Crishpax Level 1 of the Dungeon (4, -22, D:1) a +0 dagger (7, -22, D:1) a +0 club (7, -14, D:1) a cursed -1 club (9, -11, D:1) a +0 club (17, -23, D:1) a +0 robe (19, -24, D:1) 25 stones (20, -11, D:1) a +0 scale mail (22, -24, D:1) 27 stones (22, -22, D:1) a +0 dagger (30, -29, D:1) a +0 club (31, -28, D:1) a cursed +0 club (31, 1, D:1) a +0 club (31, 5, D:1) a +0 short sword of draining (45, -7, D:1) a +0 centaur barding Level 2 of the Dungeon (0, 0, D:2) 21 stones (4, 30, D:2) 11 stones (15, -2, D:2) a +0 shield (17, 25, D:2) 14 bolts (20, 27, D:2) a stone (23, 18, D:2) a stone (23, 19, D:2) a stone (23, 22, D:2) 2 stones (23, 31, D:2) 2 stones (31, 3, D:2) 14 stones (31, 35, D:2) a +0 dagger (37, 18, D:2) 21 bolts (39, 7, D:2) a +0 club (40, 18, D:2) a +0 club (52, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (7, -1, D:3) a +0 club (9, 13, D:3) 3 stones (9, 20, D:3) a +0 club 12 stones (12, 8, D:3) 10 sling bullets (12, 35, D:3) a +0 club (23, 18, D:3) a stone a +0 leather armour (24, 14, D:3) a stone (24, 16, D:3) a stone (24, 21, D:3) a cursed -3 whip (24, 35, D:3) a +0 club (25, -2, D:3) a +0 hand axe (27, 6, D:3) 24 arrows (29, -16, D:3) 13 stones (32, 15, D:3) 7 stones (34, -10, D:3) a +0 club (36, -14, D:3) a +0 club a +0 robe (36, -11, D:3) a +0 mace 4 exploding tomahawks (36, -10, D:3) a +0 mace a +0 scale mail (38, 14, D:3) a +0 dagger (42, 24, D:3) a stone (44, -9, D:3) a +0 club (44, -6, D:3) a +0 flail (45, -6, D:3) a +0 club a +0 morningstar (46, -6, D:3) a +0 mace a +0 ring mail (49, -5, D:3) a +0 club (49, 24, D:3) a +0 hunting sling 30 stones (50, 18, D:3) a +0 flail (50, 21, D:3) a +0 trident (50, 22, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Gulailaa's Assorted Antiques a wand of paralysis (12) (92 gold) a +0 falchion (69 gold) a scroll of enchant weapon (23 gold) a potion of berserk rage (20 gold) a potion of flight (20 gold) a +0 pair of gloves (103 gold) a scroll of remove curse (69 gold) a wand of paralysis (11) (92 gold) a +1 leather armour of fire resistance (46 gold) a scroll of identify (46 gold) a potion of haste (20 gold) a +2 cloak of magic resistance (103 gold) (0, 0, D:4) 21 arrows (10, 35, D:4) a +0 giant spiked club (11, 35, D:4) a cursed +0 ring mail (14, 4, D:4) 19 sling bullets (14, 23, D:4) a +0 hand axe (14, 35, D:4) a +0 plate armour an uncursed ring of loudness (18, 3, D:4) a +0 robe a +0 scythe (25, 14, D:4) 9 stones (28, 45, D:4) 3 large rocks (43, 29, D:4) a +0 hand axe (44, 32, D:4) a +0 scale mail a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 robe (2, -11, D:5) a +0 shortbow 7 arrows of dispersal (3, -29, D:5) 10 arrows a +0 shortbow (3, 6, D:5) 3 javelins (4, -31, D:5) an arrow (4, -30, D:5) 12 stones (4, -13, D:5) a +0 dagger (5, -30, D:5) an arrow (5, 14, D:5) 14 stones (6, -30, D:5) an arrow (14, -4, D:5) a +0 robe (14, 13, D:5) a +0 great mace (32, -13, D:5) a +0 spear (38, -14, D:5) a +0 mace (40, -8, D:5) a +3 quarterstaff of chaos (43, 15, D:5) 20 bolts (48, -16, D:5) an arrow (48, -15, D:5) an arrow (49, -15, D:5) an arrow (50, -18, D:5) a +0 shortbow 10 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (8, 53, D:6) a +0 robe (20, 17, D:6) a +0 leather armour (20, 24, D:6) a +0 quarterstaff (32, 44, D:6) a +0 spear (33, 20, D:6) an arrow (33, 45, D:6) a +0 club a +0 robe a +0 flail a throwing net (34, 16, D:6) a +0 flail (34, 19, D:6) an arrow (34, 20, D:6) an arrow (34, 45, D:6) a +0 flail (35, 18, D:6) an arrow (36, 15, D:6) a +0 shortbow 17 arrows (36, 17, D:6) an arrow (49, 52, D:6) a +0 falchion a +0 leather armour (51, 16, D:6) an arrow of flame (52, 16, D:6) 2 arrows of flame the +6 quarterstaff of Fuptuf {elec, rElec rC- rN+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. (56, 13, D:6) 18 arrows (56, 14, D:6) a +0 shortbow 4 arrows of flame (60, 27, D:6) a +0 short sword a +0 ring mail (63, 45, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) 20 arrows (2, -2, D:7) a +1 scimitar a +0 robe (3, -7, D:7) a +2 hand axe of freezing a +0 robe (3, -3, D:7) a +2 dagger a +0 robe (3, -2, D:7) a cursed +0 dagger a +0 robe (4, 12, D:7) 23 stones (7, -32, D:7) a +0 shortbow 19 arrows (8, -31, D:7) an arrow (10, 11, D:7) a +0 dagger a +0 robe (10, 12, D:7) a +0 hand axe (17, 11, D:7) 20 poisoned needles (21, -23, D:7) a cursed +1 dire flail a +0 robe a +1 morningstar a +0 robe (21, -22, D:7) a +3 long sword a +0 robe a +0 great sword a +0 robe a cursed +0 spear a +0 robe (27, 5, D:7) a cursed +0 leather armour (34, -34, D:7) a +0 dagger of holy wrath (34, 6, D:7) a cursed +0 plate armour (42, -10, D:7) 24 arrows (50, 12, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a book of Ice (1, -4, D:8) a +0 ring mail (11, -3, D:8) a +0 trident (13, 20, D:8) a +0 trident (14, -4, D:8) a +0 trident (20, -13, D:8) a +1 cloak (22, -9, D:8) a cursed +0 war axe a +0 robe of fire resistance (22, 7, D:8) a +1 trident of freezing (24, -10, D:8) a +0 war axe a +0 robe a +1 scimitar of freezing a +0 robe (24, -9, D:8) a cursed +0 battleaxe a cursed +0 robe a +0 trident a cursed +0 robe (26, 7, D:8) a +0 giant spiked club (29, 9, D:8) a book of Air (35, 3, D:8) 18 arrows of flame a +0 shortbow (35, 22, D:8) a +0 flail a +0 ring mail (36, 5, D:8) a +0 short sword (36, 6, D:8) a +0 battleaxe a +0 chain mail (37, 21, D:8) a +0 dagger (37, 23, D:8) a +0 glaive a +0 plate armour (41, 13, D:8) a +0 trident (44, -2, D:8) a +0 ring mail (46, 7, D:8) a cursed +0 flail a +0 scale mail (47, 7, D:8) a +0 short sword (51, -13, D:8) a +0 falchion (52, -2, D:8) a +0 quarterstaff (52, -1, D:8) a cursed +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (3, 2, D:9) a +0 giant club (4, 2, D:9) a +0 short sword (6, -35, D:9) a +0 leather armour (10, -16, D:9) 20 stones (10, -2, D:9) 19 poisoned needles (12, -24, D:9) a +0 falchion (14, -41, D:9) a +0 ring mail (14, -40, D:9) a +2 dagger of venom a +0 robe (18, -42, D:9) the +3 whip of Midsummer {slash, +Rage Int-2 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+3). It lets you go berserk. (31, -38, D:9) 23 bolts (35, -37, D:9) a +0 giant club (40, -9, D:9) an arrow (42, -9, D:9) a +0 shortbow 14 arrows a centaur corpse (46, -5, D:9) a yak corpse (skeletalised by now) (48, -47, D:9) a +0 chain mail (48, -45, D:9) 9 poisoned needles (48, -25, D:9) a +0 dagger (52, -27, D:9) 8 bolts of frost (53, -28, D:9) a +0 short sword (53, -12, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) an arrow (0, 1, D:10) a +0 shortbow 7 arrows a centaur corpse (0, 2, D:10) 21 bolts (1, -1, D:10) an arrow (3, -3, D:10) 2 arrows (3, 7, D:10) a +0 robe (4, -5, D:10) an arrow (4, -4, D:10) an arrow