Crownlay Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -7, D:1) a +0 robe (7, -6, D:1) a +0 club (12, -7, D:1) a +2 helmet (13, 15, D:1) a +0 battleaxe (16, 7, D:1) a +0 club (16, 10, D:1) a +0 short sword (26, 0, D:1) a +0 dagger 5 stones (42, -3, D:1) a +0 club a +0 whip (46, 5, D:1) a +0 club (51, 18, D:1) a +0 dagger 3 stones (58, -8, D:1) 10 stones (58, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 1, D:2) a +2 dagger of freezing (2, 0, D:2) a +0 dagger (15, 0, D:2) 37 stones (18, -3, D:2) a +0 hand axe (20, -4, D:2) a +0 chain mail (22, -4, D:2) 2 stones a +0 short sword (22, 16, D:2) a +0 war axe (36, 3, D:2) a stone (41, 18, D:2) 12 stones (42, -7, D:2) a +0 hand axe (43, -14, D:2) a +0 short sword (43, -12, D:2) a ball python corpse (skeletalised by now) (43, -10, D:2) a +0 leather armour a +0 hand axe (44, -12, D:2) a +0 leather armour (45, -11, D:2) a +0 ring mail (50, 14, D:2) a +0 short sword (51, 15, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a wand of flame (19) (10, -20, D:3) 4 boomerangs (14, -22, D:3) a +0 mace (still there?) an orc corpse (still there?) (20, -18, D:3) the +10 plate armour of the Trees {rC- Int+4 Dex+7} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+7). rC: It makes you vulnerable to cold. a hobgoblin corpse (25, -31, D:3) 14 stones (26, -30, D:3) a +0 whip 2 stones (28, -19, D:3) a dart slug corpse (35, -22, D:3) an orb of light (38, -22, D:3) a +0 leather armour