Crownlay Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 10, D:1) 21 stones (20, 8, D:1) a +0 scale mail (26, 7, D:1) a +0 whip (39, -28, D:1) a +0 robe (51, -21, D:1) a +0 club (56, 20, D:1) 19 stones Level 2 of the Dungeon [Shop] Zysi's Antique Weapon Shoppe a +0 dagger (60 gold) a +0 falchion (90 gold) a +0 whip (75 gold) a +0 war axe of venom (186 gold) a +2 hand crossbow of freezing (549 gold) a +0 trident (105 gold) a +0 club (30 gold) a +0 long sword (105 gold) the +8 shortbow "Tulo" {vorpal, rPois MP+9 Dex-3} (2049 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (-3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 great sword of electrocution (546 gold) a +0 long sword (105 gold) (0, 0, D:2) 11 arrows (2, 0, D:2) a +0 hunting sling (6, 19, D:2) a +0 leather armour (31, 5, D:2) a +0 club (32, 12, D:2) a +0 leather armour (38, 23, D:2) a +0 robe (41, 28, D:2) a +0 short sword 2 stones (42, 7, D:2) a +0 ring mail (46, 28, D:2) a +0 robe (47, 7, D:2) 14 sling bullets Level 3 of the Dungeon [Shop] Buxt's Assorted Antiques a phial of floods (1160 gold) the +6 scale mail of the Enchanted Forest {rC+ Str-5 Dex+8 Slay+2} (1818 gold) Str: It affects your strength (-5). Dex: It affects your dexterity (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. a potion of curing (87 gold) a wand of iceblast (12) (464 gold) 2 scrolls of teleportation (174 gold) a scroll of fear (101 gold) a scroll of teleportation (87 gold) a potion of curing (87 gold) a scroll of vulnerability (217 gold) a +0 scale mail (116 gold) (0, 0, D:3) a +0 robe (15, 2, D:3) 10 arrows (17, -18, D:3) a +0 dagger (29, 15, D:3) a +0 robe (39, 15, D:3) a +0 short sword (44, 16, D:3) 7 arrows (45, 21, D:3) a +0 dagger (59, -6, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 hunting sling (3, -15, D:4) a +0 spear (9, -7, D:4) 16 bolts (10, -24, D:4) a +0 dagger (11, 1, D:4) 12 stones (22, -36, D:4) 7 stones (24, -37, D:4) a +0 club 3 poisoned darts (26, -25, D:4) a +0 club (43, -30, D:4) a +0 rapier a +0 leather armour (56, -36, D:4) a +0 dagger (57, -20, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Weics's Weapon Emporium a +0 hand axe (36 gold) a +0 dagger (24 gold) the +7 trident of Cheibriados's Scorn {spect, rPois Int+3 SInv} (784 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). rPois: It protects you from poison. SInv: It lets you see invisible. a +0 club (12 gold) 15 stones (18 gold) a +0 mace (36 gold) 24 sling bullets (144 gold) a +0 flail (42 gold) a +0 long sword (42 gold) (0, 0, D:5) a +0 pair of gloves (9, 4, D:5) 28 arrows (17, 22, D:5) a +0 ring mail (26, -22, D:5) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (27, -22, D:5) a +0 mace (30, -5, D:5) a +0 whip a +0 club a +1 robe of resistance a +0 scythe (31, -5, D:5) a +0 halberd (31, -4, D:5) a +0 spear (33, -8, D:5) 28 stones (39, -22, D:5) a +0 dagger a +0 mace (40, -22, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (40, -20, D:5) a +0 helmet (49, -10, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Zeck's Distillery a potion of flight (30 gold) a potion of heal wounds (50 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of attraction (30 gold) [Shop] Apouxihe's Jewellery Emporium a ring of ice (300 gold) an amulet of magic regeneration (360 gold) the ring of Koheupt {rF+ Slay+4} (1104 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It protects you from fire. a +6 ring of dexterity (702 gold) the ring "Caqownan" {Ice rCorr Str+3} (526 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. an amulet of reflection (360 gold) a +6 ring of dexterity (702 gold) a ring of magical power (240 gold) a ring of poison resistance (240 gold) a ring of willpower (300 gold) [Shop] Ahot's General Store a potion of invisibility (88 gold) the +1 long sword of Starshine {protect, rF- rCorr Int+6} (301 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a scroll of teleportation (33 gold) a scroll of blinking (82 gold) a scroll of identify (22 gold) a +0 robe (7 gold) Hex Fus's Reference Book on Changing and Conjuration (330 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Beastly Appendage Transmutation 1 no c - Sticky Flame Conjuration/Fire 4 no d - Alistair's Intoxication Transmutation/Poison 5 no a +0 club (11 gold) a +2 robe of fire resistance (194 gold) [Shop] Zyuq Waron's Specific Store the +0 flail of Checks and Balances {vorpal, rElec rN+ rCorr} (290 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (0, 0, D:6) a +0 leather armour (5, -20, D:6) 5 boomerangs (5, -18, D:6) a +0 spear (16, 18, D:6) a +0 long sword (19, 18, D:6) a +0 club (23, 3, D:6) a +0 spear a +0 spear (23, 4, D:6) a +0 club a +0 robe (23, 6, D:6) a +0 spear (24, 6, D:6) a +0 short sword a +0 flail a +0 flail (28, 6, D:6) 18 stones (29, -6, D:6) a +0 club (37, -6, D:6) a +0 giant spiked club (38, -25, D:6) a +0 leather armour (41, 17, D:6) a +0 scale mail (46, -12, D:6) a +0 chain mail (46, -9, D:6) 17 poisoned darts (47, -17, D:6) a +0 robe (51, 9, D:6) a +0 chain mail (61, 6, D:6) a +2 hand axe of freezing a +0 robe (61, 7, D:6) a +3 falchion a +0 robe (62, 6, D:6) a +0 falchion a +0 robe (62, 7, D:6) a +3 morningstar a +0 robe (63, -12, D:6) 17 stones Level 7 of the Dungeon [Shop] Qounnirgh's Antique Weapon Shop a +0 dagger (56 gold) a +0 long sword (98 gold) a +2 falchion of holy wrath (487 gold) a +0 flail (98 gold) a +0 giant spiked club (53 gold) a +0 hunting sling (42 gold) a +0 club (28 gold) a +0 hunting sling (42 gold) a +0 dagger (56 gold) a +0 hunting sling (42 gold) a +0 flail (98 gold) [Shop] Syukh's Magic Scroll Boutique a scroll of noise (15 gold) a scroll of fog (30 gold) a scroll of identify (30 gold) a scroll of acquirement (780 gold) 3 scrolls of identify (90 gold) 3 scrolls of enchant armour (337 gold) a scroll of silence (112 gold) a scroll of teleportation (45 gold) a scroll of blinking (112 gold) [Shop] Iproru's Antique Armour Shop a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +2 plate armour of positive energy (962 gold) a +0 chain mail (117 gold) a +0 scale mail (104 gold) a +1 ring mail of fire resistance (416 gold) a +1 pair of gloves (299 gold) a +0 plate armour (598 gold) a +4 plate armour of fire resistance (1300 gold) [Shop] Tach's General Store 21 arrows (42 gold) a scroll of immolation (35 gold) 10 stones (10 gold) a potion of brilliance (40 gold) 17 arrows (34 gold) a ring of wizardry (300 gold) [Shop] Losif's Weapon Shoppe a +0 hand axe (39 gold) the +7 flail of Haunaec {venom, Will+ Dex+4} (782 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). Will: It increases your willpower. a +2 demon blade of electrocution (643 gold) a +0 battleaxe (84 gold) 27 stones (35 gold) a +3 spectral lajatang (708 gold) a +0 arbalest of freezing (131 gold) 17 stones (22 gold) 20 poisoned darts (104 gold) (0, 0, D:7) an amulet of the acrobat a scroll of magic mapping a +4 ring of evasion an amulet of regeneration (2, 47, D:7) a +0 giant spiked club a +0 giant spiked club (15, 32, D:7) a +0 dagger (27, 36, D:7) a +0 leather armour (38, 34, D:7) a +0 club a +0 ring mail (38, 37, D:7) a +0 dagger a +0 robe (39, 34, D:7) a +0 trident a +0 robe (46, 9, D:7) 23 stones (47, 46, D:7) a +0 robe (51, 49, D:7) a +0 chain mail (52, 17, D:7) a +0 robe (52, 25, D:7) a +0 mace (53, 9, D:7) a +0 mace (54, 6, D:7) 17 stones (54, 23, D:7) a +0 hand axe (54, 25, D:7) a +0 shortbow 15 arrows a +0 falchion Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 hand axe "Micurr Mirch" {elec, rElec} (4650 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. the +11 hand axe of the Lesser Evil {vorpal, Int+3} (7280 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). the +8 short sword of the Valley {venom, *Rage rF+++ rN+ SInv} (9190 gold) It poisons the flesh of those it strikes. rF: It renders you almost immune to fire. rN: It protects you from negative energy. SInv: It lets you see invisible. *Rage: It may make you go berserk in combat. the ring "Xaunupe" {Wiz Fly rF+ rN+ Str-5} (3980 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (-5). rF: It protects you from fire. rN: It protects you from negative energy. Fly: It grants you flight. (12, -10, D:8) a +0 club (15, -8, D:8) 25 stones (15, 24, D:8) 17 arrows (24, 4, D:8) a +0 short sword (28, 14, D:8) a +0 battleaxe a +0 chain mail (38, -4, D:8) a +0 spear (40, 30, D:8) a +0 dagger a +0 leather armour (41, 28, D:8) a +0 dagger a +0 robe a +0 club a +0 ring mail (42, 8, D:8) a +0 leather armour (43, 28, D:8) a +0 hand axe a +0 scale mail (47, 21, D:8) a +0 quarterstaff (48, 30, D:8) a +0 club a +0 mace a +0 chain mail a +0 dagger (49, 30, D:8) a +1 flail of draining (50, -5, D:8) a +0 dagger a +0 robe (51, -7, D:8) a +0 club (51, -6, D:8) a +0 leather armour (51, -5, D:8) a +0 dagger a +0 robe (51, 30, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (61, 26, D:8) a +0 ring mail (65, -10, D:8) 14 arrows Level 9 of the Dungeon (13, 28, D:9) a +0 spear a +0 scale mail a +0 spear (14, 29, D:9) a +0 whip a +0 chain mail a +0 scimitar (15, 28, D:9) a +0 whip (15, 29, D:9) a +0 spear (15, 30, D:9) a +0 dagger a +0 robe a +2 dagger of venom (16, 30, D:9) 20 arrows a +0 shortbow a +0 robe a +0 dagger a +0 mace (21, 32, D:9) 18 stones (28, 0, D:9) a +0 dire flail a +0 giant club (30, 0, D:9) a +0 hand axe a +0 scale mail a +0 long sword a +0 chain mail a +0 hand axe a +0 mace of holy wrath a +0 flail a +0 hand axe of pain a +0 shortbow 24 arrows (31, 0, D:9) a +0 dagger a +0 leather armour (31, 1, D:9) a +1 vorpal mace a +0 club a +0 flail a +0 whip a +0 scale mail a +0 short sword a +0 leather armour a +0 war axe a +0 ring mail a +0 club (38, -2, D:9) 22 stones (42, 12, D:9) a +0 club (46, 0, D:9) a +0 mace a +0 ring mail (48, 3, D:9) a +0 hand axe (60, 26, D:9) 15 stones Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 leather armour (1, -2, D:10) a +0 dagger a +0 robe (1, -1, D:10) a +0 dagger a +0 robe (3, -3, D:10) a +0 dire flail a +0 chain mail (21, -6, D:10) a +0 dagger (22, -3, D:10) a +0 troll leather armour (32, 13, D:10) a +0 hand crossbow (32, 28, D:10) a +0 dagger a +0 robe a +0 shortbow 20 arrows a +0 war axe a +0 leather armour (33, 28, D:10) a +0 dagger a +0 robe (36, 38, D:10) a +0 dagger (37, 19, D:10) a +0 club (42, 17, D:10) 21 arrows (43, 3, D:10) 16 stones Level 11 of the Dungeon (4, 7, D:11) 14 stones (9, 29, D:11) a +0 quarterstaff (11, 18, D:11) a +0 chain mail (11, 29, D:11) a +0 long sword (12, -5, D:11) a +0 club a +0 club (13, -5, D:11) a +0 club a +0 whip a +0 spear a +0 ring mail a +0 buckler (13, -4, D:11) a +0 club (13, 6, D:11) 16 stones (14, 4, D:11) a +0 giant spiked club a +0 giant club (14, 9, D:11) a +0 flail a +0 leather armour (15, 9, D:11) a +0 dagger a +0 robe a +0 halberd a +0 chain mail of fire resistance (41, 9, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 24 bolts (20, -1, D:12) 15 stones a +0 giant spiked club a +0 giant spiked club the Ecumenical Temple