -19, D:3) a +0 flail (35, -20, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -8, D:4) a +0 club 3 stones (3, -2, D:4) a +0 giant club (4, 0, D:4) a +0 dagger (5, -2, D:4) a +0 short sword (6, -20, D:4) 3 stones (9, -43, D:4) a +0 vampiric dagger 3 stones (17, -30, D:4) a +0 club (22, -21, D:4) a +0 leather armour (31, -35, D:4) 7 stones (34, -8, D:4) 3 stones (38, -12, D:4) the +0 sling of Zimmappa {freeze, rF+} rF: It protects you from fire. (39, -34, D:4) a +0 sling (40, -21, D:4) 3 potions of attraction (41, -19, D:4) a +0 robe (44, -38, D:4) a +0 barding (48, -5, D:4) 4 poisoned darts (52, -7, D:4) a +0 war axe (54, -5, D:4) a +0 dagger a stone (58, -35, D:4) a ring of poison resistance (60, -18, D:4) a +0 dagger (64, -5, D:4) 6 stones (65, -5, D:4) the +3 long sword of the Final Decision {elec, *Rage rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 flail (2, -5, D:5) a +0 robe (2, -1, D:5) a +0 long sword (2, 1, D:5) a +0 club a +0 robe a +0 club (5, -23, D:5) a +0 dagger (5, 0, D:5) a +0 short sword (16, 3, D:5) a +0 lajatang (20, 16, D:5) a +0 giant club (26, -10, D:5) a +0 whip (27, -14, D:5) a +0 sling (32, 8, D:5) a +0 short sword (36, -4, D:5) 3 javelins (47, -12, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 leather armour (0, 1, D:6) a +0 dagger a +0 robe a +0 hand axe 2 boomerangs a +0 whip (2, 19, D:6) 2 boomerangs (12, -11, D:6) a +0 robe (14, 2, D:6) 9 stones (14, 10, D:6) a +0 mace (17, -1, D:6) a ring of positive energy an amulet of guardian spirit (17, 8, D:6) a +0 falchion (18, 24, D:6) a +0 long sword (24, 27, D:6) 5 stones (31, -3, D:6) a +0 flail a +0 whip a +1 whip of draining a +0 robe a +0 whip (31, -2, D:6) a +0 club (32, -6, D:6) 8 stones (34, -8, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Zuummaw's Antique Weapon Boutique a +3 whip of electrocution (719 gold) a +0 morningstar (124 gold) a +0 war axe (108 gold) a +0 flail (108 gold) a +0 battleaxe (201 gold) a +0 spear (93 gold) a +1 vampiric great sword (821 gold) (0, 0, D:7) a +1 whip of freezing (1, 0, D:7) a +0 halberd (1, 1, D:7) a +0 halberd (2, 0, D:7) a +0 spear (2, 1, D:7) a +0 robe a +0 whip (2, 2, D:7) a +0 flail (2, 7, D:7) a +0 leather armour a +0 flail (4, 5, D:7) a +0 mace (28, 26, D:7) a +0 hand axe (29, 23, D:7) a +0 dagger (29, 25, D:7) a +0 robe a +0 dagger (31, 13, D:7) a +0 war axe (35, 4, D:7) a +0 battleaxe (35, 32, D:7) a +0 ring mail (37, 33, D:7) a +0 hand axe a +0 dagger (38, 33, D:7) a +0 trident (40, 33, D:7) a +0 dagger (44, 22, D:7) a +0 plate armour Level 8 of the Dungeon [Shop] Peykhlauf's Weapon Shop the +5 dagger of Dismay {spect, rPois rF+ SInv} (628 gold) rF: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. a +0 mace (36 gold) a +0 falchion (36 gold) a +0 trident (42 gold) a +0 quarterstaff (48 gold) a +0 great sword (78 gold) a +0 trident (42 gold) a +1 heavy shortbow (148 gold) (2, -8, D:8) a +0 dagger of venom (5, 27, D:8) a +0 flail a +0 leather armour (7, 17, D:8) 6 poisoned darts (7, 25, D:8) a +0 club a +0 ring mail (9, 25, D:8) a +0 dagger a +0 robe a +0 dagger (9, 27, D:8) a +0 dagger (10, 26, D:8) a +0 hand axe a +0 leather armour (10, 27, D:8) a +0 war axe (11, 27, D:8) a +0 hand axe a +0 mace a +0 ring mail a +0 short sword 2 boomerangs a +0 plate armour (13, 39, D:8) 5 javelins (19, 20, D:8) a +1 short sword of venom (19, 21, D:8) a +0 mace a +0 plate armour (23, 16, D:8) a +1 shortbow of electrocution (28, 5, D:8) a +0 dagger (32, 17, D:8) a potion of degeneration (33, 3, D:8) 7 stones (41, -3, D:8) a +0 shortbow (41, 22, D:8) a +0 rapier (42, -1, D:8) a +0 shortbow (43, 8, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a ring of positive energy an amulet of regeneration (3, -11, D:9) a +0 ring mail a +0 quarterstaff a +0 sling of electrocution (18, 5, D:9) a +0 robe (20, 5, D:9) a +0 robe (23, 18, D:9) 6 stones (25, -28, D:9) a +0 scale mail (27, 0, D:9) a +0 giant spiked club a +0 giant club (38, -12, D:9) a +0 dagger a +0 robe (44, 19, D:9) a +0 long sword (47, -18, D:9) a +0 quarterstaff (58, -11, D:9) a +0 hand axe a +3 leather armour (61, -17, D:9) a +0 dagger a +0 robe (61, 15, D:9) a +0 dagger a +0 robe (61, 17, D:9) a +0 whip (62, 14, D:9) a +0 mace 3 boomerangs a +0 war axe a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 1, D:10) a +0 heavy spear a +0 ring mail a +0 flail (1, -42, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (1, 0, D:10) a +0 flail (3, -10, D:10) a +0 troll leather armour (5, -44, D:10) 7 stones (8, -32, D:10) 2 stones (20, -40, D:10) a +0 ring mail a +0 club (21, -41, D:10) a +0 chain mail a +0 hand axe a +0 arbalest (21, 1, D:10) a +0 club (24, -42, D:10) a +0 short sword (29, -45, D:10) a +0 leather armour (32, -42, D:10) 7 stones (39, -42, D:10) a +0 dagger a +0 robe (39, -36, D:10) a +0 trident (44, 3, D:10) a +0 helmet (54, -6, D:10) a +0 short sword an orc corpse (skeletalised by now) (54, -5, D:10) a +0 falchion 4 stones an orc corpse (skeletalised by now) (54, 4, D:10) an amulet of guardian spirit a ring of positive energy (55, -9, D:10) a +0 dagger a +0 robe a +0 dagger a +0 whip 5 poisoned darts an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (55, -7, D:10) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (55, -6, D:10) a +0 whip 3 poisoned darts 5 stones (56, 0, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (7, -5, D:11) a scroll of amnesia (11, -6, D:11) a potion of attraction (12, -1, D:11) a +0 dagger a +0 leather armour an orc corpse (13, -3, D:11) a +0 trident an orc corpse (13, 6, D:11) a +0 flail the Ecumenical Temple