Crelarid the Dungeon (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (2, 10, D) a +1 trident of piercing (2, 11, D) a +2 dagger of venom (3, 9, D) a +2 mace of crushing (3, 10, D) a +0 quarterstaff of speed (3, 11, D) a +2 long sword of holy wrath (3, 12, D) a +3 ring mail (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 quarterstaff a +2 trident (6, 7, D) a +0 club (6, 13, D) a +0 dagger a +0 robe a +0 club (7, 4, D) a +2 dagger (7, 13, D) a +0 great sword a +0 robe (7, 23, D) a +0 club (8, 11, D) a cursed +4 long sword a +0 robe (8, 19, D) a +0 mace a +0 robe a +0 long sword a cursed +0 robe a cursed +5 dagger a +0 robe a +3 falchion a +0 robe (9, 21, D) a cursed +3 battleaxe a +0 robe (16, -3, D) 2 arrows (17, -4, D) a +2 antimagic lajatang a +0 robe (17, 22, D) a +2 dire flail of protection (17, 23, D) a +2 war axe of freezing (18, -5, D) a +0 flail of crushing (still there?) a +0 flail of crushing (still there?) (18, -3, D) a +0 flail a +0 robe (18, 19, D) a +4 chain mail (18, 21, D) a +2 rapier of draining (18, 22, D) a +2 scimitar of holy wrath (18, 23, D) a +2 halberd of venom (19, -6, D) a +4 shortbow of flaming 25 arrows (20, -5, D) a book of Battle (20, -3, D) a +0 long sword (22, -7, D) an uncursed staff of cold (22, -3, D) a +0 club (23, 17, D) a cursed +4 falchion a +0 robe (24, 16, D) a cursed +0 falchion a +0 robe (24, 17, D) a cursed +2 spear a +0 robe (26, -5, D) a +0 ring mail (26, 15, D) a +4 halberd of freezing (unseen) (28, -5, D) 20 poisoned needles (28, 23, D) 2 tomahawks (29, 22, D) a +1 trident of freezing (unseen) (31, 22, D) a +0 flail (34, 8, D) a +0 mace (34, 13, D) a throwing net (34, 21, D) a +0 spear 2 tomahawks (35, 7, D) a +0 shortbow (unseen) (36, -2, D) a +3 demon whip a +3 whip (36, 0, D) the cursed +2 shortbow of Wrath {flame, rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It has a curse placed upon it. (36, 15, D) a +0 spear (37, 0, D) a +3 battleaxe of chopping (37, 1, D) +0 storm dragon scales (37, 2, D) a phantom mirror (37, 14, D) a throwing net (39, 17, D) a curare-tipped needle a +0 dagger (43, 7, D) a cursed +0 robe (44, -6, D) 2 bolts (44, 19, D) a +0 blowgun 8 curare-tipped needles (45, -6, D) 3 bolts (45, 0, D) a +3 longbow of freezing (45, 1, D) a +5 broad axe (45, 2, D) a +5 dire flail of crushing (45, 4, D) a +3 arbalest (45, 5, D) a +3 glaive (45, 6, D) a +3 demon whip of flaming (45, 21, D) a +0 trident (unseen) (46, -8, D) a +0 arbalest (unseen) (46, -7, D) a +0 rapier (unseen) (46, -6, D) a bolt a +6 vampiric great sword a +0 plate armour (46, 0, D) a +3 lajatang (46, 2, D) a +5 dire flail (46, 4, D) a +3 demon whip of electrocution (46, 6, D) a +3 longbow (47, -8, D) a hydra corpse (47, 0, D) a +3 great sword (47, 1, D) the cursed +1 shortbow of Ysololui {speed, *Slow MP+9 Int+10 Stlth-} Attacks with this weapon are significantly faster. It affects your intelligence (+10). It affects your magic capacity (+9). It may slow you when you take damage. It makes you less stealthy. It has a curse placed upon it. (47, 2, D) a +3 demon blade of venom (47, 4, D) a +3 great mace (47, 5, D) a +5 dire flail (47, 6, D) a +0 flail (48, -7, D) a +0 arbalest (unseen) (49, 0, D) a +2 war axe of flaming (49, 1, D) the cursed +3 flail of Tagiwn {drain, *Drain rElec rPois rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. It has a curse placed upon it. (49, 2, D) a +2 rapier of holy wrath (49, 3, D) a +0 rapier of freezing (50, 19, D) a scroll of immolation (51, -12, D) a +0 giant club (unseen) (51, 0, D) 50 arrows (51, 1, D) 50 arrows (51, 2, D) 50 arrows (51, 3, D) 50 arrows (51, 19, D) a +0 leather armour (51, 20, D) a +1 hand axe of chopping (51, 21, D) a scroll of random uselessness (53, 6, D) a +0 shortbow 11 arrows (53, 8, D) a +0 long sword (53, 19, D) an uncursed staff of air (53, 20, D) 12 stones (54, 21, D) a +0 club (56, 2, D) a +0 rapier (unseen) (57, 1, D) an arrow (still there?) a +0 broad axe (still there?) (57, 2, D) a +0 war axe (unseen) (57, 14, D) a Young Poisoner's Handbook (57, 15, D) a book of the Earth (57, 16, D) the Reference Book on Heat and Conjuration Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Conjure Flame Conjuration/Fire 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Force Lance Conjuration/Translocation 4 f - Spellforged Servitor Conjuration/Summoning 7 (57, 19, D) a book of Minor Magic (58, 2, D) a +0 long sword a +0 chain mail (58, 3, D) a +0 arbalest 12 bolts (58, 4, D) a +0 arbalest 30 bolts (59, -1, D) a bolt (59, 0, D) a +0 battleaxe (still there?) a +0 great mace (still there?) (59, 1, D) a +0 short sword (unseen) (59, 2, D) a +0 scimitar (unseen) (59, 3, D) a +0 battleaxe (unseen) (59, 14, D) Sif Muna's Almanac of Assistive Transformation Spells Type Level a - Passwall Transmutation/Earth 2 b - Regeneration Charms/Necromancy 3 c - Ring of Flames Charms/Fire 7 (59, 15, D) the Papyrus of the Pill Bug Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 c - Lesser Beckoning Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Disjunction Translocation 8 (59, 16, D) a book of Conjurations (59, 18, D) a book of Battle (59, 20, D) a book of Party Tricks (60, 1, D) 4 bolts (unseen) (60, 2, D) a +5 great sword of slicing (unseen) (61, 2, D) a +0 arbalest (unseen) (61, 14, D) a +0 short sword (63, 11, D) the ring "Pueggiydgh" {Wiz +Fly Dex+5} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+5). It lets you fly. (63, 15, D) a +1 short sword of draining (63, 22, D) the amulet of Enuh {Faith Dex+5 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+5). It makes you more stealthy. the amulet of Keghanga {rN+ Regen+ Dex+4} [amulet of regeneration] It affects your dexterity (+4). It protects you from negative energy. It increases your rate of regeneration. the amulet of Immorality {rN+ Regen+ Int+4} [amulet of regeneration] It affects your intelligence (+4). It protects you from negative energy. It increases your rate of regeneration. the amulet "Afezoat" {Reflect rN+ MP+9 SH+2} [amulet of reflection] It shields you and reflects attacks. It protects you from negative energy. It affects your magic capacity (+9). It affects your SH (+2). the amulet "Arejaet" {+Rage Dex+4} [amulet of rage] It affects your dexterity (+4). It lets you go berserk. the ring of Ekifottu {Str+4 SInv Stlth+} [ring of stealth] It affects your strength (+4). It lets you see invisible. It makes you more stealthy. the amulet "Teuv" {RegenMP rF- rN++ Str+3} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+3). It makes you vulnerable to fire. It greatly protects you from negative energy. an uncursed ring of fire an uncursed ring of fire a +3 ring of dexterity a +3 ring of evasion the ring of Keuneec {rElec rPois rF+} [ring of protection from fire] It protects you from fire. It insulates you from electricity. It protects you from poison. (64, 11, D) the ring "Satyshruroi" {rPois AC+6 Str+3} [ring of protection] It affects your AC (+6). It affects your strength (+3). It protects you from poison. (64, 12, D) the ring of Cagris {Wiz Int+2} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). (64, 19, D) +0 ice dragon scales (64, 23, D) the ring "Irurgh" {rPois rN+ Int-2} [ring of intelligence] It affects your intelligence (-2). It protects you from poison. It protects you from negative energy. (65, 11, D) the ring of the Dolphin {rElec rC+ MR++ Str+6 Stlth-} [ring of strength] It affects your strength (+6). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (65, 12, D) the ring of Girchifo {MR+ Dex+4 SInv} [ring of protection from magic] It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you see invisible. (65, 23, D) the amulet "Tenneicw" {Faith *Corrode +Inv Str+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It lets you turn invisible. It may corrode you when you take damage. (66, 0, D) 50 bolts (66, 1, D) 50 bolts (66, 2, D) 50 bolts (66, 3, D) 50 bolts (66, 11, D) the ring "Xiadar" {Str+4 Int+6} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+6). (66, 12, D) the ring "Wofyn" {Ice Str+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. (66, 17, D) a book of Callings a book of Minor Magic a book of Battle (66, 23, D) the ring "Kask" {+Fly rElec Str+7 Slay-4 SInv} [ring of flight] It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It lets you see invisible. It lets you fly. (67, 11, D) the ring "Nimukherue" {*Contam rElec rC+ Str+6 Int+3} [ring of strength] It affects your strength (+6). It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. (67, 12, D) the ring "Qemau" {EV+6 Dex+3} [ring of evasion] It affects your evasion (+6). It affects your dexterity (+3). (67, 23, D) the ring of the Sky {Ice rPois rN+ Int-4 Stlth+} [ring of ice] It enhances your ice magic. It affects your intelligence (-4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It protects you from negative energy. It makes you more stealthy. (68, 1, D) a +3 ring mail of cold resistance (68, 5, D) a +0 bardiche a +0 plate armour (68, 11, D) the ring "Forghat" {+Inv rElec rN+ Str+6 SInv} [ring of strength] It affects your strength (+6). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It lets you turn invisible. (68, 12, D) the ring of Absolutism {rN+ Str-2 Dex+5} [ring of positive energy] It affects your strength (-2). It affects your dexterity (+5). It protects you from negative energy. (69, 11, D) the ring of Xavvolal {rN+ EV+6 Stlth+} [ring of evasion] It affects your evasion (+6). It protects you from negative energy. It makes you more stealthy. (69, 12, D) the ring "Zitynil" {Ice Str+10 Int+2} [ring of ice] It enhances your ice magic. It affects your strength (+10). It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. (70, 0, D) +2 acid dragon scales (70, 1, D) a +0 plate armour (70, 2, D) +4 fire dragon scales (70, 4, D) +4 fire dragon scales (70, 5, D) +2 gold dragon scales (70, 6, D) a +5 plate armour (70, 8, D) a +1 great mace a +0 chain mail (70, 11, D) the ring of Iweesuor {rElec rC- Str+6 Int+8 Dex-4} [ring of strength] It affects your strength (+6). It affects your intelligence (+8). It affects your dexterity (-4). It makes you vulnerable to cold. It insulates you from electricity. (70, 17, D) a +0 battleaxe a +0 whip a +0 cloak (70, 18, D) a +0 spear a +0 robe (70, 19, D) a +0 long sword a +0 cloak (71, 0, D) +3 shadow dragon scales (71, 2, D) a +6 chain mail (71, 4, D) +4 fire dragon scales (71, 6, D) a +1 naga barding (71, 14, D) a +0 dagger a +0 robe (72, 0, D) a +6 chain mail (72, 2, D) a +6 chain mail (72, 4, D) a +5 plate armour (72, 6, D) a +4 ring mail (72, 12, D) a +0 robe (72, 13, D) a +0 dire flail (72, 14, D) a +0 long sword (72, 16, D) a +0 rapier a +0 rapier a +0 leather armour of fire resistance (72, 17, D) a +0 dagger a +0 robe (73, 13, D) a +0 spear a +0 robe (74, 15, D) a cursed staff of energy (74, 16, D) a wand of lightning (9/15) (74, 17, D) an uncursed staff of power (75, 0, D) a +2 morningstar of protection (75, 15, D) a potion of mutation (75, 16, D) a crystal ball of energy (75, 17, D) 2 potions of mutation