CrazyArbalest Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 10, D:1) a stone (5, 12, D:1) 3 stones (13, -13, D:1) a +0 short sword (14, -16, D:1) a stone (14, -15, D:1) a stone (21, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (10, 34, D:2) a +0 club a +0 animal skin a +0 club a +0 club a +0 dagger (10, 36, D:2) a +0 dagger (10, 37, D:2) a +0 club (10, 61, D:2) a +0 club (27, 14, D:2) a +0 dagger (29, 14, D:2) 16 stones (30, 46, D:2) 30 arrows (33, 29, D:2) 7 arrows (34, 45, D:2) a cursed -2 club (43, 27, D:2) a +0 whip (46, 14, D:2) a +0 mace (55, 60, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 18, D:3) 17 arrows (18, 29, D:3) a +0 quarterstaff (32, 3, D:3) a cursed -1 club (36, 23, D:3) a +0 dagger (37, 12, D:3) 10 arrows (47, 20, D:3) a +0 dagger Level 4 of the Dungeon (15, 9, D:4) a cursed -2 hand axe (21, 5, D:4) 17 stones (26, 9, D:4) a +0 robe (33, 24, D:4) 24 stones (39, 4, D:4) a +0 trident (39, 12, D:4) a +0 club a +0 dagger (41, 13, D:4) a +0 chain mail (42, -4, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Teufimec's Antique Weapon Shop a cursed -2 quarterstaff (2 gold) a +1 short sword of venom (254 gold) a +0 hand axe (72 gold) a +0 rapier (96 gold) a +0 flail (84 gold) a +0 dagger (48 gold) the +9 morningstar of Bagof {pain, rPois rC+ Stlth-} (1723 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from poison. It makes you less stealthy. the +9 short sword of Upec {drain, *Contam Str+3 Stlth+} (1461 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It causes magical contamination when unequipped. It makes you more stealthy. a +0 quarterstaff (96 gold) a +2 dagger of venom (345 gold) a +0 shortbow (72 gold) a +0 morningstar (96 gold) (0, 0, D:5) 21 stones (6, -10, D:5) 24 stones (8, -17, D:5) 24 arrows (8, -13, D:5) 21 stones (8, 1, D:5) a +0 robe a +0 dagger (10, 14, D:5) a +0 robe (18, 19, D:5) a +0 dagger (20, -11, D:5) 20 stones (21, 0, D:5) a +0 leather armour (23, -8, D:5) 25 stones (23, 18, D:5) a +0 dagger (26, -13, D:5) a +0 robe a +0 dagger (26, 7, D:5) a +0 trident a +0 robe (31, -11, D:5) a +0 dagger (32, 17, D:5) a +0 cloak (32, 21, D:5) a +0 trident (33, -3, D:5) a +0 dagger a +0 robe (33, 21, D:5) a +0 robe (34, -6, D:5) a +0 ring mail (35, 27, D:5) a +0 quarterstaff (39, 9, D:5) a +0 giant club (41, 15, D:5) 27 arrows a +0 shortbow (42, -4, D:5) 15 stones (42, 14, D:5) an arrow Level 6 of the Dungeon [Shop] Sualek's Assorted Antiques the Catalogue of the Creative Snowflakes (2535 gold) Spells Type Level Known a - Call Imp Summoning 2 no b - Recall Summoning/Translocation 3 no c - Ozocubu's Refrigeration Ice 6 no d - Dragon's Call Summoning 9 no a potion of curing (78 gold) the +4 ring mail of Hegh {rCorr MP+9 Dex+4} (1661 gold) It affects your dexterity (+4). It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. a wand of polymorph (5) (182 gold) a scroll of identify (52 gold) a +0 robe (18 gold) a wand of polymorph (4) (156 gold) a wand of flame (24) (338 gold) a +0 halberd (104 gold) a +0 short sword (78 gold) an uncursed amulet of the acrobat (780 gold) a wand of digging (7) (572 gold) (0, 0, D:6) 14 arrows a +0 shortbow (10, 41, D:6) an arrow (10, 42, D:6) an arrow (10, 44, D:6) a +0 shortbow 18 arrows (12, 34, D:6) a +0 ring mail (13, 0, D:6) 25 arrows a +0 shortbow (14, 2, D:6) an arrow (15, 5, D:6) an arrow (17, 6, D:6) an arrow (28, 27, D:6) a +0 robe (41, 0, D:6) a +0 short sword a +0 trident (41, 1, D:6) a +0 mace a +0 leather armour (42, 5, D:6) a +0 robe (45, 18, D:6) a +0 club Level 7 of the Dungeon (0, 9, D:7) a +0 leather armour (13, -9, D:7) 15 stones (29, -4, D:7) a +0 hand axe a +0 animal skin (41, 47, D:7) a +0 flail (48, 12, D:7) a +0 trident (54, 24, D:7) a +0 spear (61, 5, D:7) a +0 robe (66, 38, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (2, -1, D:8) a +0 club (3, -1, D:8) a +0 club (5, -1, D:8) a +0 spear (8, 0, D:8) a +0 dagger a +0 robe a +0 spear (9, -31, D:8) a +0 bardiche (9, 1, D:8) a +0 whip a +0 leather armour (11, -11, D:8) a +0 great mace a +0 giant spiked club a +0 mace (15, 8, D:8) a +0 halberd a +0 halberd (17, -16, D:8) a +0 plate armour (20, -34, D:8) a +0 robe (20, -27, D:8) a +0 pair of boots (20, -10, D:8) 23 stones (23, -16, D:8) a +0 robe (28, -26, D:8) a +0 hand axe (32, -34, D:8) a +0 battleaxe (34, -8, D:8) a +0 quarterstaff (35, -16, D:8) 20 arrows (41, -15, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 2 bolts (0, 2, D:9) a bolt (0, 3, D:9) a bolt (0, 4, D:9) a bolt (1, -10, D:9) a ration (1, -3, D:9) 2 bolts (2, -12, D:9) 3 bolts (2, -6, D:9) a bolt (3, -4, D:9) 2 bolts (3, 3, D:9) a scroll of fog (4, -3, D:9) a bolt (5, 0, D:9) a bolt (6, -1, D:9) 2 bolts (8, 0, D:9) a bolt the Ecumenical Temple (22, -1, Temple) a +0 short sword (22, 0, Temple) a +0 flail a +0 mace a +0 club a +0 whip (22, 1, Temple) a +1 cloak a +0 leather armour (22, 2, Temple) a -3 ring of protection