Crownlay Level 1 of the Dungeon (0, 0, D:1) a -1 club (12, -13, D:1) 20 stones (18, -17, D:1) a +0 short sword a stone (21, 11, D:1) 24 stones (39, 10, D:1) a +0 short sword 4 stones (46, -7, D:1) a +0 club (48, -8, D:1) a +0 club Level 2 of the Dungeon [Shop] Solatsio's Magic Scroll Shop a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of summoning (104 gold) a scroll of enchant armour (82 gold) a scroll of holy word (82 gold) [Shop] Abich's Antique Weapon Emporium a +2 war axe of electrocution (662 gold) a +0 rapier (128 gold) a +0 rapier (128 gold) a +0 mace (96 gold) a +0 short sword (96 gold) a +0 whip (80 gold) a +0 long sword (112 gold) a +0 falchion (96 gold) a +0 war axe (112 gold) a +0 spear (96 gold) the +8 hunting sling of Prudence {vorpal, rF- rC+ rCorr} (1753 gold) Any ammunition fired from it inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 mace (96 gold) a +5 great mace of venom (1113 gold) a +3 morningstar of draining (774 gold) [Shop] Mevvifeb's Distillery a potion of attraction (30 gold) a potion of curing (30 gold) a potion of attraction (30 gold) a potion of curing (30 gold) a potion of attraction (30 gold) 2 potions of attraction (60 gold) a potion of resistance (100 gold) [Shop] Rupnireu's Assorted Antiques a scroll of fear (98 gold) a potion of mutation (224 gold) a ring of resist corrosion (560 gold) a scroll of identify (56 gold) a +0 trident (98 gold) an amulet of reflection (840 gold) a +0 flail (98 gold) a +0 trident (98 gold) a potion of might (112 gold) a tin of tremorstones (2/2) (1120 gold) a potion of magic (224 gold) a potion of heal wounds (140 gold) a +0 trident (98 gold) a potion of flight (84 gold) [Shop] Rus Xint's Jewellery Shop a +4 ring of protection (504 gold) an amulet of faith (560 gold) a +6 ring of intelligence (819 gold) an amulet of the acrobat (420 gold) a ring of willpower (350 gold) a ring of positive energy (280 gold) the ring "Ceril" {Fire rElec Will+ Stlth+} (663 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you more stealthy. (0, 0, D:2) a +0 flail (5, 21, D:2) a +0 dagger (6, 24, D:2) 7 poisoned darts (14, -5, D:2) a +0 dagger (14, 19, D:2) a +0 chain mail (16, 18, D:2) a +0 leather armour (26, -6, D:2) a +0 robe (30, 19, D:2) a +0 halberd (50, -2, D:2) a +0 hunting sling Level 3 of the Dungeon (6, 3, D:3) a +0 ring mail (7, 35, D:3) 19 stones (8, 46, D:3) a +0 club (10, 49, D:3) a +0 club 4 stones (16, 44, D:3) 16 arrows (19, 15, D:3) 4 large rocks (23, 51, D:3) a +0 short sword (27, 12, D:3) a ring of magical power (29, 30, D:3) a +0 trident a +0 hunting sling a +0 chain mail (31, 25, D:3) a +0 whip a +0 club a +0 dagger (32, 46, D:3) 18 stones (35, 13, D:3) 16 stones (41, 36, D:3) a +2 whip of freezing 7 poisoned darts (48, 8, D:3) a +0 club (53, 24, D:3) a +0 rapier (56, -6, D:3) a +0 flail (60, -3, D:3) a +0 scale mail Level 4 of the Dungeon (0, 7, D:4) a +0 scale mail (4, -2, D:4) a +0 leather armour (14, 35, D:4) a +0 mace (18, -5, D:4) a +0 dagger a +0 robe (19, -5, D:4) a +0 short sword a +0 leather armour (19, 35, D:4) a +0 hand crossbow (20, 34, D:4) a +0 trident (20, 35, D:4) a +0 spear (26, 44, D:4) 28 stones (27, 39, D:4) a +0 short sword (35, 6, D:4) a +0 scale mail (35, 10, D:4) a +0 dagger (35, 31, D:4) a +0 dagger (47, 25, D:4) a +0 hand axe (47, 37, D:4) a +0 scythe (49, 37, D:4) a +0 animal skin (51, 37, D:4) a +0 falchion (52, -1, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 24 arrows (1, 3, D:5) a +0 short sword (7, -7, D:5) a +0 club a +0 whip (7, 27, D:5) a +0 flail of draining a +0 scale mail (7, 28, D:5) a +0 dagger 3 poisoned darts (8, -7, D:5) a +0 spear (8, 28, D:5) a +0 short sword a +0 short sword a +0 dagger 4 stones a +0 short sword (9, 27, D:5) a +0 dagger (11, 25, D:5) a +0 club (23, -3, D:5) a +0 chain mail (35, 37, D:5) a +0 club (35, 38, D:5) a +0 short sword (36, 37, D:5) a +0 mace a +0 chain mail (37, 4, D:5) a +0 chain mail (37, 37, D:5) a +0 leather armour (41, 6, D:5) a +0 club (45, -13, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 leather armour (0, 1, D:6) a +0 whip (1, 1, D:6) a +0 dagger a +0 robe (2, 0, D:6) a +0 whip (2, 1, D:6) a +0 flail a +0 leather armour (11, -23, D:6) a +0 dagger (13, 9, D:6) a +0 club (14, -2, D:6) a +0 scale mail (14, 12, D:6) a +0 club (15, 14, D:6) a +0 robe a +3 morningstar (16, 14, D:6) a +0 robe a +5 scimitar a +0 robe a +0 hand axe (17, 2, D:6) a +0 club (17, 3, D:6) a +0 robe a +0 dagger (17, 4, D:6) a +0 leather armour a +0 falchion (18, 4, D:6) a +0 hand axe (21, 12, D:6) a +1 halberd a +0 robe (21, 13, D:6) a +0 robe a +0 battleaxe (23, 20, D:6) a +0 dagger (still there?) a +0 robe (still there?) (29, -16, D:6) a book of Spectacle (31, 15, D:6) an amulet of regeneration (32, 21, D:6) an amulet of magic regeneration (33, -20, D:6) a +0 long sword (38, 10, D:6) a +0 club (41, 6, D:6) the Guide on Toxins and Sinister Rites Spells Type Level Known a - Pain Necromancy 1 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Excruciating Wounds Necromancy 5 no d - Borgnjor's Revivification Necromancy 8 no Trog disapproves of the use of such an item. (41, 8, D:6) 18 arrows (42, -11, D:6) a +0 robe Level 7 of the Dungeon [Shop] Yliracvo's Serpentskin Sales Uroeb's Handbook of Venom (374 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Poisonous Vapours Poison/Air 2 no c - Olgreb's Toxic Radiance Poison 4 no d - Eringya's Noxious Bog Transmutation/Poison 6 no Trog disapproves of the use of such an item. a staff of poison (275 gold) 10 poisoned darts (44 gold) a ring of poison resistance (220 gold) 10 poisoned darts (44 gold) 17 poisoned darts (74 gold) the Reference Book on Contamination (374 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Alistair's Intoxication Transmutation/Poison 5 no Trog disapproves of the use of such an item. (0, 0, D:7) the +10 dagger of Disarray {protect, rElec rCorr} It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (9, -4, D:7) a +0 club a +0 ring mail (9, -3, D:7) a +0 dagger a +0 robe (9, -2, D:7) a +0 flail (12, -5, D:7) 25 stones (12, 2, D:7) 23 stones (14, 16, D:7) 23 stones (16, 19, D:7) a +0 dagger (20, 0, D:7) a +0 robe a +0 club (22, 1, D:7) a +0 spear (22, 2, D:7) 10 poisoned darts a +0 spear (23, -12, D:7) a +0 long sword (23, -9, D:7) a +0 giant club (23, 19, D:7) a +0 hand axe (24, 19, D:7) a +0 hand axe (24, 20, D:7) a +0 hand axe (25, 19, D:7) a +0 hand axe (27, 24, D:7) a +1 mace of protection (30, -19, D:7) a +0 quarterstaff (32, 7, D:7) a +0 spear (41, -4, D:7) 17 arrows a +0 shortbow (43, -4, D:7) a +0 club (43, -2, D:7) a +1 flail of holy wrath a +0 club a +0 chain mail a +0 whip (45, 5, D:7) 28 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (0, 18, D:8) a +0 dire flail a +0 scale mail (2, 11, D:8) 16 arrows (2, 16, D:8) a +0 trident (2, 27, D:8) a +0 whip a +0 morningstar a +0 falchion a +0 short sword a +0 leather armour (3, 22, D:8) 15 stones (3, 28, D:8) a +0 flail (11, 9, D:8) a +0 giant club a +0 giant club (11, 31, D:8) a +0 dagger (12, 19, D:8) 15 stones (15, 43, D:8) a +0 flail (16, 0, D:8) a +0 leather armour (18, 10, D:8) a +0 leather armour (19, 9, D:8) 20 stones (20, 2, D:8) 16 bolts (36, 16, D:8) a +0 dagger a +0 ring mail (36, 17, D:8) a +0 falchion a +0 ring mail a +0 mace a +0 plate armour (36, 18, D:8) a +0 dagger a +0 chain mail (38, 21, D:8) a +0 mace (38, 34, D:8) a +0 spear (38, 35, D:8) a +0 whip a +0 robe (39, 32, D:8) a +0 spear (40, 37, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 22 stones (0, 10, D:9) a +2 dagger of distortion a +0 robe (3, 4, D:9) a +0 club 5 stones a kobold skeleton (4, 4, D:9) a +0 whip a +0 whip 8 poisoned darts a kobold skeleton (6, 0, D:9) a +0 hand crossbow a +0 short sword 16 bolts (13, 21, D:9) a troll corpse (29, -13, D:9) a +0 dagger a +0 leather armour a +0 dagger an orc corpse an orc corpse (30, -14, D:9) a +0 whip an orc corpse (32, 12, D:9) 15 stones (36, 18, D:9) a +0 whip (still there?) an orc corpse (still there?) (51, -12, D:9) a +3 short sword a +0 robe (52, -12, D:9) a +2 dagger a +0 robe a +4 short sword a +0 robe a +4 mace a +0 robe (53, -12, D:9) a +3 scimitar of flaming a +0 robe the human corpse of Erica (skeletalised by now) (54, -13, D:9) a +1 spear a +0 robe