Crownlay Level 1 of the Dungeon (10, -1, D:1) 24 stones (13, -34, D:1) a +0 whip (14, -37, D:1) 21 stones (19, -25, D:1) an orb of energy (21, -19, D:1) a +0 mace (24, -8, D:1) a +0 dagger (28, -29, D:1) 12 bolts (30, -34, D:1) a +0 dagger (46, -15, D:1) a +0 ring mail (47, -18, D:1) a +0 short sword (51, -33, D:1) a +0 robe (54, -28, D:1) a +0 whip (57, -30, D:1) 23 sling bullets (58, -27, D:1) 10 stones (60, -35, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Kokuts's Book Boutique a book of Air (264 gold) a book of the Moon (480 gold) an Everburning Encyclopedia (312 gold) a book of Cantrips (144 gold) a book of Changes (216 gold) a book of Burglary (240 gold) a book of the Senses (384 gold) Sif Muna's Handbook of Captivating Transmutation (216 gold) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Petrify Transmutation/Earth 4 no a book of Storms (384 gold) (0, 0, D:2) a ball python corpse (15, -20, D:2) a +0 short sword (16, 7, D:2) a +4 dagger of holy wrath (19, 5, D:2) a +0 helmet (30, -13, D:2) a jackal corpse (skeletalised by now) (31, -14, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -13, D:2) a jackal corpse (skeletalised by now) (31, 26, D:2) 27 sling bullets (32, -21, D:2) a +0 club (36, 21, D:2) the +9 ring mail of Rosufiuch {+Inv Dex-3 SInv Stlth+} Dex: It affects your dexterity (-3). SInv: It lets you see invisible. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (40, -20, D:2) a +0 robe (47, -25, D:2) a +0 hunting sling (71, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (3, 13, D:3) 23 stones (8, 12, D:3) a +0 short sword (13, 2, D:3) 20 stones Level 6 of the Dungeon (0, 0, D:6) 2 large rocks (2, 2, D:6) a large rock (3, 2, D:6) a +0 mace