Crownlay Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, -2, D:1) a +0 ring mail (20, -33, D:1) a +0 ring mail (22, -32, D:1) a +0 club (25, -5, D:1) a +0 flail (27, -23, D:1) a +0 dagger (29, -23, D:1) a +0 club (38, -6, D:1) a +0 mace (44, -8, D:1) a +0 robe (45, -5, D:1) a +0 hunting sling (58, -30, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling a +0 club (17, 16, D:2) 21 arrows (18, 6, D:2) 18 bolts (25, -16, D:2) a +0 dagger (27, -19, D:2) a +0 trident (30, -3, D:2) a +0 short sword a +0 ring mail (39, -10, D:2) a +0 dagger (43, 8, D:2) a +0 club (49, 16, D:2) a +0 scale mail (57, -1, D:2) 17 arrows (58, -2, D:2) 19 arrows (58, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 20, D:3) a +0 dagger (12, -4, D:3) a +0 dagger (13, -5, D:3) a +0 short sword (15, 16, D:3) 15 arrows (18, 13, D:3) a +1 ring mail of fire resistance (19, -7, D:3) a +0 flail a +0 leather armour (21, -15, D:3) 24 bolts (26, -8, D:3) 20 arrows (27, 25, D:3) a +0 ring mail (28, 15, D:3) a +0 club a +0 spear (29, 15, D:3) a +0 club (32, 0, D:3) a +0 whip a +0 spear a +1 flail of draining (32, 1, D:3) a +0 dagger (36, 18, D:3) 18 arrows (44, 23, D:3) a +0 falchion (47, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 35, D:4) a +0 leather armour (5, 7, D:4) a +0 rapier (7, 35, D:4) a +0 short sword a +0 ring mail (8, 44, D:4) a +0 chain mail (23, 33, D:4) a +0 club a +0 robe a +0 short sword a +0 flail (24, 33, D:4) a +0 club a +0 flail a +0 ring mail (27, 7, D:4) a +0 scale mail (28, 20, D:4) a +0 leather armour (33, 22, D:4) 9 sling bullets (36, 6, D:4) a +0 dagger (38, 4, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 3, D:5) 20 arrows (9, 25, D:5) a +0 chain mail (13, 13, D:5) an amulet of the acrobat (23, 14, D:5) a +0 whip (40, 13, D:5) a +0 mace a +0 ring mail (40, 14, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 trident (15, -29, D:6) 2 atropa-tipped darts (19, -14, D:6) a +0 chain mail (21, -27, D:6) the +8 chain mail of Words of Power {Fly rCorr Dex+4 Stlth-} Dex: It affects your dexterity (+4). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (27, -9, D:6) a +0 ring mail (54, 4, D:6) a +0 short sword (55, 5, D:6) a +0 short sword a +0 whip 8 poisoned darts (56, 3, D:6) a +0 short sword (56, 6, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 long sword a +0 robe a +0 flail a +0 robe (3, 2, D:7) a +0 halberd a +0 robe (38, -19, D:7) a +0 whip (38, -18, D:7) a +0 trident a +0 plate armour a +0 dagger a +0 robe (52, 9, D:7) a +0 mace (55, -22, D:7) a +2 whip of electrocution a +0 robe (62, -11, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Ewyisibu's Antique Weapon Shop a +0 dagger (44 gold) a +1 short sword of flaming (272 gold) a +0 hunting sling (33 gold) a +1 antimagic mace (352 gold) a +0 long sword (77 gold) a +0 quarterstaff (88 gold) a +2 trident of venom (356 gold) the +1 great sword of the Foremost Prophets {flame, Will+ rCorr Str+5 Int-4} (814 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+5). Int: It affects your intelligence (-4). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 hunting sling (33 gold) a +0 short sword (66 gold) a +0 club (22 gold) a +0 lajatang (330 gold) (23, -4, D:8) a +0 dagger a +0 robe (24, -2, D:8) a +0 dagger a +0 robe (27, -2, D:8) a +0 dagger of venom a +0 robe (28, -16, D:8) a +0 kite shield (29, -7, D:8) a +0 dagger (33, 5, D:8) a +0 glaive of flaming +0 swamp dragon scales (42, -26, D:8) a +0 shortbow 23 arrows (42, -2, D:8) the +1 battleaxe of Tutumnoh {antimagic, Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+2). (44, -10, D:8) a +0 ring mail (45, -14, D:8) a +0 dagger (45, -11, D:8) a +0 dagger a +0 robe (46, -14, D:8) a +0 hand axe a +0 battleaxe a +0 plate armour (46, -12, D:8) a +0 trident (47, 17, D:8) a +0 leather armour (55, -18, D:8) the +8 hunting sling "Kiyz" {speed, rF+ rC+ Int-3 Dex+3} Attacks with this weapon are significantly faster. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It protects you from cold. Level 9 of the Dungeon [Shop] Kedut's Antique Armour Boutique a +0 ring mail (84 gold) a +0 leather armour of fire resistance (189 gold) a +0 scale mail (84 gold) a +0 leather armour (42 gold) a +0 ring mail (84 gold) a +0 chain mail (94 gold) a +0 ring mail (84 gold) a +0 robe of cold resistance (161 gold) a +3 leather armour of cold resistance (504 gold) a +0 pair of gloves of archery (241 gold) (0, 0, D:9) 13 bolts (6, -9, D:9) a +0 chain mail (9, -25, D:9) a book of Necromancy (10, -20, D:9) a +0 dagger a +0 club a +0 dagger 5 poisoned darts a +0 short sword a +0 whip (11, -21, D:9) a +0 whip (11, -20, D:9) a +2 dagger of electrocution (11, -19, D:9) a +0 dagger 8 poisoned darts (19, -20, D:9) a +0 club (20, -22, D:9) a +0 quarterstaff (20, -19, D:9) a +0 short sword 3 poisoned darts a +0 short sword a +0 dagger a +0 dagger (29, 2, D:9) a +0 robe a +4 dagger of chaos (34, -4, D:9) the +3 leather armour "Tiutt" {rPois rF- MP+9 Stlth-} rF: It makes you vulnerable to fire. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Stlth: It makes you less stealthy. the +1 pair of gloves "Axoisoa" {rCorr Str+3 Int-5} Str: It affects your strength (+3). Int: It affects your intelligence (-5). rCorr: It protects you from acid and corrosion. (42, -20, D:9) a +0 chain mail a +0 dire flail (43, 0, D:9) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (44, -21, D:9) a +1 leather armour of cold resistance a +0 whip (44, -20, D:9) a +0 falchion (44, 5, D:9) a +0 dagger a +0 cloak (46, 0, D:9) +2 fire dragon scales (53, 21, D:9) a ring of poison resistance (60, 6, D:9) 27 bolts Level 10 of the Dungeon (11, -38, D:10) a +0 dagger a +0 robe (16, -2, D:10) a +0 dagger (17, -1, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, -12, D:10) 21 poisoned darts (23, -18, D:10) a +0 mace a +0 chain mail (24, -15, D:10) a +0 dagger (25, -16, D:10) a +0 hand axe a +0 leather armour (54, -15, D:10) a +0 giant club a +0 giant club (55, -35, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 17 gold pieces (8, -4, D:11) a +3 giant spiked club a +0 robe of cold resistance the ogre corpse of Erolcha (12, 4, D:11) a +0 trident (15, 1, D:11) a +0 scale mail (19, 2, D:11) a +0 leather armour (20, 3, D:11) a +0 whip a +0 chain mail (21, 4, D:11) a +0 short sword a +0 plate armour an orc skeleton (23, 5, D:11) a +0 long sword a +0 plate armour an orc skeleton (27, 18, D:11) a +0 shortbow 26 arrows (30, 26, D:11) a scroll of identify (34, 28, D:11) a +0 rapier the Ecumenical Temple